I just have like an interest in, like, interviewing.
I love when we see like true personality come out from players.
But also when we get like more depth.
I would love to just see like--dive into the players' minds.
Because so often when players read opinions about themselves, you're like "Ah you guys
don't get it.
There's a nuance."
Even just now I spent literally half an hour talking to Froggen about like how LCS drives
too many stories, and they don't understand the players, and everything can change, and
there's this nuance.
And then after explaining well, there's like 10 teams here right?
How can we get the all the nuances right and get into personalities, the players?
I don't think the third parties are necessarily doing something wrong.
But I think there is an avenue for people to just dive in deeper.
Look into the nuance, look into the depth.
See what's going on in the heads of the players in specific key moments of the games.
But it's quite hard.
Especially I think in the media landscape where everything is basically based around
a title or a quote.
And then reddit post because it is such a good content aggregator that if you don't
try it there from a business point of view, it may not be worth for you to put all the
effort into the interviews because if you don't have the right timing, the right quote,
it may just not like get you the revenue or the hits that you need.
And I think that sometimes generates like an environment where depth is not like pursued
as much.
Can't really think of one on the top of my head.
I just have like-- I have fascination a for some stupid concept you know.
There was the whole level one doing Krugs meme and people make fun of it.
I loved bot lane laning for a while.
I love vision baron setups, but there has to be like--the players must be thinking on
a level that is so far that it goes beyond even my thinking right now because I've been
playing or have not been playing rather for so long that there has to be things that they're
thinking about.
Or approaching the game in a certain way or feelings.
Whether it's practice environments.
Like I just got told like Froggen for example plays with white noise in his ears you know?
And I just never thought about that teams are mimicking stage as well as they were right
now.
There's so much to explore.
If we just get in the minds of the players that I feel there is definitely a way or an
avenue a lot of people could go for.
I think they help a lot.
I think we have plenty of personalities in Europe.
I think it's just a bit of a meme, like EU has no personalities.
But I think to make personalities shine, everybody needs to chip in whether it's the players
doing it through streaming, content, social media.
Whether it's us doing these general desk segments, whether it's our features team putting out
a lot of exciting content, you know where they can.
Whether it's organizations pushing out content.
Whether it's the fans buying into it, and sharing "Hey you know I like this."
And I think the biggest thing is once you noticed that there is a perceived lack of
personality, you can only solve it a year from now.
The work we're doing right now will bear fruits maybe a year from now, a year and a half,
and that's the problem with long term issues is that everybody looks for a quick solution.
But like these are issues that will span many years, you know?
And if it even is an issue.
I don't think it's as big of a problem.
But I can definitely see where the perception stems from, and we're always actively trying
to showcase some of the more funny players, because I think we have a wealth of really
fun guys.
Especially because in Europe, we have this kind of culture where sometimes we go out
and especially last year after the games.
And you get to meet these people--not the players but the guys behind it--you know?
And I've had so much fun just like talking mostly about the game.
People like Zven, Mithy, Trashy, Jankos.
These are all fantastic personalities.
Like Rekkles and Febiven, when they're in like in the right setting can also open up
just so much.
And I think we just need to find good ways to enable these players and make the fans
appreciate the other side of just the playing.
Yeah I think when people say "EU has no personality" is because EU has no longstanding members
that go back all the way.
When you counter their argument "Does NA have it?"
They will say like "Yeah we have people like Doublelift, right?"
This is a player that spans multiple seasons.
Obviously has been very outspoken and could back it up with skill.
Well sadly, we have some of those players but we've lost them to NA.
Like if Froggen was still be in Europe, Bjergsen would still be in Europe, Alexich would still
be in Europe.
If Diamondprox could still be playing in Europe despite visa issues, we would have plenty
of personality.
The problem is we lost some of these players, we lost some of these organizations, and it
is now going to require time and effort to build up new players or put more of a spotlight
on the existing ones.
And then I'm looking at people like Jankos, he's already getting traction.
I think some of the Splyce guys are incredibly funny.
I think Zven has great sense of humor.
Odoamne has great sense of humor.
The problem is a lot of these guys make really dark jokes that are often not suited for broadcast,
so we need to coach them on the filter.
And they get inspired to kind of go outside and kind of be themselves.
And there's obviously a little bit of trash talk involved, and then it gets shot down
immediately.
And these players, they just crawl back into their shell.
They're like "I'm only going to focus on the game.
I only going to focus on results."
Streaming doesn't matter because like win, win, win, win, win is the mentality.
But there can only be one winner.
And in the long run I think it affects them a little bit like brand wise too.
Like I think look at the Unicorns of Love, and I love that they respect like the safety
of their players in the sense of like you know if they don't want to do anything, they
don't have to.
But I also like four years, I feel like I should know more about Hylissang, should know
more about Vizicsaci.
So I think it's part of us, part players, part organizations, that could push these
things more.
But overall I don't think we lack personality at all.
I think maybe at best we lack a spotlight.
Oh I think it's a lot more about psychology than it is about the game.
I think every single coach from season 3 and onwards were like retired pros that had like
game elements down.
They were trying to teach people how to rotate.
But in the end, it's a bonding a group of players, forcing them to at least respect
each other, and get behind a wagon, and work towards a common goal.
Very often when there is conflict after like a replay or something, it's one player versus
the other, right?
Opinion versus each other.
Instead of saying like "You know what?
Do we both agree that we want to become the best team in the world?
Yes.
Then why are we not on the same side of the table, looking at the problem together, and
finding how we can both like facilitate each other."
And that sounds like such an easy concept, but it gets lost so quickly.
And I think coaching is all about just like squeezing the most talent you can out of a
player but also combining all these different styles into a unit that works.
I think it's still very much underdeveloped and under credited, and I wish we could just
have more time.
Because I think the West needs a lot more time when it comes to coaching.
Bringing in whether it's like sports psychologists or we find sports coaches or former pro gamers
that have lived through it but also have gone away for enough.
Because when you're in the scene, you have this kind of a close up view that is so distorted
and colored by your own opinions.
And when you're not in the scene, you only have the top down view.
But essentially you need people to have both.
I think that's why Korea is so successful too with former Brood War players.
They know what it is to grind but they also know what it is to look at esports from the
outside point of view.
I think that's quite interesting because I went to the path of where I was an analyst
desk guest member where no matter what I did, it was like "Oh Krepo is so great on the desk"
as a player.
Because I was a struggling player but a good I guess desk figure.
Because I worked with like some really good people like MonteCristo who also allow me
to shine so often that...
When I left actually and I just started casting, I got thrown into a lot of games immediately,
and I also ran out of things to say.
So I started repeating myself.
My speech wasn't as clear, and I got like...
I got hella shit talked.
So many people hate me because I also have a polarizing identity.
And like in solo queue I'm quite a cocky player.
I stand by a lot of my statements.
But I think that's OK.
I think every caster has to go through that.
Every figure will just get a ton of hate.
And that's fine you know?
Like how can I expect to be good...
Like if I respect my craft, if I respect casting, nowhere in the world should I even think to
be remotely decent after one year or two years.
How could this actually be a nice craft if I could, after two years, already be one of
the best.
No way.
And like there's no way.
So I'm just going to eat shit along the way and get trash talked and just try to improve.
Luckily I work with like one of the best examples, Deficio, who I will never catch.
Because to catch somebody who's better than you , you need to work twice as hard as him,
and this guy already works like near the limit and also quite efficient so I'll never catch
him.
But he's a great friend, and he doesn't rub that in.
So that's fantastic.
So I don't really mind it because I look to my peers.
I look at my progression path that I've set out for myself and ask myself "Am I on track?
Yes.
Great."
Will people still hate me.
Yes.
And so it's moved from kind of the Krepo dislike and hatred to kind of when they mention good
and bad casters which they always do.
I'm not really mentioned anymore.
It's like "These guys are great, these guys are shit."
I think it's really bad when people like trash talk other casters.
But I can see myself slowly moving up in kind of the appreciation, and I'm just trying to
perfect my craft.
Meanwhile I do know some of the newer casters struggle with it, because it's really tough
to come to terms with that people may not like you at the start, and you may have to
go through the necessary progression but it's just part of the craft I think.
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