Old tristan has overcome a thousand and one battles
He lived a long time on the street
Had cancer
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[CC SUB ESP]Produce 101 Ranking performance - Kim Samuel - Duration: 3:42.
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Sonic Chaos (#1) la nostalgia - Duration: 6:31.
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English Words That Latinos Can't Say | Sebastian Cevallos - Duration: 3:45.
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See You Again ( fast and Furious 7 ) -Wiz Khalifa ft. Charlie Puth, Cover by Xenio - Duration: 5:41.
Welcome to my theater
time to start the spectacle
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"Dark-Eyed Cossack Girl" (HQ) - Leonid Kharitonov & The Alexandrov Red Army Choir (1969) - Duration: 3:14.
For more infomation >> "Dark-Eyed Cossack Girl" (HQ) - Leonid Kharitonov & The Alexandrov Red Army Choir (1969) - Duration: 3:14. -------------------------------------------
'Ceasefire' - Poem by Michael Longley - Poetry Reading from UCD Dublin - Duration: 3:02.
in August 1994 there were rumors that
there might be an IRA ceasefire now at
that time I happened to be reading the
episode in the Iliad the great the
greatest poem I know about Warren and
death and I was really nearly had the
episode were Prime and visits the tent
of Achilles he doesn't it does so very
bravely and and he goes to beg from
Achilles they the body of a son Hector
whom Achilles has killed in combat and
it's a poignant and a prolonged scene
and I wanted to compress it into
something like a sonnet and which I
would publish somewhere and make my own
contribution my own tiny contribution to
what we call em the peace process and
the poem is called ceasefire put in mind
of his own father and moved to tears
Achilles took him by the hand and pushed
the old king gently away but prime
curled up at his feet and wept with him
until their sadness filmed the building
taking Hector escort's into his own
hands Achilles made sure it was washed
and for the Old Kings sake laid out in
uniform ready for prime to carry wrapped
like a present home to Troy at daybreak
when they'd eaten together please them
both
stare at each other's beauty as lovers
might Achilles built at Mecca God prime
good-looking still and full of
conversation who earlier had signed I
get down on my knees and do what must be
done and kiss Achilles hand the killer
of my son
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Peugeot 208 BLUE LION 1.2 PURETECH 82 PK 5-DRS - Duration: 1:01.
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Peugeot 208 BLUE LION 1.2 PURETECH 82 PK 5-DRS - Duration: 1:01.
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Homilia ks. bp. I. Deca wygłoszona podczas Mszy św. z okazji rocznicy śmierci św. Jana Pawła II - Duration: 29:52.
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English Words That Latinos Can't Say | Sebastian Cevallos - Duration: 3:45.
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Hyundai ix20 1.6I I-MOTION Automaat - Duration: 1:03.
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Hyundai Getz 1.3i GLS automaat - Duration: 0:59.
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Hyundai ix35 2.0I BUSINESS ED. AUTOMAAT - Duration: 1:03.
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প্রধানমন্ত্রী শেখ হাসিনার ভারত সফরে চুক্তিসহ সমঝোতা স্মারক I Sheikh Hasina's visit to India - Duration: 4:43.
Prime Minister Sheikh Hasina's visit to India signed 6 agreements 16
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Hyundai Atos 1.1i Dynamic Prime - Duration: 1:02.
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Ford Ka 1.3 I 44KW Futura - Duration: 1:05.
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Honda CR-V 2.0i Elegance + Plus-Pakket - Duration: 1:02.
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Hyundai ix20 1.4I PRO - Duration: 0:54.
For more infomation >> Hyundai ix20 1.4I PRO - Duration: 0:54. -------------------------------------------
Alan Wake - Review - SuperPawsitive - Duration: 11:41.
The Xbox 360!
A console where my first online multiplayer experiences took place.
The first time I ever tried Halo or Call of Duty just to fall in love with both franchises
like the angsty teenager I was.
It was a great time to discover new games and experiences all through the comfort of
your living room couch.
It was also when I first discovered wireless controllers were becoming an industry standard
and the days of sitting on the carpet in front of my television to play games were gone.
Albeit it's still nostalgic to do so!
But the thing I remember the most are the titles I played.
GTA IV was a masterpiece in comparison to San Andreas with online multiplayer functionality
giving me hours of play.
Portal 2 being arguably one of the best single player puzzle games I've ever had the pleasure
of playing.
Sonic 06 showing me just how terrible our upcoming titles could be, if not worse!
Not all things could be good I guess.
If I had to choose one game that I would say stood out to me.
One game that in my eyes has stood the test of time from the Xbox 360.
A title that changed the way I looked at game design while still being entertaining and
interesting from beginning to end.
I think I would have to give that title to Alan Wake.
Alan Wake was developed by Remedy Entertainment.
That name should ring at least a little bit familiar to you since they were the minds
behind Max Payne.
In recent years they've also developed and released Quantum Break!
Which, I haven't had the pleasure of playing yet, but I will look forward to doing so.
Alan Wake is about a published author who is currently experiencing writer's block.
In an attempt to get away from his work, Alan and his wife take off towards Bright Falls,
a quaint little town with quirky people.
After listening to arguably the best song in the entire game, we get a key from a creepy
old lady and are sent to reside in a cabin in the middle of the lake.
Once there, Alice and Alan get into a dispute over work and Alan leaves for a bit.
Angry that his wife cares for him.
Whilst Alan is quietly sulking on a bridge we hear Alice scream for help as the cabin
lights go dark.
Oh, is it too late to mention that Alice is a grown woman with a phobia of the dark?
Which I also find funny since she's a photographer who develops pictures in a dark and dank room.
Or at least that's how it's supposed to work.
ALICE.
(Zoom on Alice in her office.)
Got off track there for a second.
Alan hears her scream and comes running to her rescue with only a flashlight in hand.
Once there, he realizes that Alice somehow fell into the dark lake surrounding the cabin.
He jumps in to try and save her, and the screen fades to black.
The next time we see our lovely protagonist he's been victim of a car crash and can't
remember the last week of his life.
Upon making his way out of the wreckage, he picks up a few pages of a manuscript allegedly
written by him.
These pages being collectibles as well as being a cool way of foreshadowing events you're
going to encounter later on down the lines.
They talk of a darkness that has taken Alice, and controls the people engulfed in shadow,
causing them to not be themselves.
So, it's your job as the player to go out and figure out what happened in the past week,
and save your wife Alice, whom we presume is alive.
Now that we got the basic premise out of the way, let's talk about the game.
The first level you're dropped into begins before Alice is even missing and it serves
as a tutorial for combat and basic gameplay.
In this tutorial, Alan is having a nightmare in which he just hit a man with his car.
After briefly investigating the body, it disappears and Alan is starting to get a little worried.
Seeing a lighthouse off in the distance he proceeds to move towards it as he's convinced
something is waiting for him there.
Unfortunately, it's never that easy as the hitchhiker he allegedly killed with his car
now has an axe and wants to kill Alan.
Can I just mention that this character is the best thing about this tutorial?
He has no importance to the overall story, but he does yell criticisms about Alan Wake
and his previous works.
He is a character that Alan Wake created in his head to spout criticism about his previous
best selling novels.
Alan has some serious issues if he's effectively criticising himself whilst he sleeps.
Alan Wake plays like a 3rd person shooter, although it's a bit unique.
Basically enemies are not immediately vulnerable to attack.
They have an essential shield that protects them from most bullets or projectiles.
You have to essentially deplete their shield in order to be able to kill your shadowy attackers.
This, is where the game starts using the premise to its advantage.
Just to be clear, normal weapons will not stop your shadowy attackers in their tracks.
Though the game makes brilliant use of different types of weapons.
For example, you can have a flair gun that is typically a one hit kill!
Not always the case with certain enemies but usually it's a one hit KO.
You've got flares that you can activate to act as a sort of safety hub for a few minutes.
Where light will enshroud you and enemies can't get close.
You've also got flashbangs that can act as a one hit kill, but these are thrown and
take a bit more time to go off than a flare does.
The use of bigger flashlights can mean that your batteries won't die as quickly and
you can whittle down an enemies health much more effectively.
Now that I've talked about the different type of weapons you can have, can I quickly
tangent to tell you why I like this so much?
The use of light in this game flatters it's design quite well.
Light is not only your weapon, it's a safe haven.
Fighting enemies can deplete your health, but standing under a streetlight can rejuvenate
you.
It creates this cool dichotomy between light and darkness that the player can immediately
understand.
Seeing a light in the distance represents safety, it shows your objective and is often
very prominent in the world due to how dark the environments are.
Going down a dark corridor is dreadful due to the enemies you can encounter at night
or in the shadows.
It creates this nice contrast the player can feel when traversing the world, and makes
it much more gratifying when you're finally safe!
When a light goes out, you feel threatened and endangered, but not helpless.
As long as you have a flashlight on hand, there's no enemy you can't defeat.
Even if it is super tough.
Let me tell you though, this game can be super unfair.
While I don't necessarily hate the combat system, I do hate the level of difficulty
I was experiencing on normal.
Enemies are thrown at you in waves.
Where there's more enemies than Alan can effectively point his danky flashlight at.
Sometimes you are pit up against more enemies than you're prepared to handle.
There was a point in the game where it threw three large enemies at me that not only took
more time to deplete their shield with a flashlight, but took more bullets than most regular enemies.
THESE GUYS ARE HUGE AND THEY SUCK.
Did I mention that Alan doesn't have invincibility frames in between hits?
Meaning he can get hit by 2 enemies in a row and take more damage than you should?
Cause that's kind of important since most enemies gang up on you rather than take you
on one at a time.
Keeping your distance is imperative to surviving this onslaught of poop this game throws at
you.
Combining this with the fact you probably can't keep your camera on all enemies at
all times, it means you'll get hit from behind more times than I care to admit.
Don't even get me started on the chainsaw guys who are arguably the hardest enemy in
the game to kill.
They take the longest time to deplete the shield, the most bullets, and do the most
damage.
They are the bane of my existence.
Though, to be fair with you, the game makes me dread the sound of the chainsaw.
So, they achieved a cool correlation between sound and enemy that players learn to dread.
Your flashlight can also deplete in battery life, so on top of managing your ammo, dodging
for your life, and overall being in max pain.
(Laughing)
That wasn't even clever, I just really wanted to say it.
You also have to manage your batteries to make sure you can continue fighting the
onslaught of enemies.
I think it's funny that Energizer decided to support this game as your batteries die
SUPER quickly in the game.
Especially when you have to deal with multiple enemies at a time.
They do recharge if you don't deplete them entirely, but I enjoy how replacing the batteries
in your flashlight every few seconds is more ideal than using the pair of batteries they
claim will last days.
As for Verizon, can't say I can complain.
Alan seems to get signal wherever he goes and the phone even survives some interesting
weather scenarios.
Good job game.
You made Verizon look moderately ok.
As for how the ads are integrated into the game, I'm not really upset about that.
It is mostly unintrusive and it's not like they force you to watch a commercial.
Overall, pretty good.
On top of your weapons being helpful to destroying enemies, there are also environmental hazards
that you can use to your advantage.
This can be something as simple as a giant searchlight, some construction lights, and
even electric hazards.
Using these lights and hazards in conjunction with your flashlight will lead to getting
rid of enemies much faster than you could on your own.
Which is always a good thing.
You can also drive cars into your enemies and kill them!
Which is cool.
Aside from that, the game is relatively straightforward.
You have an objective, and you have to move towards it, solving any environmental puzzles
along the way.
The game isn't entirely complex, and it has some nice set-pieces here and there.
Besides a few segments where they either give you close to no weapons at all, or are expected
to be kept alive by a stupid NPC.
The game's only major flaw is probably it's difficulty.
There's also hidden caches you can find across the world that give you things like
extra ammo, batteries, and even weapons.
You can reveal these by moving your light across different surfaces and following the
trail of yellow invisable paint that only you can reveal.
These even have significance to the story, so it's pretty cool that they're here.
I'm not going to lie to you, I was having a really hard time playing through certain
segments of the game.
Mostly because I was being overwhelmed by enemies that just were not having any of it.
Occasionally the game would intentionally handicap you, like when they have an NPC poorly
protecting you with a gun, and all you have are flares and a flashlight.
They'll intentionally limit your resources and overall make it not a fun time.
I felt like on normal the difficulty was a bit too high for my liking, however there
was no way to really change that once you're in the game.
You just had to deal with it and move on.
Unfortunately that was really hard to do in certain segments and I found that sometimes
the best solution is just running for your life until you hit the next streetlight.
The characters in the game really make this title for me though.
With characters being quirky, funny, and overall fun to listen to.
The game made lots of unique characters and set pieces that stick with me to this day.
I still love Barry and his anti-darkness uniform that consisted of a headlamp, some christmas
lights, and a flare gun.
That's still one of my favorite things to date.
Overall, I think I would recommend Alan Wake.
It's unique in it's own way, and I love the way it uses light to it's advantage.
The way it's worked into the narrative is also pretty cool overall.
I think there's a lot to be explored here should a sequel ever decide it wants to come
our way!
You can pick this game up on the Xbox 360 or Steam.
The footage you were watching came from the PC version of Alan Wake.
The game is fun.
Buy it.
American Nightmare sucks though.
Don't buy it.
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1994 Week in Review 18 - Duration: 23:56.
For more infomation >> 1994 Week in Review 18 - Duration: 23:56. -------------------------------------------
Gosha the raccoon washes everything (English Subtitles) - Duration: 0:58.
Gosha! Hello, what are we doing?
What is..
Hold on, show me what you have there.
Ah, f***, Katya!
What is it?
Ahhh...The telephone!
Gosha! What is this? Ah, hell-
It costs so much damn money!!
GOSHAAA!
I'm praying everything's normal with it..
Well yeah, it's alive.
Well, thank God.
Let's see
What else do we have here?
Uh-huh,
We have the irreplaceable shoes.
GASP
MOTHERF***ER
GOSHA!!
What are you doing?! Damn it!
Who's going to buy me new shoes, huh?
I'm gonna give it to you now.
A spanking.
Here. Here!
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HARMONIUM SAMPLES || JAZZ AULAKH || BHANGRA || 10 PACK - Duration: 2:08.
Hey guys, my name's Jazz Aulakh,
and today im presenting a new Harmonium pack.
There will be 10 samples in the pack,
For these 10 samples I have created a demo
In which you can listen to, to get a bit of a taster of what you will be getting.
To get the full pack, you must email me,
my email is in the description below,
and please mention that you are after the Harmonium pack
So I will know your after the harmonium pack,
and from there we an discuss further details.
Even if you don't want the pack, then let me know how the samples sounded,
and I will see ju latrrrrr.
-------------------------------------------
Batman Saves Martha ''Warehouse Fight Scene'' - Batman V Superman: Dawn Of Justice-(2016) HD 1080p - Duration: 4:43.
I'm afraid this is goodbye.
And every time we say goodbye, you die a little.
- Take it down. - Go! Go!
You have to take it, Alfred.
Ah, right.
Commencing drone mode.
Thermal imaging is showing me
two dozen hostiles on the third floor.
Why don't I drop you off on the second?
Drop it.
I said drop it!
I'll kill her.
Believe me, I'll do it.
I believe you.
It's okay. I'm a friend of your son's.
I figured. The cape.
-------------------------------------------
Danisnotonfire Singing Shape Of You by Ed Sheeran - Nixx - Duration: 1:48.
Hi Internet!
This one might be a bit weird.
This is gonna be a disaster...
This is gonna be funny, For who?
For me?
Well no, *Laughing*
The club isn't the best place to find a lover
So the bar is where I go Me and my friends at the table doing shots
Drinking fast and then we talk slow Come over and start up a conversation with
just me And trust me I'll give it a chance now
Take my hand, stop, put Van the Man on the jukebox
And then we start to dance, and now I'm singing like
Girl, you know I want your love Your love was handmade for somebody like me
Come on now, follow my lead I may be crazy, don't mind me
Say, boy, let's not talk too much Grab on my waist and put that body on me
Come on now, follow my lead Come, come on now, follow my lead
I'm in love with the shape of you We push and pull like a magnet do
Although my heart is falling too I'm in love with your body
And last night you were in my room And now my bedsheets smell like you
Every day discovering something brand new I'm in love with your body
Oh—I—oh—I—oh—I—oh—I I'm in love with your body
Oh—I—oh—I—oh—I—oh—I I'm in love with your body
Oh—I—oh—I—oh—I—oh—I I'm in love with your body
Every day discovering something brand new I'm in love with the shape of you
-------------------------------------------
"Dark-Eyed Cossack Girl" (HQ) - Leonid Kharitonov & The Alexandrov Red Army Choir (1969) - Duration: 3:14.
For more infomation >> "Dark-Eyed Cossack Girl" (HQ) - Leonid Kharitonov & The Alexandrov Red Army Choir (1969) - Duration: 3:14. -------------------------------------------
Sparky in my hands!! Granjel - Mackinnon - Purves Masterclass Best Moments - Duration: 14:42.
hi everybody
Thank you very much for being here,
Thank you all CCCB, BAU, ANIMAC
Carolina, Ian, Barry...
And thank you to you all because without you we would be nobody here
The animation is crazy but the stop motion....
they are the craziest people
We like to work with paper that we recycle from cereal
that we eat in the studio
that means that we don't throw any box,
we are catalan, we take advantage of everything
the bad character is funnier that drawing the good one
in the movie
so the character designers we all want to start with the bad one
they are a lot...
with the good one, everybody wants to decide
specially with the more comercial movies
blue eyes, tall...
also you have a great time with the secondary characters
than main ones
for example Matheiw
the car man
this is the big difference of working with Tim Burton
or with another studio
because when your idea is crazier
Tim sayed...
Mathiew drinks a lot, and of course it was alcohol
not water for example...
so from a bottle shape it appears the shape of the character
a Whiskey or Rum one
so when you do something like this Tim says, Amazing!!!!
In another studio they will fire you
Then you do the same with all the characters
not only, they are secondaries
and we dress them, in one way or another
we can use the same drawing and change the costume
to select the kids, we create a presentation with a lot of them
when you are out of ideas, that happens every day
then you take a Buster Keaton and you shape it like a kid
or you take a friend of the studio and
like it happened
and you put there and if it is selected it appears in the movie
Drawing a lot, searching that look
Victorian
we had an awesome characters
that were worms
spiders
we had cockroach
we were crazy to work with them,
so we started to create ideas
in black and white and in colour
from there start to create Zoombies
Zombies, skeletons, skulls...
As crazy the idea the better
Tim gave us this drawing because he thought
that the people in the dead world
there is a kitchen and they are cooking
it would be great that the zombies are serving the soup and...
the meat are pieces that the lose
from itselfs
so if the director says that
then you are free to make everything you want
if he does, why not you
then we started thinking in
eyes that fells, salads with worms...
throw everything you have in the stomach....
my hand is going, the knives are in my back...
don't do it at home
and then thinking in the puppets
study the posibilities
if the cooker could take out his jaw and use it to serve the soup
a lot of things where too much crazy that then you can't make it happen, but you at least you suggest it
-------------------------------------------
How to Handle Negative People and Naysayers - Duration: 7:57.
You can't do that!
Who do you think you are?
Oh my gosh!
There's no way you're going to be successful doing that!
Yep, we all have them in our lives and will probably have them in our lives in the future.
You know, those negative people, those naysayers that are so negative they never seem to find
their way to being able to have the ability to see your big picture, your big passion.
Well, I have four tips for you on how you can handle these negative people.
Hi, I'm Naomi Skarzinski with the Top Shelf VA channel, your place for creativity and
inspiration for business and life.
Now, if you're new here, please take one second, yep, right now, and click on that
subscribe button!
Then click on the bell icon and check notifications for Top Shelf VA, and Save.
You'll then receive a quick notice when I load a highly informative or fun video for
your viewing pleasure.
Okay, how do we handle those really negative people, those naysayers in our lives?
Sometimes it's as simple as a matter of walking away from these pessimistic individuals and
not allowing them back into our lives.
But some of these negative people are in our lives for a reason.
Turning and walking away may not be an immediate option.
Look, if you want to start a business, if you want to go after a change in careers,
or if you want to become an artist, a musician, a dancer,
if you want to follow your passions, then you need to do it.
People who set goals to achieve their dreams or their passions, and work hard towards them,
are usually much happier people.
For them, it's not whether they failed or succeeded.
It's that they at least tried.
But what do you do with the negative people who seem to constantly negate your goals?
What do you do if you can't walk away?
What do you do if you catch yourself succumbing to the negative energy of these naysayers?
That can become the absolute worst thing that could happen to you.
Having these naysayers, pessimistic, negative people around you and you beginning to build
your own internal negative messenger.
Nothing is worse than being your own negative critic.
Here are those four tips I promised on how to handle the negative people and naysayers
in your life.
First, understand these individuals usually come from a place of fear.
It's important to understand many people handle their fears in a negative way.
This fear can manifest itself as pessimism, envy, or jealousy.
Their fear could be that if you are successful or happy going after your goals, it will be
proof in their eyes of their own inadequacies.
So, try to determine if the person is being negative to be negative, or does this person
have some actual experience having attempted what you are attempting?
Try to be objective.
Could you learn from this person's experience?
Could this person have some valuable insight to share with you?
You can either say, "I really appreciate your sharing your opinion; however, this goal
is extremely important to me and I need as much positivity as possible around me.
So, if this is something you don't feel comfortable in being supportive of, then let's
simply not talk about it.
Okay?"
Or if the person has had experience in what you are attempting to do, you could say, "You
know, I really appreciate your opinion.
It sounds like you have some experience in this area and you know what, I'm still going
to go after this and I would like to know more about your experience.
Maybe what you have to share can help me avoid some of the pitfalls or figure out a different
way to get around some of the obstacles."
By approaching it this way, you can change the dynamic of the conversation because the
negative person has now been asked to share his experience, so you can succeed.
If their knowledge in some small part helps you to succeed, they get to have some pride
in saying they helped you succeed.
Second, be prepared with your research.
Negative people are going to be your major detractors.
They're going come up with every reason imaginable as to why you could not be successful.
Why you can't go after your goals.
Many times, they are basing their opinions not on facts but misinformation.
If you have done your research, if you have a game plan of how you are going to approach
your goals, then you can quickly provide rebuttal answers to all their concerns.
When someone tells you, "You're not going to be successful because of X, Y, and Z."
You have your research to back you up and can give them a rebuttal of,
"Well you know what, yeah, I heard about X, Y, and Z; however, to avoid that, I'm
going to do A, B, C, D, E, AND F." Third, change the ratio of negative people
in your life.
Definitely walk away from those negative naysayers that you can.
And the ones you can't walk away from, change that ratio as quickly as possible.
For every negative person in your life, try to surround yourself with a minimum of five
positive people who will support you while you're going after your goals.
Have your own cheerleader squad that will always be in your corner, encouraging you
to keep going through the good times and the bad.
The more positive people you have in your life results in the negative people's voices
becoming quieter.
Fourth, and most important, quiet your own negative inner messenger.
We can be our own worse negative critic.
We need to learn quickly how to quiet our own personal negative naysayer that is living
inside of ourselves.
That internal negative dweller can easily take hold and suction the life out of us if
we allow it.
It becomes even stronger if we have negative people around us.
There are several tools we can use to quiet the negative person residing inside, from
meditation, prayer, taking a walk, music, mantras, whatever works for you.
Now, I have a very basic and simple mantra I use to completely wipe out a negative thought,
so I can move on to more positive thoughts quickly.
It's an easy mantra I can do anywhere and no one would be the wiser.
Find what works for you and do it consistently whenever a negative thought pops into your
head.
Before you know it, your negative inner messenger will be pretty much be silenced!
There you have it, four ways to handle the negative people and naysayers in your life.
Negative people usually come from a place of fear.
Do your research so you easily have rebuttals for negative people.
Change the ratio of positive people to more than negative people.
And, quiet your own inner negative person residing inside of yourself.
So, my question for you is, how do you handle the negative people in your life?
Do you have anything to add?
Make sure let us know in the comments below.
As usual, the full edition of this report can be found on TopShelfVA.com.
Thank you so much for watching.
As always, this is Naomi with Top Shelf VA.com.
Until we meet again, have a wonderful day!
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Welcome to my theater
time to start the spectacle
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