Thursday, November 2, 2017

Youtube daily report w Nov 2 2017

Trucks for children - Amazing Trucks for Kids review video for kids 2

Trucks for children - Amazing Trucks for Kids review video for kids 2

For more infomation >> Trucks for children - Amazing Trucks for Kids review video for kids 2 - Duration: 23:30.

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Vids 4 Kids Gaming

For more infomation >> Vids 4 Kids Gaming

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how to create an eye make-up in just 5 steps with 3 colors - Duration: 3:15.

For more infomation >> how to create an eye make-up in just 5 steps with 3 colors - Duration: 3:15.

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Nicola, amico di Monte: "Cecilia sei stata str*nza, insensibile e fredda. - Duration: 4:38.

For more infomation >> Nicola, amico di Monte: "Cecilia sei stata str*nza, insensibile e fredda. - Duration: 4:38.

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Cecilia Rodriguez e Ignazio Moser al GF Vip 2 tra baci, tenda e coccole a letto - Duration: 4:50.

For more infomation >> Cecilia Rodriguez e Ignazio Moser al GF Vip 2 tra baci, tenda e coccole a letto - Duration: 4:50.

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Mercedes-Benz E-Klasse E 200 Limousine Avantgarde Automaat Stoelverwarming - Duration: 0:54.

For more infomation >> Mercedes-Benz E-Klasse E 200 Limousine Avantgarde Automaat Stoelverwarming - Duration: 0:54.

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Mercedes-Benz E-Klasse Coupé 200 CGI ELEGANCE - Duration: 0:59.

For more infomation >> Mercedes-Benz E-Klasse Coupé 200 CGI ELEGANCE - Duration: 0:59.

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Peugeot 3008 SUV Blue Lease Prem. 1.6 e-THP 165 PK EAT6 | FULL OPTION - Duration: 0:54.

For more infomation >> Peugeot 3008 SUV Blue Lease Prem. 1.6 e-THP 165 PK EAT6 | FULL OPTION - Duration: 0:54.

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Kia Sportage 2.0 E-clusive 2WD, Nap, Clima, Navi, Lmv, Cruise - Duration: 1:01.

For more infomation >> Kia Sportage 2.0 E-clusive 2WD, Nap, Clima, Navi, Lmv, Cruise - Duration: 1:01.

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ABDOMEN DEFINIDO EM 1 SEMANA? Treino Abdominal para Definir o Abdomen Rapidinho! Abdominais em Casa - Duration: 6:19.

For more infomation >> ABDOMEN DEFINIDO EM 1 SEMANA? Treino Abdominal para Definir o Abdomen Rapidinho! Abdominais em Casa - Duration: 6:19.

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The Real Story of Luigi's Mansion - Duration: 12:11.

I couldn't finish the video for Halloween

Well that works for me so let's talk about this!

Luigi's Mansion man this one's a nostalgia trip

It's actually one of the first games I got with my Gamecube and that was my first console

So when I was playing it I didn't know that's not what games were

thought that was just like a regular game

I didn't know games were

JUMPING

SHOOTING

not WALKING

The story begins as many do -

Luigi opens a spam email saying he won a mansion in a contest he didn't even enter

I mean it's the 2000s. Mario, Luigi - They're simple European men that grew up in the 80s

So being the proud European immigrants they are, Mario's like

Don't worry Luigi, your big brother's got this!

Nice of the contest to invite us over for a mansion, eh Luigi?

Luigi?

It's been one of those days

Uh- oh *man stock scream SFX*

;)

All you know is when you start the game is that Mario said he was gonna be here and he's not

So the game designers got really in the head of the player

They asked themselves what

would be the one thing the player wanted to do to find Mario

*Luigi calls his handsome brother, Mario*

*Luigi farts*

Luigi: Yeah well I didn't think it was so funny

Young me didn't know any better all I knew there was ghosts on the box and

that freaked me the hell out. Yeah I know it's not that scary but you know picture

me as a kid - I was inept with my gaming skill and above all that I didn't know

how textures/objects I didn't know those worked in games. For all I knew things

could transform into different shapes without me knowing. These all these walls are hollow

but to me in my mind any of them could have opened up at any old time with a ghost.

And that's what was scary. So let's get right into the game

OH - what are you configuring?

This is the first thing you see of him

this is your first impression - you're touching buttons without doing anything like really

you're touching my buttons by doing that

W-wait a minute...

IT'S DOLBY SURROUND SOUND!!! :D

*Tranquil Music*

So here we go, into the mansion and this gives me the

Hoo, this gives me the heebie-jeebies

The mansion Luigi's controls

Don't worry, your ability to climb stairs was not lost on me

This beginning area really sets the

tone of the game. Every step you take, every action you , do every knob you turn

is like slowly going to grab a boobie for the first time - yeah you know you're

hesitant you don't know if you're gonna do something wrong

and someone's gonna scream-

*Luigi pees his pants and screams*

Then... eh...

Professor E. Gadd - the weirder side of the Mario GameCube era of games

He's a dude that apparently has lived here his whole life and he studied ghosts and how to

catch 'em, though he does say that the mansion just appeared

I'm sure he's trustworthy there's nothing look into

E. Gadd ain't afraid of no ghosts

In fact, he's the real monster. He collects the souls of these ghosts

for what purpose? To turn them into paintings and put them in his gallery

and I guess I don't have options at this point but E. Gadd says he'll guide Luigi

through the mansion gives him the Poltergust 3000 and guides him through

a tutorial where

*Sexy Music Ensues*

um okay I was not expecting sexy music to play on a

controller screen but you know maybe was just a one-time thin-

*Even More Sexy Music*

This guy want Luigi's DINK

So after this guy nearly breaks the fly on his pants Doug wasn't

Hotel Mario: That wasn't so hawd

You can head into the mansion and start your adventure

*Ominous Music*

Luigi from the...

How are you-

*Alax Screams*

Time to catch some ghosts and this is the main mechanic of the game

You flash your flashlight on them, find their heart and begin sucking on their meaty Ghost Souls™

The game is split into four sections where you have to catch a portrait

ghosts - i.e. Souls™ that have not left the material world so they take refuge in

this mansion as a sort of cruel purgatory but then we suck them up put

them into portraits so they can't die for all eternity

*Children Cheering Happily*

But the basic way you play this game is you clear a room, lights go on, you get a key, you go find

another room. Rinse your hands and repeat

But sometimes it's not that easy it's

one of those older games where you have to talk to the right thing at the right

time go and grab the certain things so you have them for later. It can be

cryptic but that kind of fits the appeal of the game. When I think of a game in my

head it feels so big - so many rooms, so many places to walk - but in reality it's

actually pretty small and I think it's these inherent design choices that make

the atmosphere so unsettling and spooky.

Compare it to a game like Mario Sunshine

it's big, you can run around, you can swim, you can go anywhere, you talk to this guy

kick a fruit - and the music

The game feels happy and bright you know - it says what it is.

But then there's Luigi's House

The camera is fixed, the hallways are narrow,

Luigi moves slow.

The architecture of the place is old

And the music for the whole game is

*Luigis Mansion Theme*

He hums it, the ghosts BLU-LU it ...

Luigi what are you -

Luigi I know it was a stressful night my kids are watching!

In terms of music, there's very little.

It more relies on ghost sound effects ambience to really

make you feel like you're in that mansion taking each and every step

Honestly the part of this game that scared me the most wasn't the ghosts

that popped up - it was the mystery that laid beyond each door because you

couldn't see into the next room you didn't know what was there and it was dark

So you really did feel like Luigi where he's going to grab the door knob

very slowly scared he grips

he's like *Alax Girlishly Screams*

Ah..there's so many memories I have with this game

from the odd room where you flip on the ceiling to that one room that's totally

upside down. And then there's that one time where-

LIGHTNING STRIKES

I think the power went out

The thing that hit me as a kid was actually this room.

If you tried to head to the final boss area before you've completed the

certain requirements, King Boo appears before you he insults you and then he

pushes you back to the start of the mansion.

Yeah I didn't like sleeping anyways, whatever.

Another thing that's fun in this game that's totally optional are the

treasures they're hidden all over the mansion with different requirements on

how to get more and there's a different rank at the end of the game that tallies

up how much he collected and shows you the mansion Luigi builds.

This is an A-rank - ONE HUNDRED MILLION DOLLARS

The treasures in the mansion are real but the mansion itself isn't real?

OH I can't see ya cus' the money's in the way

*Drake's "the Motto" faintly plays in the BG so lightly it doesn't warrant a copyright strike.*

So yep, this is the game

You hump treasure chests, you get gems. you get keys, you suck on some meaty ghosts

And you go save Mario.

This all culminates with the finale - you collect all the ghosts in the mansion and head to King Boo

Oh yeah - Mario? He was trapped in a painting the whole game - very suspicious.

It's actually pretty poetic five years ago Mario's jumping into paintings killing many of

his enemies now his enemies have undone Mario by his own hand

Utter hubris Macbeth.

Turns out he also has Bowser there and then sucks you into the

painting and I have a little theory about all of this it's not actually

Bowser's - It's King Boo putting some sort of trance on Luigi bringing his worst fears to life.

Getting trapped in paintings, losing Mario and fighting an unkillable Bowser.

But when all is said and done you suck up King Boo and Bowser and save Mario.

Luigi: Hey Mario, you want heeeaaad

Mario: Shut the *** up Luigi.

Y'know, the ending scene is just so touching

You put Mario through the machine here like I don't know if this

gonna work and then you hear a KERR-PLOP and Luigi's like...

*Mario Music*

*Sad/Happy Music*

Seeing Luigi cry those tears of relief

That is just the most real

Most human emotion the Mario Brothers have ever shown.

If that's not a 10/10 ending, I don't know what is...

*Even More Sexy Music*

ARE YOU SERIOUS?

Hey, the powers back! Wow what a relief!

However don't you think it's kind of weird that E. Gadd built Luigi

a completely new mansion - almost like he was obligated to do it like he had to do

it for Luigi for some reason

Oh don't worry Cat,

this isn't some dumb theory.

THIS IS FACT!

While we're on this let's dig a bit deeper

E. Gadd tells us he's been studying ghosts for 20 years.

Yet that mansion just appeared a few days ago

Why would he be in this exact location

if the mansion just appeared?

And if the Boo are the ones that captured Mario

how is that even possible? They were trapped until Luigi let them out

The only person in the mansion before Luigi was E. Gadd

And if Mario was trapped in a portrait

who's the only person with a machine that could do that?

You're the only one that saw Mario going into the mansion

you are the one that had all these ghosts in your portraits,

So how did they escape?

Did you set all this up did you put every one of them in the mansion for Luigi?!

And I mean come on we all saw you looking at Luigi's ass!

Why does the GameBoy Horror have a two-way camera?

Why do you even need that you could just use audio?

And better yet why did you have this ready for when Luigi came?

And by the way stop suggesting Luigi goes washes up in the bathroom.

Why you want him to go take a shower so bad?

Why would E. Gadd go through all of this

kidnap Mario, set up this mansion, and then end up helping Luigi in the end

E. Gadd - explain yourself

*Sensual Funk Ensues*

Luigi: W-what?

Set up this mansion for you

Had to get you here some other way

I guess what I'm trying to say is

I want to be your boo!

Luigi: You kidnapped my brother to be with me...

I could spend all night long

A livestream with just Luigi's dong!

Luigi: I'm actually very tired could you let me sleep?

Let's go for a dance, Luigi!

You can give me a bubble bath!

I am approaching death quite soon so...

Let's make it quick...

Luigi: Alright, I'm leaving, Goodbye

Uh... **** you, this was horrible. Let's go Mario.

You have an nice ass-so

Let me touch your ass-ho

You have an nice ass-so

Let me touch your ass-ho

It's Alax on the mic and I'm here again

I'm no stranger to this type of thing

but I gotta say thank you to my friends - my patreon you know I got to say

You guys helped me through day and day and out

I gotta go and try and work it out

T-shirts are gonna come out

and you're gonna work it through and 0 -and out

10 Dollar, 5 Dollar, 1 Dollar

Everybody here holler

Thank you everybody who viewed the video

Watching till the end does more than you know

YouTube's algorithms not the same

But I gotta play the rhythm in the game

So here it is my very thanks

Thank you everybody I'll make it bank

I'm gonna be a famous type of dude

Whatever that means on a YouTube

But I'm gonna make it in this world so you can't say that you

watch someone get there and you could be inspired being fired

I''m gonna be an empire

So thank you I'm gonna say in the very end I don't know what else to say there

We kinda blew the end card as usual

Things don't pop up anymore thank you I'm out of here

For more infomation >> The Real Story of Luigi's Mansion - Duration: 12:11.

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葉一茜把兒子"照豬養",可看了她的幸福日常我超羨慕! - Duration: 15:30.

For more infomation >> 葉一茜把兒子"照豬養",可看了她的幸福日常我超羨慕! - Duration: 15:30.

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Con memes, así reaccionan los usuarios en redes al ver los retratos oficiales de Trump y Pence - Duration: 0:46.

For more infomation >> Con memes, así reaccionan los usuarios en redes al ver los retratos oficiales de Trump y Pence - Duration: 0:46.

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CRR: Customer Retention Rate | IGDV ep. #11 - Duration: 2:38.

For more infomation >> CRR: Customer Retention Rate | IGDV ep. #11 - Duration: 2:38.

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Demócratas acusan a Facebook, Google y Twitter de permitir la intervención rusa en las elecciones - Duration: 0:44.

For more infomation >> Demócratas acusan a Facebook, Google y Twitter de permitir la intervención rusa en las elecciones - Duration: 0:44.

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World of Kpop Fans - Duration: 11:15.

For more infomation >> World of Kpop Fans - Duration: 11:15.

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Hydration and cellular nutrition, by Jesús Boj - Duration: 51:54.

For more infomation >> Hydration and cellular nutrition, by Jesús Boj - Duration: 51:54.

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Libras/Professor Interlocutor: Ser um BOM INTÉRPRETE EDUCACIONAL - Duration: 24:13.

For more infomation >> Libras/Professor Interlocutor: Ser um BOM INTÉRPRETE EDUCACIONAL - Duration: 24:13.

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Jordan Peterson - Como combater o pós-modernismo (Legendado - Português) - Duration: 13:14.

For more infomation >> Jordan Peterson - Como combater o pós-modernismo (Legendado - Português) - Duration: 13:14.

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Acusan al actor Dustin Hoffman y al director Brett Ratner de acoso sexual en Hollywood - Duration: 0:37.

For more infomation >> Acusan al actor Dustin Hoffman y al director Brett Ratner de acoso sexual en Hollywood - Duration: 0:37.

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EL CASCANUECES - Alejandro Dumas - CUENTACUENTOS Beatriz Montero - Duration: 5:46.

For more infomation >> EL CASCANUECES - Alejandro Dumas - CUENTACUENTOS Beatriz Montero - Duration: 5:46.

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Grande Fratello Vip, Cecilia Rodriguez ed Ignazio Moser si appartano - Duration: 3:35.

For more infomation >> Grande Fratello Vip, Cecilia Rodriguez ed Ignazio Moser si appartano - Duration: 3:35.

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ARM & HAMMER™ Baking S...

For more infomation >> ARM & HAMMER™ Baking S...

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Volkswagen Polo 1.0 BLUEMOTION 17 inch R-line velgen, NAVI, Bluetooth, 4 jaar fabrieksgarantie - Duration: 1:01.

For more infomation >> Volkswagen Polo 1.0 BLUEMOTION 17 inch R-line velgen, NAVI, Bluetooth, 4 jaar fabrieksgarantie - Duration: 1:01.

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Capsule 3 Cissexisme et Transphobie VF - Duration: 5:36.

For more infomation >> Capsule 3 Cissexisme et Transphobie VF - Duration: 5:36.

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Trucks for children - Amazing Trucks for Kids review video for kids 2 - Duration: 23:30.

Trucks for children - Amazing Trucks for Kids review video for kids 2

Trucks for children - Amazing Trucks for Kids review video for kids 2

For more infomation >> Trucks for children - Amazing Trucks for Kids review video for kids 2 - Duration: 23:30.

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How I Make Money Online

For more infomation >> How I Make Money Online

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Top 10 Superheroes That Marvel Can't Bring To The MCU - Duration: 5:46.

Top 10 SUPERHEROES MARVEL CANÕT BRING TO THE MCU

Welcome back nerd squad, my name is Roya Destroyaa and this is Top 10 Nerd.

The Marvel cinematic universe is a universe that is shared between a series of movies

and TV shows that Marvel Studios has put out.

Now, just because a superhero is a Marvel creation, doesnÕt mean that they can just

throw them into the cinematic universe.

Sometimes another company owns the movie rights.

And sometimes a movie just would not be appropriate.

So letÕs take a look at the top 10 HEROES MARVEL CANNOT BRING TO THE MCU.

In the number 10 spot we have THE FANTASTIC 4.

Despite being MarvelÕs first family, Marvel cannot legally introduce the fantastic 4 into

their cinematic universe.

This is because the movie rights are owned by 20th century fox, who inherited them from

German film studio Constantin films.

And wow, they did not do the family justice at all with the films that theyÕve put out.

You would think they would just hand the rights back to Marvel, say Òplease, take them backÓ,

but such is not in talks.

Of course there are always rumours, but donÕt hold your breath for this one.

Coming in at number 9 is BIG BERTHA.

Big Bertha is a Marvel creation who debuted in West Coast Avengers volume 2.

Now, thereÕs nothing wrong with the movie rights here, IÕm sure Marvel could put her

into the MCU if they wanted to.

Technically.

But what is holding them back, other than her unpopularity, is the fact that her super

power is becoming morbidly obese, and then vomiting to get back down to a smaller size.

Not the greatest message to send kids.

Just gain 200 pounds and you too can be a superhero, as long as you vomit it back out.

Yeah, that movie aint gonna happen.

Next, at number 8 we got GALACTUS.

Getting technicalities out of the way here, no Galactus is not necessarily a hero, but

heÕs also not always villain.

The guy doesnÕt choose to eat planets, he just has to in order to survive.

And this would actually be a pretty cool MCU movie premise; except, it canÕt be.

His rights fall under the Fantastic 4 category, and sadly because of this he was reduced to

an evil cloud instead of a neutral cosmic entity.

Big potential fell flat there.

In the number 7 spot is THE SILVER SURFER.

As he is GalactusÕ most famed Herald, Silver surfer property sadly falls under that darn

Fantastic 4 category again.

And though he is a widely beloved superhero, he has yet to be given his own solo film.

But with how Fox has handled the rest of the Fantastic 4 characters, maybe thatÕs not

such a bad thing.

However, if youÕre a hardcore fan you may have noticed the Easter egg in Thor: Ragnarok.

Thor realizing his opponent is his friend the Hulk is a nod to a part in the Planet

Hulk storyline where Hulk realizes heÕs facing off against silver Surfer.

Coming in at number 6 we have HINDSIGHT.

Formerly known as Hindsight Lad, hindsight was introduced in New Warriors Annual volume

1.

HeÕs got a unique power indeed, and itÕs perhaps one of the most useless out there

too.

He can tell you how an event could have happened if a different set of actions were taken,

right after itÕs already happened.

If I wanted a movie about that, I would probably just get my mother to star.

Needless to say, this a good movie would not make.

Next up, at number 5 is THE HULK.

Yes, it is true that the Hulk has appeared in the Avengers films, which are a part of

the MCU.

But since 2008Õs The Incredible Hulk, Hulk has not been given a solo film because he

no longer can have one in the MCU.

This is because Universal Studios still owns the distribution rights, so they have final

say on how the film gets out there.

And according to Hulk actor Mark Ruffalo, Universal doesnÕt always play very nicely

with Marvel.

And they apparently donÕt want to make money.

Up next at number 4 is WHIZZER.

This one is pretty self explanatory here, who wants to make a movie called Whizzer.

Already sounds like a disaster.

The name is not the only reason I can guarantee you that you will never see this guy in the

MCU.

Introduced in the first USA Comics, The Whizzer gains his powers after a mongoose blood transfusion

and dons a gaudy yellow outfit to become a really fast superhero.

A bit too ridiculous for quality cinematics.

Now to be fair he has had a couple small appearances on TV shows, neither of which were done by

Marvel Studios.

Because they knew better.

In the number 3 spot, we have LEATHER BOY.

So, Leather Boy is an interesting oneÉ he joined the Great Lakes Avengers after responding

to an ad put out by Mr. Immortal seeking men and women of action.

Obviously misinterpreting the kind of action that Mr. Immortal had in mind, Leather Boy

applied.

I mean, this could be a pretty great comedy.

But Marvel Studios says no R Rated films, and this one kinda would have to be.

Oh, he also got sat on by Big Bertha, causing his death.

The critics would be all over that one.

Coming in at number 2 is THE X MEN.

Similar to the fantastic four, 20th Century Fox owns the movie rights for the X Men.

ThatÕs right, no matter how good Logan was, it was not part of the MCU.

However, the deal here is a little more convoluted than the fantastic 4Õs case.

Apparently Marvel still has to sign off on any TV deals, and Fox technically owns the

word mutant.

Because of this, when Scarlett witch and Quicksilver were in the Avengers, their mutant origins

were switched out.

Legalities are not fun.

And finally, in the number 1 spot, weÕve got DEADPOOL.

Unlike some of the other movies done by 20th century fox, Deadpool was a huge success.

And sadly for Marvel this means they wonÕt be getting his movie rights back for quite

some time.

The movie and associated merch raked in too much cash, and plus, they would lose Ryan

Reynolds; thatÕs a major loss.

Another reason Marvel would not maybe want the rights back is because they have made

it clear they do not want to produce any R rated films.

A little hard when it comes to the Merc with a mouth.

So those were the top 10 characters marvel cannot bring to the mcu.

Let me know in the comment section down below what superhero movie you would really love

marvel to do.

My name is Roya Destroyaa, thanks for watching, and donÕt forget to subscribe so you never

miss another nerdy list!

For more infomation >> Top 10 Superheroes That Marvel Can't Bring To The MCU - Duration: 5:46.

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Live With Lee & Hayley: Don't Be Late! - Duration: 4:21.

For more infomation >> Live With Lee & Hayley: Don't Be Late! - Duration: 4:21.

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Robarte un beso - Carlos vives t. Sebastian Yatra (by SaxPinelin) Sax Cover - Duration: 4:03.

For more infomation >> Robarte un beso - Carlos vives t. Sebastian Yatra (by SaxPinelin) Sax Cover - Duration: 4:03.

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Bloopers That Make Us Love Chris Hemsworth Even More - Duration: 4:38.

Chris Hemsworth is one of those rare actors who can do it all.

The Australian star clearly excels in action films, considering he's the mighty Thor of

the Avengers in the Marvel Cinematic Universe.

But he can also handle fantasy, comedy, drama, and even horror.

This kind of versatility means that Hemsworth is regularly on set, and all those long hours

can make even the biggest movie stars a little loopy.

Well, the results have been caught on film.

Here are some of the best Chris Hemsworth bloopers.

Juggling act

Mjolnir, Thor's mighty hammer, is unmovable by pretty much everyone except the God of

Thunder himself.

It's probably the most famous object in Norse mythology, and certainly the most famous tool

in comics this side of Captain America's shield or Batman's utility belt.

Of course, the hammer Hemsworth carries around in all the Marvel films is just a lightweight

prop.

And apparently, he can toss it around and juggle it quite easily.

Okay, maybe not easily.

Joke-busters

Before the cameras roll, actors carefully memorize their lines.

Preparation is important for a good performance, of course.

But familiarization with the material is critical in comedies — if actors don't know what's

coming, they're liable to laugh and ruin takes.

Now imagine how tricky it gets once everyone is improvising on the spot.

Take the 2016 Ghostbusters, for example, when Hemsworth had to describe why he likes hot

dogs:

"It contains all two food groups…"

"Dogs and buns… (laughs) sorry."

Director Paul Feig encourages actors to try out ideas that pop into their

heads during filming, and even throws out suggestions himself.

But sometimes, when a joke is brand new, it's hard to deliver it with a straight face.

"I slept through a fire once.

Didn't even smell it."

"It was in your house?"

"Yeah."

"The whole house burned down around me."

"Yeah, f---!"

And once a bad case of the giggles has set in, there may be no coming back from it.

"The fire was in your house?"

"Yeah.

And the whole house went down.

F---, it upsets me now! (laughs)"

Just say it

Certain scenes in Thor: The Dark World between Hemsworth and Natalie Portman's character,

Jane Foster, are tender and emotionally powerful.

Well...they were supposed to be.

"But I do know this…"

"Know what?"

"I know…"

"That what?"

Come on, Thor, just tell her how you feel.

"Jane, I don't know what happened or where you were…"

Huntsman holdups

Hemsworth plays the the title role in the Huntsman films, the action-packed adaptations

of the Snow White folktale, collected and popularized by the Brothers Grimm in 19th

century Germany.

The films actually take place long before that — they have a strong Medieval, fairy

tale vibe.

At any rate, it's long before the dawn of mechanical flight.

Which means Hemsworth had to put the acting on pause whenever filming was interrupted

by scene-stealing airplanes.

But planes weren't the only things that held up production.

Unfortunately, there was one on-set diva who wanted nothing to do with poor Hemsworth.

And then there were those moments where he had no one to blame but himself.

"Hang on… the worst-paced acting ever."

Do a little dance

What if you witnessed one of the strongest and most unbreakable objects on the planet

crack in half and reveal itself for what it truly is — some flimsy little objects glued

together?

Let's just say, a little dancing solves most problems.

Cape gone wild

The three most defining characteristics of Thor are the powerful hammer in his hand,

that long blond hair, and his red cape that ripples in the wind behind him.

Well, two out of three ain't bad.

Because on the set of this standalone Thor film, Hemsworth's most temperamental co-star

was… that cape.

In addition to the cape issues on the Dark World set, it apparently wasn't clear to some

people whether certain scenes had finished filming or not...

"I believe you were and you weren't."

"What the hell's this?

We're still going!"

Thanks for watching!

Click the Looper icon to subscribe to our YouTube channel.

Plus check out all this cool stuff we know you'll love, too!

For more infomation >> Bloopers That Make Us Love Chris Hemsworth Even More - Duration: 4:38.

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Phil Good ‒ I'll Fix It - Duration: 3:11.

Phil Good ‒ I'll Fix It

For more infomation >> Phil Good ‒ I'll Fix It - Duration: 3:11.

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Papa Johns CEO Says Kneeling NFL Players, Not His Horrible Pizza, Are Causing His Sales To Drop - Duration: 3:11.

You may not know the name John Schnatter, but you probably do know him as Papa John,

the CEO of Papa John's Pizza.

And earlier this week on a call with shareholders, he made it clear as to why his company is

losing so much money in the United States.

According to Papa John himself the reason his company is tanking right now is because

of those pesky NFL football players who are kneeling during the national anthem.

That's right.

That is the official reason that Papa John Schnatter himself gave as to why nobody in

this country wants to buy his pizza as much as they did a year ago.

Well, here's some unfortunate facts for Papa John that I think he needs to realize: His

sales are down 24% over where they were one year ago.

NFL viewership has declined 5% as to where it was a year ago.

So those numbers really don't correlate to one another.

That doesn't make up for your entire loss.

Papa John is obviously, as anybody who has ever watched an NFL game understands, one

of the largest advertisers for the National Football League.

He appears mostly in his own commercials usually with Peyton Manning by his side.

Recently, he's turned to Eli Manning but overall the guy likes to advertise his pizza.

He likes to be seen in his advertisements.

He wants people to know who he is.

He wants to be the famous pizza guy.

Well, nobody cares because we don't care about you.

We care about the fact of whether or not you're selling a good product and more importantly,

and I think this is why your sales are going down, they care if you yourself are a good

person.

You see, Papa John donated to the campaign of Donald Trump.

There's a big story last year where he began cutting the hours of his workers so that he

didn't have to pay them health insurance and he was found guilty of wage theft and refusing

to pay overtime to his employees.

Sounds like the actions of a guy that's less of a good hearted pizza man and more just

a general piece of shit, which is what Papa John's is and that's essentially what they're

selling to the American public.

It's not about NFL players protesting police brutality.

It's about you being a horrible human being and treating your employees like crap.

You think you can boss around these NFL players just because they're black?

No, that's not how it works.

Didn't work out too well for the Houston Texans last week either did it?

But you go ahead and blame others for your own misfortunes, for your own failures in

life, just like a responsible conservative would do.

Aren't you supposed to be the party of personal responsibility?

No?

I guess not when you can easily blame your own failures on a group of black people.

For more infomation >> Papa Johns CEO Says Kneeling NFL Players, Not His Horrible Pizza, Are Causing His Sales To Drop - Duration: 3:11.

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Which Halo Has The BEST Multiplayer?! - Duration: 46:55.

Whats up everybody?

This is The Act Man here!

And today, were going to discuss quite possibly the most heated topic amongst the Halo community.

A topic so fiercely argued across the stars, internet forums.

A subject debated throughout history, and Time itself.

Im talking of course, JENKINS!

About Which Halo game had the best multiplayer?!

So grab yourself a nice hot cup of Joe, or a cold glass of whiskey if its that time,

because were gonna take a look at all the different multiplayers throughout these mainline

Halo games, to find out which one was the best!

Now without even getting 30 seconds into this video, theres gonna be people in the comments

throwing out their favorites!

So you know what, lets play a little game.

Comment which one you think is the best or do a list from best to worst.

Then when you finish watching the video edit your comment and let me know if your thoughts

have changed or if they havent.

There are so many variables that make up a Halo multiplayer, it might seem daunting to

really look at them in-depth, but I believe Ive narrowed down the most important categories

here.

One: Map Design, Map Selection, and Movement.

Two: Weapons, Vehicles, Balancing & Controls, Three: Variety, Game Modes, Playlists, Custom

Game options, Forge.

Four: Skill Gap and Learning Curve.

Five: Innovation, DLC, & Time of Release.

This basically means, how did the game launch?

What was the gaming industry like at the time?

Did the multiplayer innovate in a positive way overall?

And was the DLC, if it had any, of good quality and worth the price?

And number six: the Overall Fun Factor Well judge each game based on these focal

points and give them a grade from 1 to 10.

Of course, this will be entirely, uhhhh ummmm whats the word again?

SUBJECTIVE!

So try not to get your jet pack all in a bunch.

At the end, Ill stack them up against each other and give you the order from worst to

best.

Im not claiming to be an expert game designer, Im not claiming to have all the answers.

But I will say I have played each one of these games a hefty amount and I think Im in a position

to judge them.

Im down for all types of discussion because I could very well be wrong with some of the

things I say.

One last thing, were gonna be taking off those NOSTALGIA GOGGLES!

And Im going to look at each game as objectively as I possibly can.

So lets set up a LAN Party, get on Xbox Live for the first time, smash people with a hammer,

armor lock like a little bitch, spawn with a boltshot, and ground pound our way straight

into this.

First up, Halo Combat Evolved.

This is where it all started!

Not just the Halo Series, but console FPS games in general.

Without CE, who knows how long it wouldve taken for first person shooters to actually

become viable on consoles.

Because of the ground it broke, the integration of LAN parties and 4 player splitscreen, Combat

Evolved gets an automatic 10 in Category 5.

As the Xbox version never had any DLC and was released during a time when games were

sold when they were actually complete!

YOU REMEMBER THOSE DAYS?!

Halo 1 had 13 Maps plus 6 on the PC version.

So to be clear, Im judging the original Xbox version, as PC did bring a new type of warthog

along with the flamethrower and fuel rod which were great additions but again, not in the

original.

Now seeing as how this game couldve flopped and had no Xbox Live to support its multiplayer,

I believe those are the reasons why CE has some of the most unique maps in the franchise.

No other Halo Game has a level like Chiron TL34, with its maze like design, the many

rooms and teleporters.

Or Boarding Action, with two vertical platforms separated by an abyss.

The game had a great variety of small, middle, and large scale maps.

CE had a heavy emphasis on power weapons, powerups and map control.

Only issue is spawning could be pretty bad at times.

And granted, that could be because Im playing the MCC right now.

Even though this was the new frontier, the spawning problems become especially apparent

when going against skilled players.

The only real issue with the maps, through no real fault of their own, was actually getting

enough people to play on them, the way they were intended.

So unless you knew 15 other people, and understood how to hook up a LAN party, chances are with

only 4 people, youd just stick to the small to medium maps.

Meaning the bigger ones were hardly played.

Because of these potentially unplayable maps, and the spawning, we gotta knock two points

off.

Giving it 8/10 in category one What made CE unique from other shooters was

the incorporation of vehicles.

Once again, moving into new territory for the FPS genre.

There was nothing more fun than getting 3 people to ride around in a warthog shooting

everything that moves, and still to this day that is true.

The weapons were all fun to use and unique.

But of course, and some might disagree, the balancing was far from perfect.

In a normal game, if you spawn with two weapons and everytime you switch to your secondary,

thats a problem with balancing.

In multiplayer, the pistol is just way better than the Assault rifle even up close.

Course you cant talk vehicles without bringing up their hilarious physics.

I die laughing everytime a vehicle with the slightest momentum possible manages to kill

someone.

You might think I should knock a point off or two, but I consider this a part of CEs

gameplay and charm.

You gotta do your goddamn best to not touch a moving vehicle.

Controls are fluid, responsive and to this day feel quite good.

Category two 9/10 As far as variety goes, Combat Evolved had

so many different ways to play.

Side note, one of my favorite parts about CE is how hilarious the custom game descriptions

are.

I mean, instead of writing exactly what changes based on the settings, somebody actually took

the time to write through and add some character here.

Compared to later games, the 5 modes and custom options might seem primitive, but this was

the 1st in the series.

And I feel the same way about its variety back then as I do now.

I never felt like the game didnt have enough content.

It has and always will be a fun as hell party game to play with friends.

Category three 10/10 Playing this game with your buddies, chances

are nobody is gonna be a pro and itll all be good fun.

However if you play against someone that knows the game, someone that can do this type of

shit!

Well youre as good fucked.

The skill gap and learning curve can be BRUTAL.

But this is only an issue that arises on MCC.

The game can be super competitive, and also great casual fun.

Its easy to pick up, and extremely hard to be a pro.

Category four 9/10 Combat Evolved is as I said before, is a fucking

masterpiece, and the multiplayer is no exception.

Not since Starcraft Brood War, has a games multiplayer been so old yet so replayable

and fun.

Id give the multiplayer a 10/10, but realistically, I think back to those days of hopelessly WISHING

I could play the bigger maps with more than 4 people, the frustration of the overpowered

pistol.

And to be true to myself, Combat Evolved gets a 9/10 in the Fun Factor.

Real pretty.

Friend of yours?

Nah, we just met.

Halo 2, The Older Brother.

No doubt those of us that played this game on OG Xbox Live back in the day, have memories

so good theyre hard to describe.

Halo 2, like the original, innovated in a way that changed the gaming industry.

This time for online play.

Halo 2 basically launched Xbox Live nobody can deny that.

And if you think Im being generous here, the DLC map packs were made free just 2 months

after they were released, with the Bonus Map Pack being free outright.

That type of generosity is UNHEARD of in todays gaming industry.

It should be noted, that many players at launch had trouble finding games.

Now I dont have personal experience on the matter, and I know there were many bugs in

game like rocket-sword flying, superbounces, but I think because this was stepping into

new territory at the time, it was gonna be a bit rocky.

Still, Halo 2 narrowly avoids a perfect score in this category because of its launch issues.

9.5 out of 10 in category 5.

So without the DLC, Halo 2 had 12 maps at release.

And talk about variety!

You got remakes of the classic Blood Gulch, there was Elongation, based off of Longest.

All time favorites would be added, like Zanzibar, Ivory Tower, Lockout, Ascension AND THE ALMIGHTY

MIDSHIP!

Having been remade 4 times in later games, this map is an all time classic.

Not to mention my favorite and coincidentally underrated map in Halo 2, Backwash.

A remake of the final section of 343 Guilty Spark.

The map variety is nothing short of spectacular, building upon the Foundation the 1st game

set, and making the bigger maps more accessible through Xbox Live.

10/10 in Category 1 Halo 2 expanded the sandbox for vehicles,

weapons, turrets, and also added one of the greatest features known to man.

DUAL-WIELDING!!!

Theres something just so badass about holding two guns at the same time, I dont know why

more games dont do this.

But theres something about Halo 2s gameplay that is just so smooth.

The control is basically perfect, it plays so well and back then, a game this fluid mixed

with online play was quite impressive.

Although ghost melees were a problem.

I absolutely loved being able to pilot a Wraith and the Spectre.

Though not utilized as much in multiplayer, Covenant themed game types were a nice change

of pace.

And the addition of playable elites opened up a lot of doors for creativity.

Balancing was a bit more off this time.

Rocket Launcher was basically a guaranteed kill against vehicles.

The sword had insane range and infinite ammo.

And modded controllers, button combos and exploits were rampant.

Dual wielding some weapons was good in campaign but multiplayer, ehhhhhhhhh.

Category two 9/10 The variety was expanded upon in every way,

more custom game options, more modes, and a nice selection of playlists.

Race was left out, which was a bummer but not too terrible a loss considering it was

pretty archaic in Combat Evolved.

Not much to say here, the game improved and added onto what was offered in the 1st. 10/10

Category 3 Now the skill gap in Halo 2 is pretty big.

Many will argue button combos are part of the game, and I kind of agree.

But to the casual player, they wouldnt have known or understood them.

Meaning that if you could pull off some of these ridiculous combos, youd have a HUGE

advantage over those that couldnt.

There was more than just the BXR, alright.

And this could really suck the fun outta the game for new players because these mechanics

are not told or shown to them.

So people would get destroyed in a flash and not have the slightest clue why.

This happened to me a lot when I was younger and it could be very frustrating.

Making the learning curve especially brutal this time around.

But on the flipside, this was another layer of depth in Halos gameplay that made the competitive

side THRIVE, and made it so entertaining to watch!

Category four 8/10 Halo 2 has one of the greatest multiplayers

of all time.

Improving what the 1st game set up, and adding onto the variety.

Theres something so hilariously fun about having a Needler only fight, or swords only.

Assault was a great game mode and Halo 2 offered a lot of asymmetric game types.

You know, one bomb, one flag.

Just like the original, this multiplayer is fun no matter how many years have passed since

its release.

Really the only downside is how oppressive the game could be to casual players and of

course the launch issues.

Even playing custom games now on MCC, I think its way more fun to play without the combos.

But thats just me.

Because of this, Halo 2 dodges a perfect fun factor and gets a 9/10 overall.

Would it help if I said please?

Halo 3, The Record Setter I dont think theres any doubt that just about

everyone loves Halo 3s Multiplayer.

I mean, how could you not?

But on the real, Halo 3 broke so many records on release and theres a reason for that.

So lets take a closer look at it.

Map Variety for Halo 3 is kind of tricky, as this game launched with fewer maps than

both of the previous ones.

Snowbound and Isolations (for reasons I never quite understood) would be viewed as the two

ugly ducklings amongst Halo fans.

On a positive note, the game did remake some older maps, but Bungie made them in a way

that they basically became entirely new maps with the same formula.

Guardian is the same style of map as Lockout.

Valhalla is a different take on Blood Gulch.

Narrows once again, being reminiscent of Elongation and Longest.

And my personal favorite map out of all the games, Sand Trap.

Because those two elephants offered so many awesome, unique moments in gaming and to this

day I have not seen or heard of a map quite like Sand Trap.

Halo 3s map design was so creative with each level offering a different type of experience.

Mancannons and Mongooses added fun ways to traverse the map, movement overall was pretty

solid and simple.

Although I personally think every map at release was great, a lot of fans didnt.

Meaning the selection of good maps was roughly 9.

But matchmaking was vastly improved this time around with a simple system.

The veto.

Dont like a map?

Veto it and hopefully get one you do like?

Had Halo 3 launched with 2 more high quality maps especially FOUNDRY.

Id give it a 10 and without the veto system itd be 8 so naturally, category one 9/10.

The sandbox and balancing were at its best in Halo 3.

Older weapons had been updated and refined to work better.

We got the Gravity Hammer, Spartan Laser, Hornet, the mongoose, and probably the coolest

vehicle, the chopper!

Heavy weapons were added, giving the game another layer of depth.

And equipment, though not perfect, was a welcome and fun addition that spiced up the gameplay.

One of the biggest issues people had was with the battle rifle.

I admit, back in the day I was accustomed to Halo 2 and this time around the battle

rifle threw me off.

I felt like my shots should have been hitting my opponents when they werent.

And this was because the change from hitscan to projectile really changed the mechanics

of the weapon.

Seeing as how its the universal go to gun, this was a huge hurdle for many players to

overcome and understand.

The control wasnt quite as good as Halo 2, and Im sure most people had the same problem

I did of throwing their equipment out when they meant to reload.

As the 360 controller had two bumpers which took a lot of time getting used to.

The field of view for some, was too close.

But overall the gameplay is great, weapon balance was refined to near perfection, everything

had a level of counterplay to it.

And the game offered a stunning amount of new vehicles, weapons and sandbox elements

to play around with.

Category two 10/10 The variety of gameplay options that Halo

3 offered is something VERY few games have managed to achieve.

Not only had the previous modes returned, they also added VIP and fan favorite Infection.

Also for Fan service and as a nod to Red Vs. Blue, Bungie made Grifball a full-fledged

game mode, adding it into the Action Sack playlist.

Along with MASSIVE additions to custom game options.

You could tweak and change anything!

This would be good enough on its own, but Bungie came out with something incredible.

Forge.

No, no not that guy.

THIS!

In my opinion, the most important addition the Halo series ever had.

What you could play in Halo 3, was only limited to your imagination.

And theater was almost equally as important, but not really relevant to multiplayer.

Though it did allow people to create their own videos, montages, or just save their favorite

clips.

This was Halos community at its absolute peak.

With so many things to do, game modes to play, the variety Halo 3 offered was the reason

its one of the most beloved games in the series.

Of course the online portion of the game had several playlists, a ranking system with XP

for competitive players, armor customization, achievements.

The list goes on and on.

Category three 10/10 In terms of skill gap and learning curve,

this is when Halo was once again, at its best in my opinion.

The nerfs to the BR made it so cross mapping people wasnt as easy as it was with the pistol

and battle rifle in Halo 2.

The limit to 2 nades each lowered the amount of grenade spam.

But the game still was very competitive!

And it wasnt as punishing as the last two, it was more about knowing who to shoot, when,

and from what position, rather than who could exploit bad spawns or button combos the best.

Players could go into forge to see everything about the map.

Where weapons spawn, how long the timer is, where players respawn.

All this important information about every single map was available to everyone, so if

you did research youd have a leg up!

Your average or mediocre player could in almost all cases, contribute to the team.

Yet, a person who knew what they were doing, could still kick some serious ass!

Its very difficult to make a game both accessible and fun on a casual and competitive level.

And Halo 3 nailed that perfectly!

Category four 10/10 As I said earlier, Halo 3 made massive innovations

with Forge, Theater, armor customization, and multiplayer ranking.

Theres no doubt the game brought with it many good changes.

And at its release it was one of, if not the best game on the market.

So its time of release was great.

It didnt suffer from any game breaking issues as far as I remember.

But its when we get the DLC thats when things get a little muddled.

You see, Halo 2s map pack not only brought 9 new maps.Two months later was made free,

but it also updated the game for those who didnt have a connection to Xbox Live or the

internet.

Halo 3 on the other hand, had, 4 map packs each priced at $10

Now many people didnt have a problem with paying for these maps, I didnt as they are

all quite good and expanded upon Halo 3s gameplay opportunities.

But at this point it really seemed like Microsoft was really milking Halo 3 for all it was worth.

Lot of people were upset and even Arby & the Chief had a meaningful discussion on it.

Do you think the maps were worth 10 dollars?

Ya who dusnt hav ten dol3rz?

I wipe my ass with 10 dol3rz!1 Thats not what I asked.

I think a big concern was Halo 3 didnt launch with a dedicated Forge Map, you know just

a blank canvas that could take advantage of the new feature.

It wasnt until the heroic map pack came out that they even offered that and you had to

pay for it.

I think the biggest concern was the more map packs came out, the more segmented the population

became.

Youd be locked out of certain playlists if you didnt pay for em.

Halo 3 did nearly everything right, but for DLC, they really did piss a lot of people

off.

Still, the innovations made across the board make me give it a 9/10 in category 5.

Overall, Halo 3 offers some of the best FPS multiplayer experiences ever.

It had loads of content, so many ways to play.

And there was something for everyone be it competitive, casual, map creation, video production.

Maps like Last Resort were so intense when playing One bomb or one flag.

Sand Trap was one of the best the series has to offer.

Theres so many reasons and I cant list them all, that make me give Halo 3 a perfect 10/10

fun factor.

YES!

YES!

Then they must love the smell of bulgary.

Yeah Im doing a little product placement.

I gotta get paid too!

Halo: Reach The Finale

And now we come to Bungies last, and most controversial addition in the Halo franchise.

This is where a lot of people thought they dropped the ball, but many others loved it

for its return to the more traditional formula found in the first game.

But lets go ahead and put Reach under the microscope.

Map design and selection is definitely not Reachs strong suit.

Dont get me wrong, I think the maps themselves are great, but theres a few critical problems

here.

First off, the game only launched with 9 multiplayer maps, add onto this two of those are remakes

and it doesnt look good at first glance.

Although the game had 17 maps total including the Firefight ones, the biggest issue is all

these locations are ripped straight from the campaign.

Its not a bad idea to have a few maps like this.

But that doesnt make it ok for the entire selection to be like that!

Gamers were seeing and playing through the same locations in the campaign, firefight

and multiplayer!

And that can get pretty tiring.

2nd issue is the Spartan abilities radically change the way each player moves around.

So the maps had to be made for campaign AND multiplayer which then had to be balanced

with sprint, jet packs, evade, all this shit had to be taken into account and it overcomplicated

the design.

The game got rid of the veto system and instead added straight up voting.

Which meant oftentimes youd be replaying the same game types in the same locations over

and over again.

And lastly, Reach depended too much on forged maps, which arent bad but just cant match

real dev made maps.

Though these are, in my eyes pretty big flaws, Reach is able to partially make up for this

because the maps are competent and fun and because of Forge World, Spire & Boneyard.

Bungies greatest, biggest, and most versatile maps.

Were it not for Forge World, Reach wouldve lost A LOT more points here.

Category 1 7/10 For weapons, vehicles, and balancing this

is where the game is a lot different than its predecessors.

Its a prequel, which means the technology is going to be quite a bit different.

Well since Bungie wanted to return to where they started, they try to recreate a game

similar to Combat Evolved.

Health packs are back, and dual-wielding is gone.

I remember my disappointment with the lack of dual-wielding.

And to this day I still think it was the wrong move.

If Halo 3 could balance equipment and dual wielding, Reach couldve done the same with

Armor Abilities.

Reach was the first game in the series to actually take away more sandbox elements than

it added.

Which is disappointing no matter which way you slice it.

Reach was the 1st game in the series, to take away more weapons and vehicles than it added,

which is disappointing no matter which way you slice it.

We lost the chopper, hornet, prowler, elephant, and in return got the Revenant, Falcon and

Rocket Hog.

We lost the mauler, Beam Rifle, Brute Shot, Missile Pod, Spike & Firebomb Grenades, Carbine,

SMG, BR, Sentinel beam, and Flamethrower.

In return we got the Plasma Launcher, Concussion, Focus, and Needle Rifles, Plasma Repeater,

Grenade Launcher and DMR.

Being the last Halo game made by Bungie, it was stupid that it didnt have as many sandbox

elements as 3.

With so many possibilities, with one last hurrah, they really shouldve gone all out

here.

But again, what Reach does have is all extremely fun to use, the falcon is without a doubt,

one of the coolest vehicles in video game history.

And I think we can agree the needle rifle and grenade launcher are two of the best things

Reach added.

Balancing was another problem people had, as I said, the maps had to accommodate all

the different armor abilities.

Which is hard to do!

Not to mention the dreaded fucking armor lock.

Probably the worst decision Bungie ever made.

Its a cool idea in theory and it works in the campaign, but to have gun fights completely

stop in their tracks is one of the most infuriating things about the multiplayer.

The inclusion of reticule Bloom caused a big stir as well as an element of chance when

engaging in a firefight, because sometimes you could just spam shots and get lucky.

And if you didnt pace your shots, it was really annoying for the weapon to lose SO much accuracy.

And to have your opponent get away.

If you look at Reach as its own game, the balancing isnt terrible, but its not what

people expected from a new Halo game, and I gotta take that into account.

Control in this game is just as good as others, but not as fluid as Halo 2.

Reach struggles in a few areas and weapons, vehicles, and balance are arguably the most

important.

Category two 7/10 Oh but all the smack I been talking on Reach

thus far is gonna be flipped on its head.

Because the game offers the most variety out of any of the Halos!

They went all out here, nearly every game mode from the last 3 entries is back in full

force with a couple new ones.

Custom game options were somehow increased and firefight was fully customizable.

You could play it on the most ridiculous imaginable and thats something no other Halo game has.

And who could forget the armor customization?

I couldnt tell you how much time I spent looking over my Spartan mixing and matching pieces,

colors, emblems.

Saving up for something I really wanted only to level up and see another piece of armor

I wanted to save for.

The only disappointing part was Reach didnt offer a lot of Elite customization.

Forge was even more refined, new objects there and Forge World is just the coolest most versatile

map ever created in the franchise.

And Invasion is one of the more unique and fun game modes Halo has ever had.

Ill quickly mention the UI here even though its not necessarily related, but its flawless.

Navigating the menus, seeing your friends online on the sidebar, I mean it all flows

together to create this gaming experience that offers an incredible amount of content

and an easy way to access it all.

Its hard to say anything bad about what Reach offered as a game, because theres no denying

it had more content than all the others.

Despite it cutting a lot of sandbox elements.

Reach EASILY gets a 10/10 in category 3 The skill gap and learning curve, you know

the competitive and casual sides of the game were dumbed down quite a bit.

Its not Halo 4 esque, but its not as difficult to be really good at the game.

You always have a get out of jail card in your armor ability.

The lack of even starts was a big controversy amongst the hardcore fanbase.

Bloom kind of fucked competitive play, and with no ranked playlists or ranking system,

the game was mostly a casual experience.

Now it does get points for not being brutally oppressive, but at the same time, it doesnt

gain points because high level play just wasnt as interesting as Halo 2 & 3.

Seeing as how players can sprint and jet pack all over the place, or hide with active camo

meant map control was less important.

Category four, 6/10

Reachs DLC basically had the same problem as 3, except for the fact that the game didnt

force you to pay for a dedicated forge map.

Anniversary map pack was really freakin sweet if you were a big fan of CE and down to drop

the money.

Unlike Halo 2, and Halo 5 the game launched with all the features intact and working properly.

Had it not been missing a few genuine competitive playlists and legit ranking system, Id call

it a perfect launch.

The issue in this category is Innovation.

The game simply took away more sandbox elements than it added.

And I think most people would agree, even if you think Reach is the best, it didnt improve

upon Halo 3s formula.

Rather, it changed it.

Its a prequel so it has somewhat of an excuse.

At the same time, its the follow up game to Halo 3 and thus it was expected Reach would

innovate and add just like the last two games.

So in category 5, Reach gets a 7/10 The overall fun factor for Reach greatly depends

on whether or not you enjoy the gameplay.

That sounds obvious, but this time its a more relevant point.

Because of the sheer variety it has.

The game suffered in the competitive scene with the skill gap, and map selection.

And matchmaking forced players to choose armor abilities and loadouts.

But you cant ignore that Reach simply offers far too many ways to play.

Nor could you forget the refined forge, custom game options and all of that.

Overall Fun Factor for Halo: Reach 7.5/10 Beautiful.

Someone should take a picture.

Nice work by the way.

Halo 4, The Experiment Woof.

So now we arrive at the black sheep and boy oh boy do I have some things to say about

it.

To be fair for just a moment, were this a new IP, it wouldnt have had nearly as bad

a wrap.

At this point Bungie was gone and 343 had taken over.

Giving us a brand new Halo just two short years after Reach, and man that extra year

wouldve helped them out a LOT.

You thought Reachs map were bad?

Halo 4 will make you cringe.

Dont get me wrong there are some really cool maps here, Exile, Haven, Longbow.

The biggest weakness of Halo 4s selection, ties into category 2, which is that the weapon

and grenade spawns are completely fucking random.

The maps feel barren, empty because theres hardly ever a reason to go looking for weapons,

powerups or anything.

Also because of loadouts, not even basic weapons are on the maps and because of this, map control,

power positions are nearly nonexistent.

So it turned Halo 4 into a cheap Call of Duty game where 99% of the time youre just looking

for someone to shoot.

It really is a chain reaction of bad decisions because now that specific weapons dont spawn

on the map, they start to blend together and all feel the same.

The sword at the top of midship.

The Spartan laser in the middle of standoff.

The rockets on top of the pillar in Chill out.

The simple placement of these guns is what made Halos maps feel unique, special and different,

because you knew these weapons were on the map and where they would spawn thus making

them highly contested areas.

BTB really suffered here, because even the large maps felt enclosed for vehicle combat.

Exile is great, but just look at how little room you have to navigate.

I mean, they feel cramped.

How is it the maps in Combat Evolved felt so much more expansive than this.

Another misstep was lack of asymmetrical maps, you know like Last Resort, High ground, which

made the selection ever worse.

Movement in the other Halo games was pretty much the same except for Reach.

But this time every player has sprint and armor abilities.

And any remakes of past maps are ruined because they arent to scale.

Not to mention sprinting is so weird in Halo 4, you just feel like youre sliding all over

the place.

A first person shooter can only be so fun if it doesnt have good, replayable and unique

maps.

And thats where Halo 4 utterly dropped the ball

Category one 3/10 Where did you go wrong, Halo 4?

Where did you GO WRONG?!

Well lets talk positives here.

The Sticky Detonator is really cool.

The mantis was a fucking awesome addition to the vehicle selection and the rail gun

made ya feel pretty badass.

Uhhhh thats about it.

I cant remember a game that created so many new weapons that looked awesome, only for

them to fall flat on their face.

The weapon selection is atrociously BAD.

A big part of that is you can spawn with anything that isnt a power weapon.

This was the thing I hated most about 4, every gun fight is plagued by precision weapons

and the goddamn boltshot.

They were fucking everywhere, and trying to use anything else or experiment with different

combos was simply not viable because the balance was fucked.

I mean they were fun to use for the first couple weeks, but everyone soon realized how

shallow they were and the gameplay overall.

I will say, the new armor abilities were pretty cool, satisfying to use, had the rest of the

game been made well, better.

I think this element would have shined a lot brighter.

A minor but important note, the sound effects are nothing alike what they were in the past.

Making the game feel and sound like something that just isnt Halo.

And whats worse is we lost even more weapons and vehicles than we did in Reach!

Not to mention being able to spawn with a plasma pistol pretty fucked up vehicle combat

entirely.

I dont care that theres perks to help with that, its shitty design.

And thats another thing, you might remember when you hit a certain level youd unlock a

specialization, right?

What the fuck is that about?!

You play the game longer than other players and suddenly youre given an advantage simply

for putting more in time?

Are you SERIOUS?

And then loadoust, man.

Loadouts.

To be honest, this is nice idea on paper, the idea of killstreaks in Halo is something

I had always hoped for.

But not like this.

If you want loadouts and killstreaks in a Halo game?

Have one or two modes, thats it and the rest of the game plays without them.

Bungie shouldve done this, 343 shouldve done this.

So the majority of the guns arent fun to use OR balanced, the game lacks more sandbox elements

than both the previous games, and the map design is centered around random weapon spawns,

making Halo 4s gunplay the worst in the series.

Theres hardly any saving graces here, its just fucking bad.

Category two a pitiful 2.5/10 Im not gonna knock points off for variety

because Halo 4 doesnt match or improve upon Reach.

I give 343 a bit of a pass because they were making a new Halo game and you its unrealistic

to expect a brand new developer to match the success of a seasoned veteran.

That being said, Halo 4s variety in terms of gameplay is not bad, Id say its about average

in terms of the core multiplayer.

It wasnt until about a year later that Forge Island was released, which really screwed

with the forge community and custom games overall.

Dominion is definitely Halo 4s highlight though, without a doubt the best thing it has to offer.

Its so good, I was actually disappointed not to see it in Halo 5.

Since Spartan Ops was something you could play with your buddies, Ill include it here.

Lemme just say to replace firefight with THIS.

Was not worth it at all.

Its not terrible, you can have some casual fun playing with your buddies.

Now at first it was fun to customize your loadouts, perks, whatnot.

Again, the good elements of the COD series couldve worked well here, but the more you

look at it, the more shallow it becomes.

But apart from that, Halo 4 doesnt really offer much that will WOW you.

Its kind of at the baseline average of what youd expect from a Halo game.

Cateogry three 6/10 Skill gap?

Learning curve?

PFFT!

Pick up a boltshot and a precision weapon, youre good to go!

3/10 The way Halo 4 innovated was infinitely worse

than anything Reach had done.

Customizable loadouts couldve worked for 1 or two modes, but being the core of the multiplayer?

That messed up the whole game!

And you wanna talk sprint?

Thats another thing!

Just look at all the commotion sprint has caused in the Halo community.

Apart from that nearly everything new Halo 4 tried to do only made the game worse.

They even somehow managed to ruin infection by giving the infected these ridiculous designs

and forcing them to use a sword at all times.

It launched in a functional state, but the game was notorious for how quickly its population

fell.

And its belief, the decisions made for Halo 4s multiplayer are the biggest reasons the

series has had a fall from grace.

Category five, 2/10 Despite all of this, Halo 4s multiplayer can

still be fun.

Mostly at the casual level though, its not the type of game that could maintain a playerbase

and Id be lying if I told you I didnt have fun at all playing this back when it came

out.

This is a Halo game, the pieces are all there so it still does have value.

What you can say about Halo 4 is it switched up the formula and give us something new.

Might not be much, but its some praise Im willing to give.

You could also argue 343 just continued what Bungie set up in Reach.

However if 343 had paid attention to the criticisms made about Reach, they wouldnt have made those

same mistakes in 4.

Unfortunately the decisions to copy CODs formula, while ditching the staples of the previous

games left Halo 4 in a pretty unremarkable spot.

Dominion is enjoyable, but the other games are just way more fun.

Overall fun factor 4/10 I dont know about you, but I usually like

a little more intel with my intel.

Halo 5: Guardians, The Revival?

So now we move onto the last game, and 343s most recent entry.

Its hard to judge Halo 5 at any one point in time because the game has had far more

changes and updates to it than ever before.

But lets take a look.

Maps in Halo 5 were decent.

But the game tried so hard to be competitive it often made maps without the unique elements

of previous games.

It also has no developer made BTB maps which is a real letdown and pretty much killed my

desire to play that.

Halo 5 heavily relied on remixes, and recycled content to give the impression of a larger

selection.

Now later in the games lifespan 343 created many more unique maps, but they werent there

at launch so thats gonna affect the score.

Movement is much more fluid, free.

Sprint is no longer like ice skating.

And the Spartan abilities offer a lot of unique movement opportunities.

Though as noted, these movement abilities are a nightmare to balance within the map

design.

Id give Warzone some big points here but the problem is it launched with 3 maps and it

took far too long for new Warzone maps to come out so I quickly got tired of the mode.

Category one 6/10 Weapons and vehicles have a lot of good and

bad here.

On one hand, the game had a buttload of variants for forge and Warzone.

On the other hand, there was only one truly new vehicle, and all these variants added

a lot of redundancy and complication.

So much of the sandbox was locked behind req packs and it took a long time for them to

put all the different variants into Forge.

Halo 5 was able to balance the weapons from Halo 4 in a way that didnt make them overpowered

or completely useless.

Though the binary rifle is far inferior to the other two snipers.

Suppressor, Boltshot, and Incineration Cannon were given lock on capabilities, which seems

pretty redundant.

The game was very much balanced, but the control is where Halo 5 suffers.

Without an elite controller it simply feels like youre at a disadvantage.

Trying to manage thrusters, melee, reload, jumping, everything, it was the most complex

in terms of control.

Though with the amount of crazy awesome weapons you can use and how creative they got with

them, Halo 5 gets an 8/10 in category 2 Variety is where the game shines and falters.

Again, after all the updates the features everyone expected were trickling in.

Warzone was REALLY fun for the first couple months but lost its luster without the map

variety to back it up.

BTB was terrible, Theater became an absolute joke, and no splitscreen severely limited

players abilities to enjoy the game with friends.

But the biggest issue here, is the inconsistency in variety.

Throughout its lifespan, Halo 5 has never been able to settle on a selection of playlists,

maps, and game modes.

Instead opting for adding, and removing them at a whim.

For a month or two we had shotty snipes and team snipers, then they were gone.

This has happened 100 times within the games lifespan.

Maps have been consistently tweaked, added, removed.

Making it nearly impossible to get accustomed to them and understand where all weapons spawn.

It was hard to ever feel contentment, like there was a point where Halo 5 was the way

it was meant to be.

The MASSIVE improvements to forge can only go so far in providing new ways to play, and

they cant cover the pitfalls of the multiplayer as a whole.

Still, it is able to recoup from an otherwise bad score here.

Category 3 7/10 Halo 5 returns to the competitive roots of

Combat Evolved and Halo 2, but it does so with a much too heavy emphasis.

The game is really not accessible to casual players and if you take a break it takes a

lot of time to readjust to the controls and flow of the game.

Halo 5 succeeded in creating a very competitive game with a huge skill gap and learning curve,

but at the cost of sacrificing a lot of casual fun.

Where Halo 2 could be just as fun for casuals as it was for competitive players, Halo 5

isnt able to recapture that perfect balance between two audiences.

And thus it gets a 7/10 in category 4.

Now this is where shit gets rough.

Aside from MCC, Halo 5 launched in a worse state than any of the previous games.

Not because it was broken, but because it had barely any content.

You couldnt even consider it barebones, it was more like the dust of bones.

To put things in perspective.

Combat Evolved launched with 5 game modes, Halo 5 launched with 4.

It doesnt matter which way you spin it, all the progress, features, content that the series

had built up to this point, was just gone at release.

What are fans supposed to think when all their favorite features theyve been playing for

over a decade are just gone?

Theres no longer splitscreen, AND microtransactions have been added?

Well it left a pretty shit taste in my mouth for many months.

I still played the game and had fun, but that was accompanied by feelings of when is the

next update, when are we getting Infection, grifball, etc.

Any potential innovation in the mechanics or gameplay was heavily overshadowed by the

games sheer lack of anything.

And oftentimes, updates would break features or cause even more glitches to pop up.

The fluidity of the gameplay, the 60FPS, returning to Combat Evolveds roots it can only go so

far when massive amounts of content and features are either totally missing or totally broken.

MCC being literally unplayable is as bad as it gets, but this is the next worse thing.

Being nearly devoid of all the reasons people buy and play the Halo games.

That is why it should come to no surprise Halo 5 gets a 2/10 in this category.

If you enjoy Halo 5s gameplay at its core, all the new abilities, then youll be able

to enjoy a fiercely competitive game with a lot of nuanced strategies.

Warzone was really fun and experimental.

Breakout was cool, we got competitive ranking back.

And many other good things would come in time through the updates.

But thats really, Halo 5s biggest flaw.

It relied so much on upcoming content that people started to lose interest.

And the inconsistent variety is something I just cant get over.

Its these things that made Halo 5s multiplayer at odds with itself.

An ultra competitive game that could never find the right balance.

I always have enjoyed Halo 5 despite all the videos Ive made criticizing it.

But thats exactly the point, there is far too much of this game to criticize.

Overall fun factor, 7/10 Im not so much hunting a Spartan, as I am

hunting THE Spartan.

So now its time to stack these all up against each other and find out, Which Halo Has The

Best Multiplayer?

#6 Halo 4 because of its overall bad design, radical change in formula for the worse.

And attempt to steal CODs audience.

Without a doubt, Halo 4 has the worst multiplayer in the franchise.

#5 This is going to cause some controversy, Halo 5 takes the 5th spot.

Even though the game is in a MUCH better state now, with all the updates.

When you consider that as a series, the Halo games should build upon and add to the previous

games, or at the very least match the content of Halo 3, to see this game pull a massive

180 backwards in terms of content just sucked.

The removal of splitscreen co-op is unacceptable.

AND game-changing microtransactions, made the game worse.

Ideally, I wanted to put Halo 5 in the 2nd or 3rd best spot, but realistically it had

so many problems that distracted from its great, core gameplay.

#4 Halo: Reach Reach suffers because of its map design & selection, lack of ranking system

and its departure from the fundamental designs of Halo, which shaped the series for the future.

But it makes up for it by providing the greatest variety out of all the games AT LAUNCH!

And the way it managed to refine each and every one of these features, making it more

accessibility, is why the game is at Number 4.

Many people dont like the gameplay, but I feel the sheer variety it offered and t improvements

it made for all modes, earns it the 4th best multiplayer.

#3 Combat Evolved This little guy changed the industry!

It proved First person shooters could work to great success on consoles.

To this day, its still one of the best party games to play with a group of friends.

And many argue it has the most competitive multiplayer.

CE is a classic, and nobody can argue the foundation it laid for FPS games.

However, its beaten by its older brothers.

#2 Halo 2 CE might have changed consoles, but Halo 2 changed online gaming.

Xbox Live was so crazy to experience back in the day, and it paved way for future FPS

series to take root.

It was majorly responsible for the success of MLG and the origins of competitive eSports

could definitely be traced back to Halo 2.

Add onto this the playable elites, new sandbox elements and incredible map design, and Halo

2 rightfully earns spot number 2.

And finally, the best multiplayer in the Halo franchise is none other than Halo 3 because

of its incredible innovations with forge, theater, custom games.

The addicting ranking system, incredible maps, additions to game modes, sandbox elements,

customization, EVERYTHING!

Halo 3 simply has the most bang for buck out of the series.

It is a close call between this and Halo 2.

But when you consider that the skill gap in H2 heavily relies on exploits, and button

combos, its somewhat faulty launch, and balancing issues.

Halo 3 just narrowly manages to beat it for the top spot!

So thats my analysis of every Halo multiplayer and how they stack up against each other!

To avoid making this video being absurdly long, I cant cover literally everything about

all the games, but let me know what your thoughts are in the comments below!

Thats all I got for today, this is The Act Man signing out.

PEACE!

For more infomation >> Which Halo Has The BEST Multiplayer?! - Duration: 46:55.

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Alaska Cruise Vlog - Day 6 Skagway - Duration: 16:55.

Today's episode is brought to you by CruiseLine.com where you can find

reviews tips and photos for real everyday cruisers a good morning we are

in Skagway our northernmost port on this cruise and it is a drizzly cool day

here's a look at the adorable little town of Skagway and we're joined today

by Disney Wonder look how beautiful that ship is and of course on the other side

of the ship the Nordam and the Emerald Princess are continuing to follow us up

the channel we are really excited for today we're getting on the White Pass

Rail at 12:15 we're so looking forward to that adventure but let's hope the

weather clears up just a wee bit

now I'm down on the promenade deck getting a closer look at Disney Wonder I

just love that bright yellow anchor that ship is so classic and beautiful okay

now I'm on the other side of the ship and I just want to show you guys the way

the train is pulled right up to the ship that's the nordam and you can see the

train is literally pulled right up to the gangway there and it's the same

thing on the other side of the ship just a short walk on the other side takes you

to the White Pass rail so you can see that it's super convenient for cruise

passengers to just jump on board and head up the White Pass for a dose of

Gold Rush history

welcome to Skagway

hey cruisers welcome aboard the White Pass and Yukon route train

we're so excited to bring this adventure to you guys today and we're here

actually jumping on the train over by the Holland America ship and we're

taking off in about 10 to 15 minutes we're so excited to talk with the

conductor and the tour guide today and to learn a little bit more about Skagway

and the construction of this absolute civil engineering miracle and maybe need

to pick up a little bit of Gold Rush history along the way even have a nice

heater to keep their hands toasty back here which I understand around May when

it's so snowy keeps people pretty toasty warm alright it's my understanding that

every single train car has a restroom I think that's pretty amazing so we're

gonna give you a little tour I'll try to squeeze inside and show you around this

is the loo welcome look at this old fashioned looking awesome toilet to

flush toilet pump handle so you grab that thing and give it a good pump but

they have all the bells and whistles running water soap nice hand towels even

a little mirror but I'm a little bit too short

look I can't even see you can maybe see like my eyebrows in this mirror

all right you guys we are rolling we are starting our three hour journey to the

summit the weather is a little bit jerkily today hi but all in all it's

actually quite beautiful quite scenic there's still even a little bit of snow

on the mountains down here and we're just going to enjoy the end of season

train ride

this is such a bucket-list day for me you guys you know what I realize when

we're on this cruise too that the White Pass and Yukon root railway is one of

two civil engineering landmark so I think I said that right

that we're experiencing this year so this railway and the Panama Canal are

two of the most amazing civil engineering feats in history and we're

getting to experience both of them so we've just started our three and a half

hour journey up the 3,000 feet elevation whoa you okay there cameraman and we're

standing on the flat the back platform here we just left the area where all the

cruise ships are and we just kind of past some of the neighborhood area and

you're gonna see a lot of other trains going by it is a very very busy day in

Skagway today something like gosh probably five shifts in each of these

rail parts that are operating has about excuse me each of the Train has about 14

cars on them so there is old there are a lot of passengers probably maybe 400

people on this particular train along so it is a very popular activity and for

very good reason

we're starting to climb you can really feel the elevation change and there's a

roaring River down there that's just sounds so refreshing and wonderful I was

just talking with one of the employees here and there are only 1,000 people

that live in Skagway year-round actually year-round residents that aren't part of

the tourism community here and 176 of them are employed by the White Pass and

Yukon route and about six of those employees are on the train that we're on

today do you see my hands are all in it I was holding onto the rail it's pretty

fascinating but this is a very big part of the economy here in Skagway

the other is a little breakfast on safety

we are way up for that so we reached the summit and the staff here on the White

Pass Rail has just moved the engine from one side of the Train to the other

side and we are getting ready to reverse directions and head back down

we just passed one of the landmarks along the way here called black cross

where there is a commemoration of two men who lost their lives when building

the railway apparently what happened was they were left me on the rocks a little

further up the road in a shock waves knocked a giant rock off the road and

down and hitting them under the rock so they moralize them right there where

they lay

all right we're wrapping up our train journey today hold on tight cut off all

over it's been an amazing experience special thanks to miss Jackie and the

wonderful staff at the White Pass and Yukon Route for making our day incredibly

special this was something that's been on our bucket list for a long time and

we will definitely be coming back next time we're in Skagway

I have it on good authority that the Skagway Brewing Company is the place to

be so we're checking it out right now I'm gonna try the Spruce tips beer there

it is whoa I don't think I got the side we'll get that later

all right got a great corner table at the Skagway for a company I ordered

myself a spruce tip blonde ale and yes

this one for you

- it all right so I cheated I tasted it

before I described it to you let's see here

hand-picked Sitka spruce tree tips that on a crisp kick to its dreamy whatever all I can

tell you is it's amazing and I've been craving it ever since it was suggested

to me so Cheers! Gotta have junk food when you're having a

nice cold brew in Alaska since we've ordered wait for it

the loaded and tater tots chili and cheese check out

we had a great day in Skagway but I'm too tired to vlog night night

today's cruise vlog was brought to you by Cruiseline.com where you can find

reviews tips and photos from real everyday cruisers

For more infomation >> Alaska Cruise Vlog - Day 6 Skagway - Duration: 16:55.

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Bengali BhaiBrothers | Bangla Funny Video | Ajaira Friendz | New funny video 2017 - Duration: 3:34.

For more infomation >> Bengali BhaiBrothers | Bangla Funny Video | Ajaira Friendz | New funny video 2017 - Duration: 3:34.

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Tre Sera - Holding On (Lyrics Video) - Duration: 4:10.

📝 Tre Sera - Holding On Lyrics

I never feel lonely Till I'm by your side

So cold when you touch me Can a love like this survive?

So many questions Not sure what to say

Going around in circles

Tell me to stay I'm begging you please

Don't push me away Don't want you to leave

Look in my eyes And tell me the truth

'Cause I just need to ask you Do you love me anymore?

'Cause I keep on holding on Do you love me anymore?

'Cause I keep on holding on

Say that you need me Say that you care

When everything gets ugly I need to know that you are there

If I'm gonna be here Then I need you here to

'Cause I just wanna bring my heart with you

You're breaking me down Down to my knees

I'm fighting for you 'Cause I still believe

The silence is old I need something new

So, tell me to stay I'm begging you please

Don't push me away Don't want you to leave

Look in my eyes And tell me the truth

'Cause I just need to ask you Do you love me anymore?

'Cause I keep on holding on Do you love me anymore?

'Cause I keep on holding on

Yeah, I keep on holding on And I just gotta ask you

Do you love me anymore?

'Cause I keep on holding on

(Do you love me anymore?)

('Cause I keep on holding on) (Do you love me anymore?)

('Cause I keep on holding on)

Yeah, I keep on holding on And I just gotta ask you

Do you love me anymore?

'Cause I keep on holding on Do you love me anymore?

Do you love me anymore?

For more infomation >> Tre Sera - Holding On (Lyrics Video) - Duration: 4:10.

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Psychological Study Reveals What We Already Knew: Trump Is Really, Really Dumb - Duration: 4:04.

An amazing new psychological study of the actions and words of Donald Trump has revealed

something that most of us in this country already realized, and that is Donald Trump

is really not a smart or intelligent human being by any measure.

Now what happened in this psychological study was that they have computer algorithms that

go through and measure the words that people use, nouns, pronouns, verbs, adjectives.

They analyze all of that to try and decipher whether or not a human being actually uses

analytical thinking.

Are they looking at an issue, analyzing it, and then speaking on it?

Or are they making up nonsense?

Essentially is what this program is designed to figure out.

And with Donald Trump it found out that no, he has very low analytical thinking ability,

which means as far as intelligence quotient, IQ, goes, his isn't very high.

It can't be because part of intelligence for anybody who's ever actually taken an IQ test

understands, it is analyzing.

It is logic and figuring things out and thinking through problems.

Donald Trump, according to this program and other mental health experts who've watched

him, does not have that ability and therefore, his arguments saying that he has a very high

IQ, there is no possible way in hell that could ever be true.

And we know this because now they're analyzing it.

In fact, Donald Trump was among the lowest out of all of the republican candidates that

they ran through this program back during the 2015 primaries.

Hillary Clinton was almost double Donald Trump's level in the analytical thinking abilities,

and yet America somehow looked at this man who was quite literally the dumbest person

running for president and said, "That's our guy.

That's the guy I'd like to have a beer with.

That's the guy I want making important decisions.

That's the guy I want in control of the nuclear codes."

We picked the dumbest possible person out of that entire crop, and I know Hillary Clinton

won the popular vote, but he won the electoral vote, and that's what we got, a very much

below average president with a very low IQ making decisions that he doesn't understand.

And according to this report, that he doesn't even analyze because he can't.

This is dangerous for the United States.

This cannot become the norm.

We cannot just allow a below average, low intelligence human being to be making these

important decisions about who gets health care, who gets a tax cut, what programs in

the United States get funded, whether or not continue funding education properly.

This is not okay, and yet Trump supporters believe that it's perfectly fine that we picked

the dumbest of the dumb to be the leader of this country.

We owe it to ourselves and to our children and to our neighbors and our friends to do

better in 2020.

Let's not look at the dumbest guy up on stage and say, "Well, he talks like me.

Maybe I should vote for him."

Use the person, choose the person that uses words that you maybe don't understands, words

that you have to go look up.

Use the person with a good education, who speaks in complete sentences, who's not up

there bullying and insulting people because clearly it didn't work that well

in 2016.

For more infomation >> Psychological Study Reveals What We Already Knew: Trump Is Really, Really Dumb - Duration: 4:04.

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What is The Best Diet For Prediabetes? - Duration: 9:02.

Hello, I am Ty Mason of thediabetescouncil.com, researcher, writer and I have type 2 diabetes.

I want to emphasize that my perspective is coming from one with Type 2 and not Type 1.

Our channel is primarily for those with Type 2 Diabetes and PreDiabetes.

Today I want to answer the question what is the best diet for prediabetes

After you watch the video today, I invite you check out the description box for my new

ebook.

This is one of the most comprehensive diabetes meal planning book you can find.

It contains diabetes friendly meals/recipes, recipes for different goals such as 800-1800

calories per day meal plan, diabetes meal planning tips and tricks.

There are also tons of diabetes friendly recipes for everyone!Despite all the publicity surrounding

new research and new nutrition guidelines, some people with diabetes still believe that

there is something called a "diabetic diet."

For some, this so-called diet consists of avoiding sugar, while others believe it to

be a strict way of eating that controls glucose.

Unfortunately, neither are quite right.

The "diabetes diet" is not something that people with type 1 or type 2 diabetes should

be following.

"That just simply isn't how meal planning works today for patients with diabetes," says

Amy Campbell, MS, RD, LDN, CDE, a nutritionist at Joslin and co-author of 16 Myths of a Diabetic

Diet.

"The important message is that with proper education and within the context of healthy

eating, a person with diabetes can eat anything a person without diabetes eats," Campbell

states.

What's the truth about diabetes and diet?

We know now that it is okay for people with diabetes to substitute sugar-containing food

for other carbohydrates as part of a balanced meal plan.

Prevailing beliefs up to the mid-1990s were that people with diabetes should avoid foods

that contain so-called "simple" sugars and replace them with "complex" carbohydrates,

such as those found in potatoes and cereals.

A review of the research at that time revealed that there was relatively little scientific

evidence to support the theory that simple sugars are more rapidly digested and absorbed

than starches, and therefore more apt to produce high blood glucose levels.

Now many patients are being taught to focus on how many total grams of carbohydrate they

can eat throughout the day at each meal and snack, and still keep their blood glucose

under good control.

Well-controlled blood glucose is a top priority because other research studies have concluded

that all people with diabetes can cut their risk of developing diabetes complications

such as heart disease, stroke, kidney and eye disease, nerve damage, and more, by keeping

their blood glucose as closely controlled as possible.

What does this mean for people with diabetes?

This means that a person who has worked with a dietitian and a diabetes treatment team

to figure out how many grams of carbohydrate they can eat throughout the day can decide

at any given meal what they will eat.

Those with diabetes who are not on insulin need to focus on keeping the amount of carbohydrate

they eat consistent throughout the day.

Those on insulin can decide both what and how much to eat at a given meal (as long as

it doesn't exceed their daily allotment), and can then adjust their insulin accordingly.

"There aren't any foods that are 'off-limits,'" says Campbell.

"Rather , one just needs to learn how to spend his or her grams of carbohydrate wisely over

the course of the day."

Frequent home blood glucose monitoring is then used to keep track of the effects of

meals and activity levels on their blood glucose.

They work with their healthcare team to make adjustments in their food intake, physical

activity, and medication to keep their blood glucose as close to normal as possible.

How does carbohydrate counting work?

Most foods--except meat and fat--contain some carbohydrate, and carbohydrate increases blood

glucose faster than any other food.

The number of grams of carbohydrate that a person can eat each day or at each meal is

determined by:

- Weight and weight loss goals

- How physically active an individual is (because physical activity will lower their blood glucose)

- What diabetes medication or insulin they are taking, and when

- Other factors such as age or the presence of high blood fats (or any other medical issue,

for that matter)

For example, a 6' 2" tall man with diabetes who weighs 180 pounds and wants to maintain

his current weight might be told he could eat 350 grams of carbohydrate spread out over

the day.

His goal would be to spread those grams out over the course of the day so that he doesn't

send his blood glucose too high at any one time.

If he is taking insulin or oral diabetes medication, he might also have to manage when he eats

his carbohydrate in such a way that there is enough sugar from his meals in his bloodstream

when his medication is working its hardest.

"We now know that in general, a sugar-containing food like a brownie may have 30 grams of carbohydrate

in it, but that brownie will have the same effect on your blood glucose as 2/3 cup of

rice or one cup of applesauce, both of which have 30 grams of carbohydrate in them," says

Campbell.

"So, if this man's meal plan developed with a dietitian states that he can eat 60 grams

of carbohydrate at a meal, he can decide how he 'spends' those 60 grams.

One time he may have 2/3 cup of rice and one cup of peas.

Another time he may decide, for his carb choices, to eat a small baked potato, a cup of milk

and have the brownie for dessert."

People who develop diabetes when they are over 40 frequently develop diabetes in part

because they are overweight.

Being overweight makes it more difficult for their bodies to use insulin to convert food

into energy.

For this reason, many patients with diabetes also have weight loss as a goal.

Because each gram of fat contains 9 calories (while a gram of protein or carbohydrate contains

only 4 calories), fat gram counting as a means of losing weight becomes an additional nutritional

tool for many patients.

Frequently people with diabetes also have problems with high blood fats and/or cholesterol

levels, and will be prescribed a meal plan that is low in fat as well.

So even if they aren't overweight, some patients may be counting grams of fat eaten at each

meal or over the course of the day, as well as how many grams of carbohydrate.

There are many food lists available that show how many grams of carbohydrate and fat are

in most foods.

Also, most any food you purchase in a grocery story lists carbohydrate and fat content as

part of the food label requirements mandated by the federal government.

Not a do-it-yourself project

"Obviously using nutrition as part of an overall diabetes treatment plan is not an entirely

do-it-yourself project," notes Campbell.

It's best, she states, if you work with a dietitian to determine which type of meal

planning approach will work best for you.

"But then the rest of it is pretty much up to you," she adds.

"You get your meal plan 'budget,' and then you decide how to spend it at each meal.

And just like people without diabetes, you need to eat a variety of foods in order

to be healthy Don't forget to get my new ebook and please,

subscribe to our channel for many more videos like this one in the future.

Thanks for watching.

I am Ty Mason.

For more infomation >> What is The Best Diet For Prediabetes? - Duration: 9:02.

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New Jurassic World Pachycephalosaurus Bashers & Biters T-Rex Vs Raptor Unboxing - Duration: 7:30.

that was a good little snack Wow guys it's great to see you again we're gonna

New Jurassic World Pachycephalosaurus Bashers & Biters T-Rex Vs Raptor Unboxing

Jurassic world I'm gonna try it looks like pac peck peck Lee cephalus Oris I

hope that's correct someone's got bashing action Wow huh

look his head boobs up and down good like bash the dinosaur I don't think he

has any lights let's check out the back he says he has a bashing head position

Pecola has subtle asaurus a ferocious fight for survival Wow let's open this

up

okay guys this is Pecola Seppala Soros is really cool let's take a closer look

at him this is another one of the Badger buyer series you've got the wound and

decide like if he's fighting another dinosaur and they fight him and claw him

they open up a gruesome wound this shows his ribs through it you got the Jurassic

world like logo I call it a tattoo and it sounds cool tattoo and then you've

got the leg back leg it's got a decent range of motion on the other side you

have a good range of motion - and the arms will move up and down say about

third play around the body and then let's let's take a look at like the

colouring and everything he's got a nice yellow like a yellowish orange color

he's got the bumps pretty much everywhere and then he's got

really cool stripe system down the back I'm gonna take a look at that I really

like this drive system they did there then his head he's got the same stripes

on the back of his neck than here he's got that big bony plate this is what he

uses to attack and defend themselves he's got spikes around here the coloring

I think the coloring is actually pretty good I mean this is it seems like it

would be a hard coloring job I mean it bled a little bit into some of these

spikes here but if you could see him he's got a little red eye I mean they

painted the iris like black and everything it looks cool

and then on this side of course this site is where you got all the screws

you've got four screws here and then until and then of course this has the

bosch in the biting action so the bashing action you would push his tail

down and he like stretches his neck to like hit somebody with his bony plate

and protect them if you move the tail sight beside it move his head just a

little bit see that not much so the action on this guy is not as good has a

lot of the other ones but he looks really cool so that I guess that sort of

makes up for it and the price the price is not too bad there so

this guy's going through the jungle just minding his own business when oh it's a

raptor just Raptor oh my he's challenging to fight this guy comes up

and bashes him with his head and Raptor splashes heaven opens up this side this

guy just keeps on fashion bashing Raptor is getting really angry now because he D

tried fighting his head but it's hard like a rock and he's almost breaking his

teeth not he doesn't know what he's doing

something's coming

something big is coming oh no what is it oh that Raptor ran for his life good

thing he did that was a good little snack

boy I'm gonna have to spit out that bony plate I was on top of his head any more

volunteers to get

did you see that that Pecola cephalo for Soros was fighting in a raptor t-rex

just like that jump I like my cookies and I like all kinds of cookies

chocolate chip cookies chocolate cookies vanilla cookies Wow

I like any kind of cookies you like cookies when I get the cookies I eat

them like the t-rex baby the time this auction Lopez if you enjoyed this

episode make sure you subscribe to my channel and down there dump your video

click like and leave me comments if you wait too

I saw and car a lot more fun videos about we could have so much fun together

hope to see you soon

also click the bell button to be notified every time I make it click the

boxes below for a walk or fun videos and if you want to see even more go ahead

and click the subscribe button

For more infomation >> New Jurassic World Pachycephalosaurus Bashers & Biters T-Rex Vs Raptor Unboxing - Duration: 7:30.

-------------------------------------------

YOU NEED TO TRY THIS FIFA 18 SQUAD BATTLES CHEAT... 🔥 - Duration: 10:04.

For more infomation >> YOU NEED TO TRY THIS FIFA 18 SQUAD BATTLES CHEAT... 🔥 - Duration: 10:04.

-------------------------------------------

St1ka's Retro Corner - Doki Doki Literature Club (Steam / PC) Review - Duration: 14:16.

For more infomation >> St1ka's Retro Corner - Doki Doki Literature Club (Steam / PC) Review - Duration: 14:16.

-------------------------------------------

What If North Korea Wasn't Communist? - Duration: 5:36.

Hello and welcome back to Life's Biggest Questions, I'm Ron McKenzie-Lefurgey.

Well, here we are again.

North Korea.

The enigma.

Some of us know very little about the country, and some of us know far more than we would

have liked.

It's a country of strife and struggle, largely due to its shady political past (and terrible

political present).

But what would have happened if the communism that brought North Korea to ruin had never

been taken up?

Let's explore.

Make sure to throw us a thumbs up if you enjoy this video, and subscribe to Life's Biggest

Questions for more like this!

Now get ready, it's time to answer the question, what if North Korea Wasn't Communist?

Before we get into the changes that could occur without communism, we should probably

go over the political landscape and history in North Korea.

Due to the Soviet occupation of the northern part of Korea at the end of World War 2, communism

was quite popular in the area, and became the predominant ideology in the North when

it split from the South.

While for some years they used a more classical version of communism, they slowly began shifting,

using the term "Juche" (jew-cheh), meaning "self reliance".

This referred to a rather creative application of Marxism-Leninism, used unofficially from

the 50s to the 80s, before being officially instated in 1982 by Kim Jong Il.

Juche put a great deal of importance on the individual and the nation as distinct from

others, and contributed to North Korea's stubborn refusal to engage positively with other countries.

This idea of Juche was used to justify many of the policies and actions of the North Korean

government, and contributed greatly to the iron hold they currently have over the population.

The supposed goal was to gain independence, national economy, and self defense, in order

to establish socialism.

Unfortunately, this self-sufficiency led to the people of North Korea being neglected.

They were expected to overcome nature itself and somehow grow food where it wasn't possible.

This caused a dwindling of a number of resources, with many going hungry, particularly those

outside of the city's capital, who generally had first dibs on the food.

The North Korean brand of socialism was very different from other kinds, like that found

in Soviet Russia.

They maintained family lineage and nationalism, putting that above class struggle, allowing

for a social hierarchy that would not be cool under Stalin.

Stalin would not have approved with the nationalism of the country, and particularly the ironically

fascist elements of it.

This leads many to claim that while North Korea may seem Stalinist, in reality it's

much more similar to nationalist ideologies, or even a monarchy.

So now that we have an idea of the political situation in North Korea, we can discuss what

would change.

Well first of all, we could get into annoying technicalities and argue that it already is

far enough from classic communism that it isn't communist.

Many see North Korea as essentially a monarchy at this point.

But that's no fun.

So, let's look at what would happen if North Korea never took on the tenets of communism,

and never used Juche to their advantage?

Without communism, it's arguable that Kim Jong Il wouldn't have had enough power over

the people to begin his family's reign over the country, and couldn't instate Juche.

Juche was a significant factor that allowed Kim Il Sung to develop a cult of personality

around his family, similar to the rulers of the ancient world who were regarded by their

subjects as Gods.

It allowed power to be passed onto his son Kim Jong Il, and later Kim Jong Un, and permitted

the government to gain absolute control over the people, using propaganda and strict laws

to keep them ignorant and in line.

Without communism, and the Juche ideology that came from it, there's a chance that North

Korea would not be led by the brutal dictatorship we know.

If this was the case, things could look a lot better for the North Koreans.

Without Juche, no longer would the people be starving, relying on foreign aid to survive.

The supposedly communist government made enemies of its farmers in the 90s when it cut their

own food rations in favour of those in Pyongyang and the military.

Under, say, a capitalist democracy, it's possible that content farmers, along with trade with

other countries, would allow them to import food from other areas, up their economy, and

thrive, rather than simply surviving.

We need only look to South Korea for a decent look at how the North could have been had

they not split off and created their own communist nation.

Despite the fact that the South lived under various brutal regimes themselves for many

decades, their people are doing far better now than the North Korean people.

Life expectancy in the north is 69.5 years, compared to 81.37 years in the South.

The GDP per capita in the North Is $1800, compared to over $35,000 in the South.

People in South Korea are even 3-8 cm taller on average, due to the malnutrition of their

Northern brethren.

Clearly, if you're a North Korean, the grass really is greener on the other side.

It could also be that without the tension brought about by communism, and the later

domination of the Kims, North Korea would be more willing to reunify.

South Korea is in favour of peaceful reunification, and if the people of the North weren't captives

being kept in the dark by an evil dictator, they may share the same views.

The Korean war may have never even happened without the influence of Stalin and communism.

And now we return to our question: What if North Korea Wasn't Communist?

Well, one could make a very good argument that it ISN'T communist anymore, rather a

dictatorial monarchy with complete control of its citizens.

However, if it NEVER had Communism or the influence of Juche, it could be that the Kim

family would not have been able to develop the cult of personality, and may not have

instituted their dynasty.

This would lead to a much healthier relationship with other countries, happier and healthier

lives in its citizens, and could even open the gates to reunification with the South.

Thank you for watching Life's Biggest Questions, I hope this was interesting and informative,

and maybe even inspired you to look into it further on your own.

If you liked this video, please thumbs up and subscribe to the channel down below.

While you're down there, let me know what changes you think would happen if North Korea

was never communist.

Until next time, I'm Ron McKenzie-Lefurgey with Life's Biggest Questions, wishing you

the best of luck, on your quest for answers.

Foreign aid often needs to be sent in, simply because the rulers are too stubborn to change

their ways.

One important thing to note is that North Korea is not a classic communist country.

There are certain difference between the communism seen in North Korea and that of, say , Soviet

Russia.

For more infomation >> What If North Korea Wasn't Communist? - Duration: 5:36.

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VLOG – Wave & Freestyle Kiting at Caños & Lessons for Fabi - Duration: 7:57.

good morning

we're now on the way to the harbour

because Jürgen of KiteWorldWide arrived

together with Tobi with whom we were on the catamaran first

because these guys travelled to Mallorca

to get another catamaran there

because the other one stayed in Brest

so they sailed from Mallorca to here

and wait down there at Tarifa's harbour

with packed kiting gear

because we'll head to Caños de Meca

which is 40 minutes north-west of Tarifa

we'll have a nice kiting session there

wind looks alright, we'll have some waves aswell

car is packed with gear

or people

people as always

the guys should wait somewhere here, they've sent us a location

so we'll pick them up and drive up to Caños

that's Jürgen

have to fit some more people in the car

hectic and stressfull as always

I bet he's not a real park ranger

awesome wave spot

it's high tide later

so we have to be a bit careful with the reefs now

we'll get the waveboards now

(german pun)

the car is packed to the roof

we'll figure out to get everybody and everything in

someone has to go in the trunk

let's see whether everything fits

we'll drive back to Tarifa and go to the lagoon

so Fabi can learn to kite there

YEAH DUDE

but first we have to squeeze in the back

are you ready with rock-paper-scissors?

with video proof

you guys play first

best of one

Schnick

Schnack

Schnuck

you get a legit seat

you can sit here, super cozy!

too late

best dog in the world

I have to get out for this

what's happening

lagoon in Tarifa, we want to kite a bit

yeah, yeah

I'm learning to kite now

at the lagoon here

and, ehm

it'll be a nice fail compilation!

I'll fill up the lagoon for you guys

looks like not enough water

it'll be full soon guys!

is that your first time?

come on

yes

keep going!

long arms!

and back up!

yes!

that was good

ahhh!

and another one!

clean the lens a bit

long arms. LONG ARMS!

wind is gone again, sorry!

yes, back up again!

keep going!

you got wind now, you can do it!

up, up!

nice, come on!

up and down!

and back up!

and back down!

I guess that was a sign, we should stop now

good bye YouTube

we'll continue tomorrow

with the next tutorial

where we'll film Fabi's sponsor me tape

don't forget:

okay just kidding, fuck off

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