Red Dead Redemption 2 - RDR2 SINGLEPLAYER VS.
RDR2 MULTIPLAYER!
TAKE TWO ADDRESSES CONCERNS!
(RDR2) 0:00:00.030,0:00:03.480
hey what's going on everybody my name is RED DEAD REDEMPTION 2
0:00:01.860,0:00:05.220 Zack you guys can call me hazardous
RDR2 0:00:03.480,0:00:06.720
thank you so much for tuning back in on RED DEAD REDEMPTION 2 SINGLEPLAYER
0:00:05.220,0:00:09.090 my channel and welcome back to another
RDR2 SINGLEPLAYER 0:00:06.720,0:00:10.860
red dead redemption - video here on the RED DEAD REDEMPTION 2 SINGLEPLAYER INFO
0:00:09.090,0:00:12.570 channel today and it's a days video guys
RDR2 SINGLEPLAYER INFO 0:00:10.860,0:00:14.940
we're gonna be comparing Red Dead RED DEAD REDEMPTION 2 SINGLEPLAYER NEWS
0:00:12.570,0:00:17.609 Redemption to single-player first Red
RDR2 SINGLEPLAYER NEWS 0:00:14.940,0:00:19.650
Dead Redemption to multiplayer guys RED DEAD REDEMPTION 2 MULTIPLAYER INFO
0:00:17.609,0:00:22.080 we're gonna be taking a look at take two
RDR2 MULTIPLAYER INFO 0:00:19.650,0:00:24.600
CEO because he gave an exhaustive RED DEAD REDEMPTION 2 MULTIPLAYER NEWS
0:00:22.080,0:00:26.880 interview at e3 and strasse selnick
RDR2 MULTIPLAYER NEWS 0:00:24.600,0:00:28.560
himself says that single-player is far RED DEAD REDEMPTION 2 INFO
0:00:26.880,0:00:29.939 from dead so we're gonna be breaking
RDR2 INFO 0:00:28.560,0:00:31.170
down the interview in this video and RED DEAD REDEMPTION 2 NEWS
0:00:29.939,0:00:33.239 talking about some of the things that
RDR2 NEWS 0:00:31.170,0:00:35.130
straw selnick has to say about Red Dead RDR2 CONCERNS,
0:00:33.239,0:00:36.989 Redemption - single-player first Red
0:00:35.130,0:00:40.260 Dead Redemption - multiplayer I hope you
0:00:36.989,0:00:41.670 guys enjoy thank you so much for 8700
0:00:40.260,0:00:42.930 subscribers we hit that the other day
0:00:41.670,0:00:44.430 and now we're getting close to eight
0:00:42.930,0:00:45.840 thousand eight hundred so that really
0:00:44.430,0:00:47.489 means a lot guys and I hope you guys
0:00:45.840,0:00:49.980 enjoyed the Q&A that I uploaded over the
0:00:47.489,0:00:52.230 weekend as well as the little podcast
0:00:49.980,0:00:53.879 Squad cast that I did with I route 399
0:00:52.230,0:00:55.230 and Red Dead 2 videos yesterday you guys
0:00:53.879,0:00:56.550 seem to enjoy that as well you guys are
0:00:55.230,0:00:57.780 asking all your questions and we kind of
0:00:56.550,0:00:59.340 want to involve you guys more in those
0:00:57.780,0:01:00.809 series so let us know what else we can
0:00:59.340,0:01:02.550 do for you guys but without further ado
0:01:00.809,0:01:03.989 drop like if you guys enjoyed you find
0:01:02.550,0:01:05.189 this information helpful as well as if
0:01:03.989,0:01:06.689 you're new to the channel and like all
0:01:05.189,0:01:08.760 these daily of Red Dead Redemption 2
0:01:06.689,0:01:10.320 videos I upload every single day here on
0:01:08.760,0:01:11.790 the channel feel free to subscribe no
0:01:10.320,0:01:13.890 further ado let's just jump right into
0:01:11.790,0:01:15.330 this take-two interactive is fighting
0:01:13.890,0:01:17.460 against the narrative that in the wake
0:01:15.330,0:01:19.320 of Grand Theft Auto online success the
0:01:17.460,0:01:21.450 company will work on maximizing the
0:01:19.320,0:01:23.250 profits by using a similar monetization
0:01:21.450,0:01:25.080 method in all of their feature games
0:01:23.250,0:01:27.330 while Red Dead Redemption - had only a
0:01:25.080,0:01:30.240 limited behind-closed-doors presence at
0:01:27.330,0:01:32.040 e3 2018 the games publisher CEO did
0:01:30.240,0:01:33.509 answer some questions for us straw
0:01:32.040,0:01:35.310 selnick statements while not revealing
0:01:33.509,0:01:37.409 any new information about the game
0:01:35.310,0:01:39.780 properly does give some insight into how
0:01:37.409,0:01:41.520 things work at take 2 and Rockstar
0:01:39.780,0:01:43.470 themselves what direction the company
0:01:41.520,0:01:45.329 wants to take and what aspects of game
0:01:43.470,0:01:47.009 development they prioritize though the
0:01:45.329,0:01:49.380 questions didn't directly aim at these
0:01:47.009,0:01:51.180 issues too frequently voice fan fears
0:01:49.380,0:01:52.710 were also addressed if you guys want to
0:01:51.180,0:01:54.570 read the whole interview with venture
0:01:52.710,0:01:56.310 beats dean takahashi
0:01:54.570,0:01:57.810 just go down in the description i have
0:01:56.310,0:01:59.250 the link pasted down there that you guys
0:01:57.810,0:02:00.570 can read through the whole interview for
0:01:59.250,0:02:02.369 yourself and I highly recommend that
0:02:00.570,0:02:03.630 maybe read through that before you watch
0:02:02.369,0:02:05.310 the rest of this video and it'll give
0:02:03.630,0:02:07.469 you further insight into what exactly
0:02:05.310,0:02:08.729 I'm talking about here in this video so
0:02:07.469,0:02:10.020 yeah if you want to read that it's an
0:02:08.729,0:02:12.060 interesting piece of insight into
0:02:10.020,0:02:13.770 Zelnick business's philosophies and is
0:02:12.060,0:02:15.570 worth reading for people who care
0:02:13.770,0:02:17.730 the industry side of things as well
0:02:15.570,0:02:19.830 there is however also a few answers that
0:02:17.730,0:02:22.140 help us glean a bit about what to expect
0:02:19.830,0:02:23.610 from Red Dead Redemption 2 after the
0:02:22.140,0:02:26.250 huge successes of Red Dead Redemption
0:02:23.610,0:02:28.290 and Grand Theft Auto 5 the expectations
0:02:26.250,0:02:30.960 for Red Dead Redemption 2 are absolutely
0:02:28.290,0:02:32.310 colossal and high expectations like this
0:02:30.960,0:02:34.680 carry them with worry
0:02:32.310,0:02:36.840 and after GTA 5's once announced single
0:02:34.680,0:02:38.400 player DLC was quietly canned behind the
0:02:36.840,0:02:40.380 scenes and the focus was shifted to
0:02:38.400,0:02:42.270 online players began to worry that the
0:02:40.380,0:02:44.100 success of the multiplayer would result
0:02:42.270,0:02:45.720 in Red Dead Redemption 2 single-player
0:02:44.100,0:02:48.000 portion of being half-assed with
0:02:45.720,0:02:49.680 emphasis placed on multiplayer this has
0:02:48.000,0:02:51.570 probably been the most prominent worry
0:02:49.680,0:02:53.880 among fans ever since the announcement
0:02:51.570,0:02:56.010 included a line stating that the game of
0:02:53.880,0:02:57.780 Red Dead Redemption soo will feature a
0:02:56.010,0:02:59.490 multiplayer mode and an official
0:02:57.780,0:03:00.930 Rockstar statement recently confirmed
0:02:59.490,0:03:03.060 that the company is also committed to
0:03:00.930,0:03:05.580 single-player experiences which did help
0:03:03.060,0:03:07.260 the unrest but only so much Zelnick was
0:03:05.580,0:03:09.060 asked about the state of single-player
0:03:07.260,0:03:10.800 games in an industry dominated by
0:03:09.060,0:03:12.840 competitive eSports and battle royale
0:03:10.800,0:03:14.970 games being streamed and Mass and his
0:03:12.840,0:03:17.130 stance was clear been pretty reassuring
0:03:14.970,0:03:18.450 he says single-player in my opinion is
0:03:17.130,0:03:20.070 not dead not even close
0:03:18.450,0:03:21.930 companies that feel like they'll just
0:03:20.070,0:03:23.550 avoid the hard work of building a story
0:03:21.930,0:03:25.080 and characters and go right to where the
0:03:23.550,0:03:26.700 money is in multiplayer I don't think
0:03:25.080,0:03:29.850 that's gonna work I'd be surprised in
0:03:26.700,0:03:31.470 fact it was the very success of GTA 5 in
0:03:29.850,0:03:33.360 spite of the high player counts of
0:03:31.470,0:03:35.340 online that provided further evidence
0:03:33.360,0:03:37.770 that single player experiences are still
0:03:35.340,0:03:39.720 sought after now launched GTA online was
0:03:37.770,0:03:42.090 not included only the story mode and it
0:03:39.720,0:03:43.620 broke all sales expectations zone that
0:03:42.090,0:03:45.330 goes on to state we certainly feel like
0:03:43.620,0:03:46.770 there's no evidence that people don't
0:03:45.330,0:03:48.900 want a single player because they're
0:03:46.770,0:03:50.430 still playing Grand Theft Auto 5 another
0:03:48.900,0:03:52.200 concerned voice by players quite
0:03:50.430,0:03:53.970 frequently now is that Rockstar has a
0:03:52.200,0:03:55.740 clear model for a financially successful
0:03:53.970,0:03:57.690 game and they were probably just gonna
0:03:55.740,0:03:59.370 copy it for Red Dead Redemption 2 and
0:03:57.690,0:04:02.520 some are afraid that Red Dead Redemption
0:03:59.370,0:04:05.250 2 will be just like GTA 5 just with a
0:04:02.520,0:04:07.020 wild west reskin while the reports of
0:04:05.250,0:04:09.390 gameplay demo shown to press earlier
0:04:07.020,0:04:11.280 this year helped us wage this fear the
0:04:09.390,0:04:13.260 fact that the public hasn't seen any of
0:04:11.280,0:04:14.850 that footage means it's still afoot
0:04:13.260,0:04:16.470 Zelnick addressed the innovative and
0:04:14.850,0:04:19.080 creative nature of the design philosophy
0:04:16.470,0:04:20.910 prevalent among take two subsidiaries as
0:04:19.080,0:04:23.010 well he says that creativity as a key
0:04:20.910,0:04:24.360 resource and asset and the success of
0:04:23.010,0:04:26.820 the game developed by the companies
0:04:24.360,0:04:27.180 under the aegis of take to prove him
0:04:26.820,0:04:28.830 right
0:04:27.180,0:04:30.660 so he goes on to state here that we say
0:04:28.830,0:04:32.460 that our strategy is to be the most
0:04:30.660,0:04:34.290 creative the most innovative and the
0:04:32.460,0:04:36.030 most efficient we really encourage our
0:04:34.290,0:04:37.530 creative teams to follow what they're
0:04:36.030,0:04:39.449 passionate about we give them a lot of
0:04:37.530,0:04:41.070 resources to do that we don't tend to be
0:04:39.449,0:04:42.750 focused on what used to work let's
0:04:41.070,0:04:44.400 replicate what used to work we're very
0:04:42.750,0:04:46.250 focused on what's on the cutting edge
0:04:44.400,0:04:48.570 what's going to engage and entertain
0:04:46.250,0:04:50.490 consumers in the future we're willing to
0:04:48.570,0:04:52.350 take measured risk when we get it wrong
0:04:50.490,0:04:54.150 we're collaborative with the studios we
0:04:52.350,0:04:56.580 don't point fingers while the frequent
0:04:54.150,0:04:58.889 releases of 2k makes us more apparent in
0:04:56.580,0:05:00.960 their case comparing the more spaced out
0:04:58.889,0:05:02.550 Rockstar titles prove this as well
0:05:00.960,0:05:04.229 simply taking a look at a running
0:05:02.550,0:05:06.389 comparison between Grand Theft Auto
0:05:04.229,0:05:08.910 games shows that aside from a general
0:05:06.389,0:05:10.710 iconic formula the series has changed
0:05:08.910,0:05:12.690 and evolved significantly Red Dead
0:05:10.710,0:05:14.639 Redemption 2 is nearing release and the
0:05:12.690,0:05:16.229 hype has been mounting non-stop since
0:05:14.639,0:05:18.270 the initial announcement of the game and
0:05:16.229,0:05:20.370 in the past few weeks news flow has
0:05:18.270,0:05:22.050 begun to pick up and soon more and more
0:05:20.370,0:05:23.820 information will be revealed to the
0:05:22.050,0:05:25.620 public and based on various accounts
0:05:23.820,0:05:27.389 from journalists we have an idea of what
0:05:25.620,0:05:29.250 to expect but are yet to see the game in
0:05:27.389,0:05:30.960 action guys that brings us an end to
0:05:29.250,0:05:31.500 today's video thank you so much for
0:05:30.960,0:05:33.690 tuning in
0:05:31.500,0:05:35.250 like I said thank you for 8700
0:05:33.690,0:05:36.810 subscribers we're actually super close
0:05:35.250,0:05:37.949 to 8800
0:05:36.810,0:05:39.780 and by the time you guys are watching
0:05:37.949,0:05:41.310 this video we may have already hit it
0:05:39.780,0:05:42.840 and I've surpassed eight thousand eight
0:05:41.310,0:05:44.610 hundred subscribers I do want to thank
0:05:42.840,0:05:46.380 you guys for all the support recently
0:05:44.610,0:05:48.120 all the love for you guys really means a
0:05:46.380,0:05:50.070 lot to me I'm just super happy of the
0:05:48.120,0:05:52.050 community we have here on my channel and
0:05:50.070,0:05:53.550 on Red Dead 2 videos in I route 3 9 9
0:05:52.050,0:05:55.050 we're gonna continue with those collabs
0:05:53.550,0:05:56.699 I'm gonna continue with those q and A's
0:05:55.050,0:05:58.349 and we're gonna continue to innovate and
0:05:56.699,0:06:00.030 make them more fun for you guys maybe
0:05:58.349,0:06:01.289 we'll take some snapchat questions as
0:06:00.030,0:06:02.610 well let me know if you guys want to see
0:06:01.289,0:06:04.050 something like that also let me know
0:06:02.610,0:06:05.669 what other videos you guys would like
0:06:04.050,0:06:07.110 for me to make in regards to Red Dead
0:06:05.669,0:06:08.340 Redemption 2 here on the channel like I
0:06:07.110,0:06:09.750 said thank you so much for tuning in
0:06:08.340,0:06:11.070 drop a like if you guys enjoyed this
0:06:09.750,0:06:12.599 video and found the information helpful
0:06:11.070,0:06:14.099 as well as a few guys are new to the
0:06:12.599,0:06:15.330 channel feel free to subscribe if you
0:06:14.099,0:06:17.159 guys like all this daily
0:06:15.330,0:06:18.539 Red Dead Redemption 2 content and videos
0:06:17.159,0:06:19.710 here on my channel thank you so much for
0:06:18.539,0:06:21.479 tuning in I hope you all have a
0:06:19.710,0:06:22.979 fantastic day happy Monday and I will
0:06:21.479,0:06:26.030 see you guys in the next Red Dead
0:06:22.979,0:06:33.100 Redemption 2 video adios amigos
0:06:26.030,0:06:34.320 [Music]
0:06:33.100,0:06:47.279 [Applause]
0:06:34.320,0:06:47.279 [Music]
Red Dead Redemption 2 - RDR2 SINGLEPLAYER VS.
RDR2 MULTIPLAYER!
TAKE TWO ADDRESSES CONCERNS!
(RDR2) Red Dead Redemption 2 - RDR2 SINGLEPLAYER
VS.
RDR2 MULTIPLAYER!
TAKE TWO ADDRESSES CONCERNS!
(RDR2)
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