Guinxu!
Hello guys, I am making a video that I shouldn't be doing actually.
Because I already had 2 videos prepared for today.
But I've got a problem which is that these 2 videos...
...are already outdated. So I can't publish them.
Because the information I tell in them is outdated.
Even though 30 days ago it was still...
...right.
But not now anymore! And it annoys me.
Because I took the effort to make 2 videos for the same day.
So I am going to tell you what happened.
And then if you want you can send your comments...
...telling your point of view.
So, I have been several years...
...working with a video game engine called...
Game Maker. Since 2007 more or less.
And I was and still am very satisfied with the engine.
Because it works well, it offers a lot of possibilities and I like it.
But... I've got a problem.
Which is that today, instead of this video you are watching now...
...I was going to publish another one very different...
...strongly recommending Game Maker Studio...
...to new users wanting to introduce themselves...
...into the game development.
But in that video I was recommending GMStudio 1.
And not GMStudio 2 which is the most recent version.
So, you may be wondering...
Why am I recommending an old version?
Instead of the most recent one?
And this is because the old version...
...in its free version...
...offered a lot of possibilities...
...and you could try lots of different things. Learn, investigate...
And it was very nice.
Actually it was still available in the official website.
It was a little hidden, though, because GMS2 was given more relevance.
But you still could use GMS1.
If you searched enough in the web menus.
However, GMS2, the most recent version,
...has a problem. Which is that its free version...
...doesn't let the user do hardly anything.
And this is why I wasn't recommending it to beginners.
Because if you want to work with GMS2...
...you MUST pay. However in GMS1...
...it wasn't necessary. Because its free version was very complete.
And with that you could make games perfectly.
Becuase a beginner won't pay for a professional version!
He doesn't know whether he enjoys making games or not.
First he should use a free version to...
...know if he/she likes it. Try things...
And when he/she is sure he likes it...
...and has already learnt a few things, then he could think about...
...paying for it. But in the beginning I don't recommend it!
Imagine you don't enjoy making games and leave it.
You will have already payed for it! And will have a licence you won't use anymore.
That said, now I am going to talk about the problem I had with the videos today.
30 days ago, it was still possible to...
...use GMS1 as a NEW user.
But not now! 30 days ago yes but...
...suddenly, they have changed their minds,
and you are not able to access it.
If you already had it, don't worry.
Old users will preserve their licences.
There was a free user licence, so if you had that one,
you still have it and can use it without any problem.
But new users, which were the target...
...of the videos I was going to publish today about a good engine to begin with...
...won't be able to use GMS1.
Because the official website doesn't offers it anymore!
They are forced, if they wish to use Game Maker Studio,
to use Game Maker Studio 2.
But how are they going to use it if its free version is very restrictive?
Therefore, which is my point of view about all this?
Do I still recommend Game Maker? Yes! GM is very useful.
Both in fact, because they are very similar.
Actually GMS2...
...we could say... I we were very exagerated...
...that is almost only a skin redisign.
Well, it has some changes of course. Some tools that...
...make a game development easier. But in general...
...from GMS1 to GMS2 there is almost no difference.
But because of these company policies,
I believe are going to bring bad results.
I wouldn't like that people downloaded it illegaly.
It is a bad thing.
But what is going to happen?
If people doesn't have a real way to know if GMS2 is nice because of its free version strict limitations...
...maybe they are going to download it illegaly. Which I don't support at all.
I don't recommend people download things illegally.
But I am sure there will be many people doing it.
Other game engines...
...such as Unity or Unreal Engine...
...are moving into completely opposed ways than YoYoGames.
Which is Game Maker's company. For example...
Unity is free! Unreal Engine is now free too!
Crytech is free! Godot is going quite well probably because it's free!
And what does Game Maker?
The engine (GMS1) had a very complete free version and was very popular.
But now instead of that cool free version...
...GMS2 has a "funny" free version that doesn't allow you do anything.
Going in a completely opposite way than its competitors.
Which are now performing quite good.
If you let me highlight GMS2 free version restrictions...
...we've got that we can only use...
15 objects in the whole game!
20 sprites, and 5 rooms!
With this, generally, you can't make a good project.
And if you don't push yourself to make better projects...
...you are not going to make any progress.
So you will never become a professional game developer.
Therefore you won't pay for a professional licence!
And this is what I think is happening.
There are lots of YT channels that did GM tutorials.
But after GMS2 release, instead of updating it,
and instead of keep teaching but now with GMS2...
...have left it to start using other engines.
I believe it has been a bad strategy.
And I imagine GMS2 is not selling quite well.
Moreover, after seeing GMS2 advertising in almost every Youtube video...
Moreover, after seeing GMS2 advertising in almost every Youtube video...
Moreover, after seeing GMS2 advertising in almost every Youtube video...
...I have the impression that GMS2 isn't selling well.
And try if they can reach people this way,
putting ads everywhere,
in order to improve their sales.
After all this, you may now wonder...
Why do you care about a company decisions?
And actually you are right!
Because nowadays I no longer work with GMS.
I now work with Unity.
And... the problem here...
...which was that new users can't no longer acquire GMS1...
...doesn't affects me.
Because as an old user I've got my GMS1 licence.
And could keep using it if I wanted.
But I am doing this video because I am quite upset...
It annoys me because Game Maker is a very good engine.
And I have enjoyed it for the lasts years.
I insist, a learner isn't going to pay...
...being aware of the large amount of other free engines.
And if you think GMS wants to focus on professionals...
And if you think GMS wants to focus on professionals...
...and for that reason they don't care about offering a good free version for beginners...
If you think this...
I guess it's a bad strategy,
becuase large/professional studios have their own engines or...
or work with Unreal Engine 4,
or other similar powerful engines.
I wouldn't like that...
...these strategies of the company led people to...
...leave an engine that is so great.
And that was very recommendable.
I feel very sad.
And I insist...
Maybe, despite the engine is very good,
since its free version is so restricted,
people is going to pirate it, which I am completely against.
But it's probable it's going to happen :(
And I feel very sad for it :(
Because for example. In my channel I have many introductory tutorials about Game Maker.
But who is going to follow these tutorials?
If GMS2 free version...
...makes hard to follow them.
And GMS1 free version, which allowed following these introductory tutorials...
...is no longer available for new users?
Unfortunately people could get used to pirate it...
...and then never think again on buying it.
They would never feel the need of paying for it.
Because they already feel comfortable with a pirated one.
And I insist... I feel so bad :(
Game Maker Studio is an engine that I love.
And I would feel very sorry it people forgots about it :(
To conclude I would like to say that...
The company can do whathever they want with their products (of course).
But on the other hand I have also the right to express...
...that I don't like their decisions in this aspect...
...Because their engine is powerful and very useful.
People wanting to start learning how to make a game...
...will download a pirated version or look for other free engines....
...Which offer the same, or more functions, but free.
What I would like the most,
is that they did the same as other engines.
That they follow their open minded policies they had some years ago.
Which they have suddenly abandoned.
And that they followed Unity strategy for example.
Which has a very complete free version.
Or they followed Unreal Engine's strategy.
Which only costs money if you get earnings from your game.
If all companies are doing this...
...and everybody is using these engines...
...I feel the good way to follow is this one.
Only 30 days ago...
...new users had a complete free version!
To end with this video...
...I would like to ask for your opinion.
Do you agree with GMS2 strategy?
Do you feel I am wrong and that this strategy will enable...
...GMS2 to have lots of new users?
Everything you want to say...
...can be written in the comments.
Goodbye!
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