What's up people from YouTube, how's it going?
I'm GadosenGamer! And welcome to my new series:
Complex The Ultimate Doom!
Hell yeah, folks
We're finally starting... or restarting, so to speak
All the series made in other channels
And I want to start with The Ultimate Doom
But in a completely different way
We're playing all the official releases by id Software
With the mod Complex Doom
And the LCA and Dusted addons
It will be simply amazing!
And for those who don't know
I'll give a quick briefing about Complex Doom:
It's a mod created by Daedalus
That adds randomization elements to the game
Basically, the randomization is on the enemies
Which have different categories and attacks (weapons)
And its complementary addons:
Legendary Complex Addon, created by Legendary (I forgot to mention Dusted's because I'm dumb AF)
Adding the Legendary variation to those enemies (and other high-tier monsters I also forgot to talk about)
In other words, each enemy has a variation that works like a mini-boss
Wherever he appears
And so, adding the unpredictability and intense difficulty factors to Complex Doom
I say that it basically turns the game into a "Dark Souls Doom"
I don't like to draw this type of comparative
Because I hate Dark Souls!
But anyway, it's an interesting way
To relate this mod to something more known in the eyes
Of the people who doesn't follow the different gameplay mods, maps
And other stuff created by the Doom community
And it is precisely for the LCA community and it's variations on Discord
Also in all the Doom forums
That I'm dedicating my first (Doom) Let's Play
I want to be a Doomtuber as well
As they called all the Doom Let's Players, playing with different mods (and maps)
So, it's a great joy for me to start playing this mod
I can't explain right now everything about the different enemy variations and etc.
This is something I want to do in the gameplay
And I've got to make it all clear before we start
Because there are really many things that we'll witness here
I think it will be a huge madness!
And we will have some rules in this Let's Play!
Yes, sir!
To ensure that the challenge is well estabilished, so to speak
And that I have no chance to "cheat" at all
Two "laws" will be placed here:
First of all: I have to kill 100% of the enemies to exit the level
Only will all foes eliminated I will be able to proceed
Second: I have to find 100% of the secrets
Since I did my last Doom Let's Play without taking any secrets
It's only fair that I do all the official id releases and community WADs in the future
Taking 100% secrets in all maps
So that's the rules
In most part, I think everything is all right. Buttons configured and other stuff
Even before start recording
And that's it. Let's begin!
With the Knee-Deep in the Dead campaign
We have 4 campaigns available on The Ultimate Doom
For those who don't know
I doubt anyone here doesn't know
Everyone who watched this channel before knows that I'm a declared Doom fan
Ever since I played it for the first time when I was a kid
So, there's 4 campaigns:
Knee-Deep in the Dead, The Shores of Hell, Inferno and Thy Flesh Consumed
Let's start from the beginning: Knee-Deep in the Dead
We have 6 difficulty options:
Very Easy: Scrub Mode
Easy mode: Take it Easy
Normal: Average Player
Hard: Ultra-Violence
Very Hard mode: Suicidal Tendencies
And the difficulty I believe it's equivalent to Nightmare: Senseless Masochism
*Me speaking the difficulty names in portuguese for some reason*
That's some crazy stuff
And I'll admit to you. These two difficulties are a bit unfair with the player
So I'll play on the standard Ultra-Violence
And I'll have no excuses
I'm used to play it on Ultra-Violence and
Whatever the game throws at me I'll be ready to face it, anyway
Let's go!
Oh wow!
This music is a classic
What to say about "At Doom's Gate"?
Which is the theme of E1M1: Hangar
So let's begin!
Notice in the lower right corner of the screen
That the mod has a reload feature
(Most of) The weapons can be reloaded
Although this pistol looks a lot like the "vanilla" one
It has to be reloaded
The game is already lagging and I don't know why (my PC is a potato)
Picking up the health bonuses
Notice that we have red health bonuses, which give us more health points
And there we have the first enemy variations: a couple of Shotgun Guys
I'm going to kill the ones in the other side already
Every single enemy has its differences
That one appears to be the one with the Railgun, if I'm not mistaken
You will see enemies with Assault Rifles, Railguns, BFGs
That one wasn't a Railgunner, but a enemy with a Demon-Tech Rifle
Which is the new weapon and ammo category we can find
Two enemies behind the pillars
I'll throw some grenades
We have the option of throwing grenades or mines on Complex Doom
He dropped the (Combat) Shotgun, excellent!
That's exactly what I wanted
Enemies also drop health, besides ammo and weapons
You can regenerate your health with this itens
The small flask regenerates 5 HP
And the other types regenerate 15 and 25 HP (also we have the armor regeneration itens that I forgot to talk)
Let's pick up the (Green) Armor first and than pick up the armor bonuses
I don't know if we're ready to survive what comes next
It depends of what we find out in this next room
Plasma Gun Zombies as well
Railgunner also showed up, I believe
Almost got shot in the face by the Shotgun Guy, but that's fine
Let's collect some ammo...
You heard that. It was a zombie with an Assault Shotgun
We have lots of different types of new weapons, shotguns included, on Complex Doom
We cleared all this area. So far everything is fine
No hard enemies at all
I'm noticing my Bandicam lagging a little bit
Did you see that? That one was a zombie with a Double Barrel Shotgun
The Super Shotgun, but it's called Double Barrel Shotgun on this mod
We have to be careful then
Look at that! I already got it
This is something you can't get on the first game
You can't pick up this weapon if you're playing "vanilla" Doom
This weapon is only available if you're playing with Complex Doom (or other mods that has one, of course)
But it's already a great progress
Ok, let's get in this secret area and pick up the Mega (Blue) Armor
200 Armor Points cutting 50% of the damage (I'm not sure if the vanilla stats are carried over to Complex)
There are new types of armor and other itens in the mod (powerups included)
And we'll cover all of them... OVER TIME! OH MY GOD! (That Imp scared the shit out of me)
That one right there is an Annihilator Imp
And you also saw a zombie carrying a Quad Shotgun!
That's right! There's a Quad Shotgunner
And there's even a Hexa! (no pun intended)
Yes, there's a Hexa Shotgun! That's some crazy shit!
Let me throw a grenade on each side (facepalm)
Ok, that was not very smart by me
But, killing the enemies is what counts (right?)
Let's collect all of this health items
Since we took some unnecessary damage, I would say
Let me see if I pick up a new weapon
No. It seems neither the Annihilator Imp or the Quad Shotgun Zombie dropped anything
So... I took damage from the acid (1% pissed)
That's awesome!
Pick up some health
We have full shotgun ammo
Now, let's run back towards the elevator
And that's it. Another secret found
I believe that was the last one, right?
Yes, it was. One enemy left to go
And than we can exit the level
He's behind the door
Ok, just a normal Imp
Imagine if it was a Legendary Imp
It would be really nice! (not really)
I think the Legendary variations may appear in the next levels
Cool! Without many problems we finished the level
Everything 100%. We can leave
That's it! 100% kills, items and secrets!
A Perfect from the get go!
And we took only 5 minutes. Excellent!
Phenomenal progress for the first level, I would say
We didn't have a face-off with Legendaries on this level
But we have to be ready for the worst. That's for sure
I forgot to talk about a very important rule of this Let's Play (of course I did)
To make it clear, I really want this Let's Play to be a challenge
So, if I die in any leveI
In any place I'm at it, in the beggining or near the end
I'll restart the level from the beginning, only with the pistol
That's right! It will be like a "semi-Pistol Start Challenge", ok?
I'm not going to do a proper Pistol Start in every level
Because I'm not good at this mod, I admit
I'm bad at playing Complex with LCA and Dusted all together
Because it is that hard (at least for me, in a Pistol Start standard)
The Legendaries and the beefier enemies (It may sound like an excuse but I will get better at it. Scout's honor)
You saw me with the Annihilator Imp
Two straight rockets in my face
My luck is those rockets are "nerfed", or I had died there
He also have a insta-grenade attack, which kills quickly
It's that complicated
Very tense and random as well
Easier or harder enemies can appear anyplace on the map
So we have to be in fact ready for the worst
Anyway, let's keep going. Let's go for 2 maps per video
I'll do like this: 2 maps per video
And when we got into a secret level I'll make 3 maps, ok?
Let's keep it going. E1M2: Nuclear Plant
Let's see what awaits us then
No sign of Legendaries
No "detailed" enemies triggered
Damn! That barrel exploded from out of nowhere
Let's keep an eye open
Legendaries spawn can happen anyplace and anytime. We need to be ready when it happen, no doubt
Let's try to keep an even number of shotgun shells
So if... I DON'T HAVE ANY MORE AMMO! (That scared the shit out of me. Again)
That MF! You saw that, right?
It was one with the D-Tech Rifle
Speaking of which, here's the D-Tech Rifle! (that was lucky BTW)
One of the new weapons of Complex Doom
It uses a different type of ammunition: the D-Tech ammo
It's good to use in great distances
Because the D-Tech shots causes self-damage thanks to the splash damage
If you use it on close range in a enemy. Or even in the floor, or the walls, etc.
We should keep this in mind when we're about to use weapons like the D-Tech Rifle
So let's wait to use it in an appropriate time
Like when a Legendary enemy shows up
Because it will help a lot against more complicated foes
Let's keep pushing
Following this direction
I really don't know what to expect
Did you saw the secret right there?
I didn't even activate it. Wait a second
Let me push this button
And than we will have access to the secret
The door opens right there...
Watch out! There's the Legendary!
*Repeating myself because I was nervous*
I think it's... just a second... (trying to focus but failing miserably)
Look at that! I know who it is (that mine made me jump a little)
It's the Shotgun Guy variant: the Legendary Assault Captain
We have to focus now! Our first Legendary! I can't believe it!
Now guys, we need to double the attention
Because he can show up right here
Let's take this guys out of the way
Clear. Got the Red Key
Let's see where he is
I'm not seeing him
He can be anywhere in that arena outside
I'll use the third person to help me
GZDoom allows us to use the third person view (CORRECTION: I'm using Zandronum 3.0 not GZDoom)
To help me face this Legendary more easily
Because I have no idea where he's showing up
Ok, a couple of enemies there
Kill them all
And keep our way open to use the D-Tech Rifle on the Legendary
There he is. Back there. Stay where you are!
He can give me a single hit. Just one shot!
It's enough for a Legendary. It can be fatal
Surely!
*I'm so nervous that I start repeating myself again*
I have to focus... look ak this! I told you!
Use the health we stocked
And let's go. Back to the fight!
Damn! This is so exciting!
Leg on the first maps (and running away because he is kicking my ass)
Ok, he gave me a lot of damage right now
Let's retreat. Use the health items
Use the armor as well. All that we can use
Are more than WELCOME! (jumpscare made me miss every shot)
Did you see it? He's already there
Ok. Is he coming in my direction or or is it just my impression?
I think so.
I THINK SO! HERE IS COMING!
*Panic mode intensifies*
Close the door! Lay mines!
The mines will help us!
I hope he comes through here
If he comes through the other door will be tough
The only way is to wait
I don't know from where he's coming. But I have to wait
When will I know he'll come?
If you noticed, he has a blue and golden glow (mostly golden, I know)
Every Leg has this glow in them
Not to mention the epic soundtrack playing in the background
So I'll know when he's coming through any of the doors
Because that glow shows where he's at
Legendaries, just like other enemies, can open doors as well
I'll open just to see where he is
He isn't there
I need him to come to me
I have no idea where he is but I'm not going up to him
I'm waiting!
I'll have patience!
Let me equip the D-Tech Rifle
*I'm so freaking tense at this point that I look like a broken record*
He is throwing mines
In addition to the Leg Assault Captain having a... (hearing mine noises)
Legendary Assault Shotgun
He also has the ability of throwing mines (and grenades as well), just like us
The only difference is he places Legendary Mines
Which has bigger explosion damage and... (Sector Clear)
Bigger blast radius
So, we have to be careful when it comes to this type of enemy
He's taking too long to show up! (losing my patience)
And I don't want to continue with the level without killing him
He's got to be stuck somewhere
I've got to try to lure him in my direction
Where is he?
He is not up there... YES HE IS! (x3)
RUN!
RUN! (x3)
Maybe now he is coming in my direction?
Or he got stuck on the stairs?
No he's coming now
I think he is... COMING NOW! (That MF)
Goddammit, man!
I'm gonna die and this is not cool at all!
Let me take distance!
*Nervous AF*
I killed him! I killed him... I got it...
Careful now! Another Legendary can probably come out
The Legendary Soul!
(Legendary) Zombie enemies can release the Legendary Soul
So don't let your guard down
Nice! He didn't drop any Soul at all
In compensation he dropped... (small breathing)
His Legendary weapon:
The Leg Assault Shotgun, as I said before
I'll show you now
There it is!
It also "glows" in gold and blue
Just like the Legendary's colors
As you can see
Every Legendary has this gold and blue coloring
And the golden (and a little bit of blue) glow as well
It's very cool
But it's hard to fight against
You saw it. One "direct" hit and I was almost dead
Like in many times during this battle
So, it's something that we really need to have in mind
And not even double the attention, but triple
Pick up the Soul Sphere
Shotgun ammo is always welcome
Look! The Quad Shotgun is here!
YES!
A Quad Barreled Shotgun
It's so awesome!
And as if that wasn't enough
We have this type of enemy right here
The Hexa Shotgunners
That eventually will drop the Hexa Shotgun
Which is the Shotgun with six barrels
It's insane!
Let's see. I'll save the Legendary Assault Shotgun for when we face a beefier enemy that isn't a Legendary
Because here's the catch:
You can't use Legendary weapons against Legendaries
It doesn't work
So you have to use a strong weapon that has an effect against them
Let's see. No more Legendaries for now
*Pain noises (not mexican)*
Damn you! The door closed behind me
And the F-ing bastard D-Tech Zombie hit me
Life is good!
Ok, just a normal Imp
This common enemies are easy to face
Right there we have the button to access the hidden area of the level
Let me look for Legendaries here. There's none
That's so cool!
This full blast of... (trying to hear enemies and forgetting the name of the weapon at the same time)
The Quad Shotgun is amazing!
This mod is pure fun!
Is the level of difficulty high? No doubt
But the fun of the mod compensates it
And IT IS unpredictable!
And unpredictability makes playing it exciting
Let's use the Assault Rifle now
Yes, we have him now
Probably some of the enemies dropped (or I forgot that I picked up in the secret area!)
And it's a great weapon to use in long range
Which isn't the D-Tech Rifle (and with no splash damage at all)
So, let's use it in the distance
To kill those enemies coming in our direction
And let the shotguns to use in close
Or even medium... RANGE!
This freaking lag, man!
I don't get it!
Bandicam is not collaborating with me
*Pulls Legendary Shotgun* Calm down, save it!
Don't use it on... (hearing zombie noises)
On the face... of a normal zombie
Watch out!
Spec Ops Zombie!
This Shotgun Guy variation is faster, has more HP
And a special type of shotgun blast that gives more damage
And shoots faster as well
So, they are not necessarily Legendaries...
Watch out! Phase Imp (aka. The Bitch)
*I started to confuse the names of enemies*
Dark Void Imp or Phase Imp?
It's a Phase Imp! (of course it is, I'm senile!)
He has invisibility
And he also shoots those purple guided projectiles on us
So that Imp deserves our attention
It could take away a good chunk of our health
Let's go through here
In these alleys (or should I say corridors? No idea)
Carefully. We don't know what the game can throw in our face
*still a little bit concerned since the Captain fight*
And to make it clear:
Every single enemy has a Legendary variation
Including the bosses
So, in fact, the unpredictability factor of Complex Doom
And of its addons
That makes it so interesting and, at the same time, fun and tough to play
It's indeed a challenge
I'm not lying to you
You saw the battle against this FIRST Legendary
Which is one of the "simple" ones to do battle with
And even so, he almost killed me in a number of occasions
Let's equip the Assault Rifle
To shoot that barrel. Throw some grenades
There are some enemies (hiding) in the back
And I want some easy kills
Quad Shotgun now
I can't hear any Legendary (or any other enemy TBH)
No one being triggered or anything like that so
That's a good sign
Pick up the health bonuses
All of them are welcome
The red health bonuses are without a doubt the best ones. Why?
Because you can exceed the 200 HP limit by picking up
I don't want to pick up this Green Armor
I'll just shoot then
So we can activate this secret area
Nice. I didn't want to pick that Blue Armor
I mean, Green Armor
Because I don't want to lose my Blue one
I'll only change if I find a Red one or even a Legendary if we're lucky
Yes, we have the chance of find a Leg Armor
There's a secret right here
Wonderful
Is that an armor bonus?
No, it's a dead marine (LOL)
I thought... (got distracted by the monster screams)
I thought it was a armor bonus I left behind. That wasn't the case
The blue potions you can't pick up after you got 200 HP
That stays the same as "vanilla" Doom
But the red ones you can collect... (mind bug)
With more than 200 HP and up to 250 HP
"Let's go ahead, people are coming" (brazilian popular saying)
To be honest, I hope no enemy appears behind my back
We never know when a smartass will come
Trying to kill me
Legendaries included
Which are, without a doubt, the biggest pain in the ass
Ok, shot him down already
I can't see or hear any Legendaries
There are enemies down there
Let's do this
Throw a mine... look at that!
Worked perfectly
Use the Assault Rifle. Kill the enemies at distance
WATCH OUT!
Did you see that? Rocket Launcher Zombie!
Yeah
There's another one right there
Oh ok. It was only a Plasma Gun Zombie
Damn! She got crushed by the elevator!
Yes, the enemies can be crushed by doors or elevators
Just like in Duke Nukem 3D
And the crushing sound is the same (perfect timing)
You heard that
Another crushed enemy
Nice! Wonderful!
We're doing well. We're doing very well, I would say!
Only 1 Legendary enemy so far
I think the game is being too nice with us (famous last words)
Indeed! (semi-monologue)
Let's keep pushing
If a Legendary comes out now I'll be ready to face it
I think...
Wow! It's so satisfying giving a full-blast
All 4 shotgun shells at once!
With this Quad Shotgun
Imagine the Hexa Shotgun (soon... very soon)
I need to pick up that gun!
It's really good
Nice! All the enemies are dead!
79 of 79
Even the Imp down there died
I think it was from an explosion or something like that
I don't know if I pick up all the items
Probably not
But it's the 100% kills and secrets that counts
Hey! I got the itens as well!
ANOTHER PERFECT!
That's wonderful!
Ok, we took a lot more time than I thought
15 minutes and 40 seconds
Yeah, that was because of the Legendary battle
They usually took a lot of time to do it
And my luck was that I was already "well equipped"
When the Legendary Assault Captain showed up
Because if not, maybe I had not survived
I had Blue Armor (and a lot of good weapons as well)
If I didn't had... I don't know, any armor at all
Probably that shot that put me in 20 HP, would have annihilated me immediately
And than I would have to restart the level, only with my little pistol
This is going to be the real challenge of the Let's Play, guys
I don't know when I'll lose my weapons
Eventually it's going to happen
And I'm not going to be so happy when it happens
But, the challenge and the fun is what matters
Especially when you see me getting pissed off with this game
Probably I'm going to rage about it
Especially in those maps that has an absurd amount of enemies
Without a doubt it will be very complex
Literally because I'm playing Complex Doom, after all
(retarded laugh) Jokes!
Anyway folks, I hope you all enjoyed this first video of this new Let's Play
And I'll see you in the next one
That's for sure. Ok?
So... I'll leave you guys here. See you next video!
Gadosen says goodbye!
A kiss on the heart of everyone!
And I'll catch you guys on E1M3: Toxin Refinery
Big hug! Thank you! I'M OUT!
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