Little Star, where are you?
I wonder what you are
In the sky and in the sea
Like a real diamond
Little Star, where are you?
I wonder what you are
Little Star, where are you?
I wonder what you are
In the sky and in the sea
Like a real diamond
Little Star, where are you?
I wonder what you are
For more infomation >> Estrellita ¿Dónde Estás? y Más Canciones Infantiles - Duration: 32:01.-------------------------------------------
El redentor secreto - Skay y los Fakires (Cosquín Rock, 26-02-2017) HD / CC - Duration: 4:10.
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A N G E R Y P E L O - Duration: 7:39.
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DRIVING EUROPE. XXXIII. Dijon - Digoin. La Côte d'Or. - Duration: 16:06.
Part Thirty-Three 98 miles
Dijon (pop. 150,000), Saone Valley, eastern France
We continue the ride. We go towards Massif Central. But before we have to cross mountain range of Côte d'Or. Here we go
We left the city by the north, towards the beltway of Dijon
Road N 274, northern bypass of Dijon (LINO)
Dijon is located next to the beginning of the mountain range, which defines the Saone Valley by the west side
In the course of this video we will cross all the mountain rangeand we will arrive at the upper part of the Loire Valley
And we will enjoy again the beautiful landscapes of which France is made
These tunnel indicates that we are approaching to the mountains
Ending of Dijon beltway
Freeway A 38. By here we smoothly ascend the mountains through the valley of the River l'Ouche
To the left is the Forest of Plombières
The valley continues to the left side, but the road diverges to ascend by other minor valleys
Prâlon countryside
Last climb
We are in the summit of this low but extensive mountain range, which it is actually a very fractionated plateau
We start to descend
And we left the freeway
Road D 981. We are in the summit, through this valley runs the Channel of Borgogne joining the two slopes
From now on the road will go descending very softly following the natural bed of the river until arrive at Digoin, in the wide and smooth Valley of Loire
Through the way we will cross by multiple villages, forests and countrysides like this one
We descend to the upper part of the valley of River Arroux
Arnay-le-Duc (pop. 1,800)
Crossing the forests of Garreau and Montlusot
Voudenay le Chateau
Now we have definitively incorporated to the valley of River Arroux. This river is an affluent of Loire, and we will folloy its path in parallel until the end
Cordesse countryside
In the middle of this plain is located Autun (pop. 15,000). We are going to pass through this town
We continue Through Arroux valley
To the left is Montjeu peak
Road D 996. It will take us directly downstream until Diguan, next to the Loire
Étang-sur-Arroux (pop. 1,800)
Pass over River Arroux
The river is now to our right side
At left we see Seuvrey peak
Forest des Mouilles
The valley narrows a little between the mountains of Faît peak (left side) and Jaux peak (right side)
Behind these small mountains we have already left behind Côte d'Or. Now the valley expanding until being joined with Loira Valley, forming an extense plain
Tolón (pop. 1,600)
Due to the amplitude and horizontality of the valley the path to Digoin it's practically all straight from here
From here we can see its amplitude. The Arroux is actually a small river by the standard of France
Gueugnon (pop. 9,000)
Behind the trees of the right side it's Rigole de l'Arroux: a small navigable artificial channel parallel to the river
France it's full of this type of channels, in the past it were the highways for trade
We have arrived to our destination: Digoin (pop. 9,000), where the Arroux joins to the great River Loire
From now we are going to stop her. But we will continuae. Later we will go to the Massif Central
Part thirty three 98 miles
-------------------------------------------
10 proverbios de Go básicos para principiantes - Duration: 9:51.
Ten basic proverbs go
If you do not understand the Sicho (or steps), do not play to go.
In this situation, white has a stone in atari.
If you try to defend it, black continues to atari.
Atari back, white escapes.
Black, not here, this is a mistake, since that white escapes.
You have to play here, atari, and it builds up the stairs.
If the ladder does not work, every stone that adds the target increases the loss.
It is estimated that every white stone, in this case, entering a staircase that does not work,
They are seven points loss.
Do not try to break a bamboo knot.
A knot bamboo can not be cut, is a solid connection.
White fails to divide and lose freedoms their own stones.
Therefore, this can not be cut.
Do not make empty triangles.
This training is bad form.
If the three stones are online.
One, two, three ... Eight freedoms.
If you are like this, one, two, three, ... Seven liberties.
Less freedom therefore stones are inefficient.
In this position, for example, if black plays well, so white, black stretch, white tour,
to avoid cutting, black is required make an empty triangle, which is bad form
Do not play near the strength or yours, nor that of his opponent
If you play black, is not a wise move to play for here, it's too close
the white stones.
White could make an invasion thus taking advantage of this force.
It would be advisable for Black to play further, in this way.
If you turn white, he not interested in playing near his strength,
You can play any further, even here.
A black invasion would be no problem, because now this stone has no basis
and it is in trouble.
If still out, white will attack the corner.
Because of this force, the black stones will always be in danger.
Therefore, do not play near the force, neither own nor that of others.
No ko threats at the beginning of the game
In this position if white plays and take this ko ... where to play black does not have to look a threat,
therefore, the ko will be won by white, you can play here.
If white plays anywhere, it would be black error playing this way
since the ko is lost.
White can play here, and even try to capture the two black stones, white takes,
no ko threats, even from around here, does not answer, and white connects.
Therefore ..., the proverb says no ko threats at the beginning of the game.
The fourth line is the line of influence, the third is the line of the territory,
and the second line is the line defeat.
In this black case you can play here for stabilize their group, but when white stretch
is a mistake to play here, since it is dragging the second line unnecessarily
which is the line of defeat.
Each stone black añadiese, is increasing the advantage of white, as black only
It makes a point with every stone and white is increasing its influence to the rest of the board
The influence line, line of the territory, because here the points are quite safe,
and line defeat because with these stones only one point is made with every movement.
A ponnuki worth thirty points.
Ponnuki means rising sun in Japanese, and not by the stone has been captured,
but by the influence and the force around.
That force is estimated that ends up being thirty points, on average.
A typical case in which a ponnuki formed is when we have this training,
invades white, black above, white Hane,
short ... atari ...
If you stretch ...
It is not favorable
You can usually play here, and now white takes, and even comes here, atari, is a ponnuki,
this position is usually favorable for white, white, depending on the position, you can connect,
which it is sente, because it forces defend these cutoffs, or you can play anywhere
Furthermore, depending on whether it ko threats.
Five groups live, the sixth dies.
In this position Black has one, two, three, four, five and six groups.
It is very likely that one of the six die.
It may be this, which is quite weak, It can be the center, which has no base,
may be this this corner that can be invaded in san-san, or may be this
which is pretty weak.
The proverb says five groups live, the sixth dies.
large group never dies.
In this position the black group is very large, but still he does not have eyes.
One comes out very clearly here, but it is unclear how it will do the second,
perhaps here, but this can make false eye, but try playing here, this and this are miai,
it's false.
The proverb says that large group never dies.
Will have always escape, here ... over there ... here trying to connect,
here you are trying to connect, cutting and hunting this group…
The proverb says, large group never dies.
Defend while attacking
This move by black obliged to respond to white.
After defending black, the corner is very safe, and the target group is weak,
It has no stability.
As the proverb says defends attack, or make territory while attacking.
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La contundente respuesta de Jorge Javier a las "hostias" que ha recibido de Alba Carrillo - Duration: 4:34.
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futureadpro withdrawl
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Learn Colors With Spiderman for Children, Bad Baby crying Finger Family song Nursery Rhymes For Kids - Duration: 4:08.
Learn Colors With Spiderman for Children, Bad Baby crying Finger Family song Nursery Rhymes For Kids
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Best Affordable Power Bank For All|Everything You Need To Know! Tips for All Mobile Users Urdu/Hindi - Duration: 8:57.
Click On Subscribe Button!!!!!!!!!!!!!
Press THe BilLLLLLLLLLLLLL Icon For More Update
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Divinity: Original Sin II - Jak być nieśmiertelnym? [ENG SUB] - Duration: 4:53.
To be immortal you need the item called Ashen Idol of Rebirth you will get him from person Dorotya
from Act 2 in Underneath the Tavern and she will give you a quest "A Web of Desire".
One of the rewards is Ashen Idol of Rebirth. You can aslo stole it from her.
Then the gloving item you need to put in your backpage.
Every time you die the item will ressurect you givin you an empty Ashen Idol of Rebirth in you inventory
BUT the original version will still be in your backpage and will be active to ress you again and again and again ;)
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Hey everyone it's Morgan Yates
-------------------------------------------
STM32 Arduino Tutorial - How to use the STM32F103C8T6 board with the Arduino IDE - Duration: 7:02.
Dear friends welcome to another video!
Today we are going to take a first look at the STM32 Arduino Compatible Board.
This board is powerful and inexpensive.
Let's see what it has to offer!
Hello, guys, I am Nick and welcome to educ8s.tv a channel that is all about DIY electronics
projects with Arduino, Raspberry Pi, ESP8266 and other popular boards.
You can subscribe to our channel by clicking on this button.
Today I am very excited because we are going to test this new board which uses the STM32
chip and we are going to learn how to program it using the Arduino IDE.
As you can see, I have connected one of my favorite displays; the 1.8" Color TFT display
and I have loaded the graphics test program.
From this test, you can tell that the board is fast!
Let's now take a closer look at the board!
I discovered this little board some time ago when cmb80amiga, a long time viewer of the
channel suggested that I should give it a try.
After watching some of his impressive projects with this board on his YouTube channel, I
decided to buy one to try it.
You can visit his channel by clicking on this card.
The board costs around 3$, you can find a link to it in the description below.
The board I bought, which is also called the blue pill because of the blue color of the
PCB, features the STM32F103C8T6 chip, which is powerful, ARM processor!
The board is tiny.
It is slightly bigger than the Arduino Nano board.
Apart from the chip itself, on the board, we can find an 8Mhz Crystal and a 32KHz crystal
to drive the internal Real Time Clock.
The board uses 3.3V logic levels, but most of its pins are 5V tolerant.
Let's now take a closer look at the heart of the board the STM32 chip.
The chip is a 32bit ARM processor which is clocked at 72MHz!
The chip does not offer WiFi or Bluetooth, but it offers, 20KB of RAM and 64KB of Flash
memory which is enough to build large projects.
It also provides 37GPIO pins, 10 ADC pins, SPI, I2C, CAN, UART buses and a DMA controller.
These are impressive specs for a chip that costs 3$.
If we compare the specs of the STM32 with the specs of the Arduino Uno, we can see that
this small board outperforms the Arduino Uno in every field.
The frequency at which the STM32 chip operates is 4.5 times higher than the frequency that
the Arduino Uno operates.
So, we expect the STM32 to be at least 4.5 times faster than the Arduino Uno.
To find out if this is the case, I created a simple benchmark.
Both boards must calculate the Pi with the same algorithm for the same number of iterations
of the Algorithm.
I have connected a 1.8" Color TFT display to show the results.
As you can see the STM32 board needed 3.8 seconds to perform this task.
The Arduino Uno, on the other hand, needed 29,1 seconds.
That means the STM32 is 7.6 times faster than the Arduino Uno in this example.
The performance difference is huge!
You can download the code of this simple benchmark from a link in the description of the video.
Let's now see how to upload programs to the board with the Arduino IDE.
First of all, to upload a program to the board, we need a USB to Serial module like this one
which uses the FTDI chip.
We connect Vcc from the module to the 5V pin of the board.
Next, we connect GND to GND.
Now we need to connect the RX pin of the module to pin A9 of the board and the TX pin of the
module to pin A10 of the board.
The last step we have to do is to place this jumper to position one, so the module to enter
the program mode.
We press the RESET button once, and we are ready.
Let's go to the computer now.
In order to use the board with the Arduino IDE, we need to install some packages.
Go to File -> Preferences and enter this URL here and press OK.
Now go to Tools -> Board and open the boards Manager.
Search for STM32F1 and install the package that appears!
The installation procedure will take a few seconds.
After that, all you have to do is to select your board.
Under the Tools Menu again, we choose the Generic STM32F103C board, for the Upload method
we select serial, and lastly, we choose the port that the STM32 board is connected to.
Now we are ready to upload our first program to it!
We open the standard blink sketch.
All we have to do is modify this sketch like this.
The LED on STM32 board is connected to pin PC13 so after this small change we press upload!
A few seconds later the LED starts blinking!
We can reprogram the board if we wish, by pressing the RESET button once more.
When we are finished, we set the jumper back to position 0.
Now we can remove the FTDI module and power the board from the USB input.
The board will start executing the code we just uploaded.
If you power the board and the program is not running, be sure that you have remembered
to switch the jumper back to its original position.
The current that the board draws when running the blink sketch is around 40mA but it can
be reduced if you put the processor to sleep, something I haven't tried yet.
If any of you has more information about it, please share it in the comments below.
Now that we know how to use this board, we have another great tool in our toolset.
The STM32 board is an extremely powerful board and useful board even though it does not offer
WiFi or Bluetooth.
It can replace the Arduino Nano on many projects that we need more program memory or better
refresh rates on big displays.
Since there is a very active community around this board, we can find libraries for most
of the displays and the sensors we are using.
So if you need a small but powerful board with many IO capabilities, the STM32 board
will probably fit your needs.
I would love to hear your opinion on this board and your experience with it.
Are you going to build any projects around this board?
Please, post your comments in the comments section below!
If this is your first time here, I would love to have you subscribed.
In this channel, I post videos about DIY projects twice a month.
I love making things, and I believe that anyone can make things, anyone can become a maker.
That's why I created this channel, to share my knowledge with the community and learn
from the community.
I hope you will join us.
I will see you in the next video!
[ Translating these subtitles? Add your name here! ]
-------------------------------------------
Program Pierwszy (Jedynka) - 2 bloki reklamowe i zapowiedzi z 30 kwietnia 2017 roku - Duration: 9:53.
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Chocolate Surprise Eggs with Toys PJ Masks Finger Family Song for Kids - Duration: 1:41.
Daddy finger, daddy finger,
where are you?
Here I am, here I am.
How do you do?
Mommy finger, Mommy finger,
where are you?
Here I am, here I am.
How do you do?
Brother finger, Brother finger,
where are you?
Here I am, here I am.
How do you do?
Sister finger, Sister finger,
where are you?
Here I am, here I am.
How do you do?
Baby finger, Baby finger,
where are you?
Here I am, here I am.
How do you do?
Daddy finger, daddy finger, where are you?
Here I am, here I am.
How do you do?
Mommy finger, Mommy finger, where are you?
Here I am, here I am.
How do you do?
Brother finger, Brother finger, where are you?
Here I am, here I am.
How do you do?
Sister finger, Sister finger, where are you?
Here I am, here I am.
How do you do?
Baby finger, Baby finger, where are you?
Here I am, here I am.
How do you do?
-------------------------------------------
Andrew Zimmern Cooks: Soy and Ginger Sauce - Duration: 1:00.
This is a soy and ginger scallion dipping sauce, it's a great sauce for
dumplings, it's a great sauce for poached chicken it's great tossed with noodles,
it just infuses its flavor together. When I have a lot of this leftover, I use
it as a marinade for chicken - transforms your life.
Minced cilantro. Soy.
Brown sugar.
So we have the sweet and salty. And then my star ingredient which is yuzu
kosho. This is a Japanese citrus, yuzu mixed with salt and chili. And we have a
teaspoon and we're gonna stir that in too.
Delicious.
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If you Rap You Lose Part 3 | If...
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GALATASARAY | Yetkin ETKİN: "Galatasaray Karabük Karşısında Şov Yapar" | Youtube - Duration: 10:33.
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GALATASARAY | 30 EYLÜL 2017 | SPOR SABAHI GS GÜNDEMİ | EVREN TURHAN YORUMLARI | Youtube - Duration: 12:30.
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DIYs PANDA KAWAII | Capa de Caderno, Tomada e Marca Página - Duration: 1:58.
-------------------------------------------
10 proverbios de Go básicos para principiantes - Duration: 9:51.
Ten basic proverbs go
If you do not understand the Sicho (or steps), do not play to go.
In this situation, white has a stone in atari.
If you try to defend it, black continues to atari.
Atari back, white escapes.
Black, not here, this is a mistake, since that white escapes.
You have to play here, atari, and it builds up the stairs.
If the ladder does not work, every stone that adds the target increases the loss.
It is estimated that every white stone, in this case, entering a staircase that does not work,
They are seven points loss.
Do not try to break a bamboo knot.
A knot bamboo can not be cut, is a solid connection.
White fails to divide and lose freedoms their own stones.
Therefore, this can not be cut.
Do not make empty triangles.
This training is bad form.
If the three stones are online.
One, two, three ... Eight freedoms.
If you are like this, one, two, three, ... Seven liberties.
Less freedom therefore stones are inefficient.
In this position, for example, if black plays well, so white, black stretch, white tour,
to avoid cutting, black is required make an empty triangle, which is bad form
Do not play near the strength or yours, nor that of his opponent
If you play black, is not a wise move to play for here, it's too close
the white stones.
White could make an invasion thus taking advantage of this force.
It would be advisable for Black to play further, in this way.
If you turn white, he not interested in playing near his strength,
You can play any further, even here.
A black invasion would be no problem, because now this stone has no basis
and it is in trouble.
If still out, white will attack the corner.
Because of this force, the black stones will always be in danger.
Therefore, do not play near the force, neither own nor that of others.
No ko threats at the beginning of the game
In this position if white plays and take this ko ... where to play black does not have to look a threat,
therefore, the ko will be won by white, you can play here.
If white plays anywhere, it would be black error playing this way
since the ko is lost.
White can play here, and even try to capture the two black stones, white takes,
no ko threats, even from around here, does not answer, and white connects.
Therefore ..., the proverb says no ko threats at the beginning of the game.
The fourth line is the line of influence, the third is the line of the territory,
and the second line is the line defeat.
In this black case you can play here for stabilize their group, but when white stretch
is a mistake to play here, since it is dragging the second line unnecessarily
which is the line of defeat.
Each stone black añadiese, is increasing the advantage of white, as black only
It makes a point with every stone and white is increasing its influence to the rest of the board
The influence line, line of the territory, because here the points are quite safe,
and line defeat because with these stones only one point is made with every movement.
A ponnuki worth thirty points.
Ponnuki means rising sun in Japanese, and not by the stone has been captured,
but by the influence and the force around.
That force is estimated that ends up being thirty points, on average.
A typical case in which a ponnuki formed is when we have this training,
invades white, black above, white Hane,
short ... atari ...
If you stretch ...
It is not favorable
You can usually play here, and now white takes, and even comes here, atari, is a ponnuki,
this position is usually favorable for white, white, depending on the position, you can connect,
which it is sente, because it forces defend these cutoffs, or you can play anywhere
Furthermore, depending on whether it ko threats.
Five groups live, the sixth dies.
In this position Black has one, two, three, four, five and six groups.
It is very likely that one of the six die.
It may be this, which is quite weak, It can be the center, which has no base,
may be this this corner that can be invaded in san-san, or may be this
which is pretty weak.
The proverb says five groups live, the sixth dies.
large group never dies.
In this position the black group is very large, but still he does not have eyes.
One comes out very clearly here, but it is unclear how it will do the second,
perhaps here, but this can make false eye, but try playing here, this and this are miai,
it's false.
The proverb says that large group never dies.
Will have always escape, here ... over there ... here trying to connect,
here you are trying to connect, cutting and hunting this group…
The proverb says, large group never dies.
Defend while attacking
This move by black obliged to respond to white.
After defending black, the corner is very safe, and the target group is weak,
It has no stability.
As the proverb says defends attack, or make territory while attacking.
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