He yo what's up? Back to channel Areha
Maybe some of you already know
Whether FPS affect Rate of Fire
Or firing rate on PUBG Steam
For you that don't understand, firing rate is
the frequency at which a specific weapon can fire
so it's about speed of bang, bang, bang
bang, bang, and it's repeated or
speed of weapon can shoot
their projectiles
so this firing rate or rate of fire also
affect recoil to your guns
this video is referenced by WackyJacky video
you can check the video from link in the description
below, and that video affect PUBG Steam
but, does rate of fire also
affected by FPS too in PUBG Lite?
we will cover in this video
okay let's check it out
the method is same, I use gun that
has high rate of fire, for example
Groza or M416, then we compare the FPS
when using high FPS and low FPS
on the first shot, we achieve this high
then we change the FPS to 30
there's no 30 FPS limitation in game
and it's only has min 60 FPS, then I use
third party app for limit the FPS to 30
next, we can test and compare
the differences 30 FPS and higher FPS
on the second shoot, we use 30 FPS, and we can look
the final result or the high of recoil different
from the lower FPS
then we change back FPS to high
and we re-test whether
the higher shoot will the same
as lower FPS or
higher FPS
after we changed back, we can re-test it
when we look at glance, the high
are same with higher FPS
and then there's side by side comparison
we can look that in PUBG Lite, that FPS
also affect firing rate, and then the second weapon
that I use for the test that has higher firing rate is M416
let's we check side by side comparison
and the final result
we can look that FPS also affect
the firing rate of M416
then on the WackyJacky video also
said that FPS affect also affect recoil and firing rate
for all weapons that have higher rate of fire
and there's also said that AKM
doesn't affected by FPS
let's we check the differences
we can look
that FPS only affect firing rate, but
it doesn't affect the high of recoil
so what's the solution?
in WackyJacky video
he's also said another
you can check the link in the description below
and this is discovered by MutuTutu
you can check the reddit link
in the description, he said that FPS synchronized
with firing rate or the gun fire
and how the recoil
is processed by system
so the step you should do, first
choose what weapon you use
for example I using Groza, and then
search the highest value
of the DPS value table, for example 1.0
1.0 is the highest value
and then look at the FPS that has
the value of 1.0, in this video
we can check that the FPS value is 25, let we test it
as the FPS that has
highest DPS
for the table, it should be
25 FPS is the highest DPS
must be has the same firing rate and recoil, but in
this video, it proves that it doesn't say so, but why?
let's we check another proof
then we use another highest DPS
for example we get the value is 37
we use 37 FPS and then
we can test again whether any differences or not
from the result, we can look that
37 FPS affect recoil and firing rate
it means the recoil and firing rate
are the same as higher FPS. Why this is happened?
whereas the 25 FPS that should be match the higher FPS
but it's not. It means
that the firing rate references that used by
in PUBG PC/PUBG Steam
it has different firing rate from PUBG Lite
it's affect some case like before
the 25 number that must be match
but it doesn't. But the 37 is
matched
it's because the FPS that you need
and original the firing rate from Groza
in PUBG Lite and PUBG Steam
are really really different. and the result
is for searching the FPS references that you need
we must re-calculated the table
to be match as the truly firing rate
in PUBG Lite
so what's the solution?
so the solution is, you should prioritize
higher FPS as your machine can do
it's because the higher your FPS
the DPS you should get
will be the higher value too
and that will be equal with the more FPS
you can achieve
ok this is the video about
FPS that affect firing rate.
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See youuuu!!!
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