Saturday, March 24, 2018

Youtube daily report w Mar 24 2018

hello everyone my name is Terrence Wang and I'm the co-founder for Internet of

Services Foundation the last session we have covered why stability matters in

blockchain and how layer-wise solution helped us solve the problem today we'll

cover how to scale block chains with layered 2 solution recall that layer

one solution refers to the change of base level protocol of Bitcoin or aetherium

and layer 2 solution refers to the system built outside of base level

protocols there are two solutions our crypto economic solutions before diving

into specific layer 2 solutions it's important to understand the underlying

insight that makes them possible the basic power of a public rock chain is in

crypto economic consensus by carefully aligning incentives and securing them

with software and cryptography we can create networks of computers that

reliably come to agreement about the internal state of a system this is the

key insight of Satoshi white paper which has now been applied in design of many

different public block chains including Bitcoin and ethereal crypto economic

consensus gives us a core kernel of certainty unless something extreme

happened like a 51% attack we know that on Shane operations like payments or

smart contrasts will execute as written the insight behind layer 2 solution that

we can use this core kernel of certainty as an anchor a fixed point to which we

attach additional economic mechanism the second layer of economic mechanism hank

Stanley Treaty of public park chains outwards various have interactions off

of the blockchain they can still reliably refer back to

the core kernel if necessary this layers build on top of a theorem all always

have the same guarantees as long chain operations but they can still be

sufficiently final and secure to very useful

especially when the slight decrease in fidelity

lets us perform operations much faster were with lower overhead costs crypto

economic didn't begin an end with Satoshi whitepaper it's a ballet of

techniques we're only learning to apply not just in the design of qward

protocols but in the design of second layer systems they can extend the

functionality of the underlying block chains first state channels say channels

our technique for performing transactions and other state updates our

chain however things that happen inside a state channel still remain a high

degree of security and finality if anything goes wrong we still have the

option of referring back to the hard kernel of certainty from unchanged

transactions most readers will find familiar with the idea of a payment

channel which has been around for several years I recently implemented on

Bitcoin through the Lightning Network state channel a more general form of a

payment channel they can be used not only for payments for any arbitrary

state update our brush I like changes inside a smart contract the best way to

explain how a state channel works is by looking at an example imagine that Alice

and Bob wants to play a game of chess where the winner receives wine theorem

the naive way to do this would be to create a smart contract on aetherium

that implements the rules of chess and keeps track of each player's move every

time a player wants to make a move they send a transaction to the contract one

player wins as determined by the rules a contract pays out the way inferior to

the winner this works but this is inefficient and slow Alice and Bob are

having the entire you theorem network to process their game which might be

overkill for what they need they have to pay gas costs for every time a pair

wants to make a move and they have to wait for blocks to be mined before

making the next move instead we can design a system the less

alice and bob play chess with as few unchain operations as possible Alice and

Bob will be able to update the state of game our chain while still having full

confidence that they can revert back to a theorem main chain if necessary we

call this a state channel first we create a smart

contract we call that charge um if they remain Shane they understands

the rules of chess and can identify Alice and Bob as a two-player game this

contract housewife area as the price then Alex and Bob we can play in the

game Alex creates and science of the transaction describing her first move

and a sense that you BA kua so science it sends back the sign version and keeps

a copy for himself then Bob creates and a science of transaction describing his

first move and sends it to Alice who also signs it sends it back and keeps a

copy each time they're updating the current states of the game between them

each transaction contains an ounce which simply means that we always know what

word er this moves has happened so far now this is happening on Shane Alice and

Bob are simply sending transactions to each other over the Internet

but nothing is hitting the blockchain yet however all the transactions could

be sent to the judge in other words they are very mean theorem transactions you

can picture this as two people writing a series of blockchain certified checks

back and forth to each other no money has actually been deposited we're

withdrawing from a bank but each has stack of cheques they deposit whatever

they want well Alice and Bob has done playing the

game perhaps because there is as one they can close the channel

I submit him the final state to the judge contract playing only a single

transaction fee the church ensures that this final state is signed by both

parties and waits for a period of time to ensure that no one and change the

result and then pass out the wine theorem to Alice why do we need this

challenge period where the church contracts waits imaginary instead of

sending the real final state to the judge Bob sent an old version of the

state well where he has winning ahead of Alice the judge is just a dumb contract

and so on there's no way of knowing whether this is the most

recent state were not the challenge period gives Ellis a chance to prove to

the judge contract nabob has lied about the final state of

the game if there is a more recent state and sure I have a copy of the signed

transactions and she can submit those to a judge the judge can tell that Alice's

version is more recent by checking the nas and Bob's attempt to

steal the win is rejected say channels are useful in many applications so I've

just covered what is a channel and now I will talk about some features and

limitations state channels are useful in many applications where they are a

strict improvement over doing operations unchain however is important to

understand the particular trade-offs that has been made when deciding whether

application is suitable for being channelized state channels rely on

availability if Alice lost her in another connection Styrian challenge may

be because Bob sabotaged her homes internet connections she might not be

able to respond before the challenge period ends however and it can pay

someone else to keep a copy of her state and maintain availability on her behalf

say channels are particularly useful where participants are going to be

exchanging many state updates over a long period of time this is because

there is an initial cost for creating the channel deploying in a judge

contract but once it is deployed the cost overstate update inside the channel

is extremely low state channels are best used fabrications with defined set of

participants this is because the judge contracts must always know the end and

it is that are part of a given channel we can add and remove people but it

requires a change to the contract every time state channels have strong privacy

properties because everything is happening inside the channel between

participants rather than broadcast publicly recorded on blockchain only the

opening and closing transactions must be public

see channels have instant finality meaning that the slowest both parties

science state update it can be considered final both parties have very

high guarantee that if necessary they can enforce their state unchain the

other note post a channel project free theorem is writen which is currently

focused by beauty and network of payment channels using a similar paradigm as a

lightning Network this means that rather than have to open

up a channel with a specific persons we want to transact with you can open up a

single channel with the entity connected to much larger network of channels

enabling you to make payments to anywhere else can make it through the

same internet without additional fees original to write it there are several

application specific channels I mean theorem for instance fanfare has pure

state channels for their decentralized gambling platform spank chain has been

one way payment channels for adult performers and horison games is using

state channels in their first theorem based game so we have covered state

channel the second way is plasma our August 2017

Vitalik and joseph has published the paper titled plasma at Hamas smart

contract the paper introduced a novel technique that could enable you theorem

to reach many more transactions per second and currently possible like state

channels plasma is a technique conducting option transactions we are

relying on the underlying theorem blockchain to grant a security but

plasma takes the idea in a new direction by allowing you for the creation of

child block chains attached to the main if you're in blood chain the shout block

chains in turn spawn their own child block chains who can spawn their own

block chains and so on the result is that we can perform many complex

transactions add the child chain level running in higher applications with many

thousands of users with only minimal interaction with the main theorem

blockchain a plasmid shall change and move faster and charge lower

transaction fees because our precious on it do not need to replicate it across

the entire theorem blockchain you ought to understand how plasma works let's

walk through an example of how this could be used let's imagine you are

creating a trading card game on in theory the cards will be ER c720 while

non-functional tokens just like crypto kitties but have certain features and

attributes the less users play against each other like in hearthstone these

kinds of complex operations expensive to do on Shane you can decide to use plasma

instead of your application these kinds of complex operations are expensive to

do on Shane so you decide to use plasma instead of your application first we

create a set of smart contracts on inferior main chain that serves as the

root of our plasma Cho chain the plasma route contains the basic state

transition rules of our Chow chains records hash of chow chains and service

as a kind of bridge the last users move access between the etherium main chain

and the child chain then we create our child chains the child chains can have

its own consensus algorithm in this example let's say it's use proof of

believability a simple consensus mechanism that relies on a trusted block

producers block producers analogous to miners in a proof of work system there

are the notes that receives transactions form blocks and collect transaction fees

let's keep our example simple and say that you are the only entity that is

creating blogs your company runs a few notes and that are the block chain

producers or well shall chain once the child chain is created and active the

block producer make periodic commitments to the route

contract this means there are effectively saying I commit this most

recent block in the child chain is X these commitments are recorded on chain

in plasma route as a proof of what has happened in a church chain now that

child chains ready we can create the basic

components of our trading card game the cards themselves are ERC 721 initially

created out a theorem main chain and that moved on to the child chain through

the plasma route this introduced a crucial point plasma lets us scale

interactions with blockchain based digital assets but those assets should

be created first any theorem in chain then which probably the actual game

application smart contracts on the child chain which contains all the game logic

and grows when user wants to play our game

they are only erecting with the child chain they can hold assets and buy and

trade them for either play a round of the game against each other without ever

interacting directly with the main chain because only a much smaller number of

nodes have to process transactions fees can be much lower and operations can be

much faster but how this can be safe by moving more operations off the main

chain and out to a child chain it's clear that we can perform more

operations but how secure is this our transactions happen on child chain

actually considered final after all we just described a system where a single

entity controls the blood production for each child chain isn't that centralized

can the company steal our funds or take the collective cards wherever it wants

the short answer is even a scenario where a single entity controls 100%

blocked production on Shou chain plasma give you but basic guarantee that you

can always withdraw profound and SS background to the main chain if a

blockchain producer starts acting maliciously the worst that can happen is

they force you to leave the cha-ching it's worth noting that it doesn't need

to be the case that our block producers are controlled by one entity this is

simply the extreme case in our example we can create our chains with block

production is spread among many different entities actually

decentralized in a way it's more similar to public block chains in this cases

there's less risk the block producers in her fear in a way described above so

less risk that a user would have to move their assets back to the etherium main

chain now that we've covered both their channels and plasma it's worth noting a

few points of comparison one difference is that state channels can perform

instant withdraws where all the parties in the channel consent to the withdraw

if Alice and Bob is great to close out the channel and withdraw their funds as

well as both agree to the final state they can't get their assets out of the

channel immediately this is not possible on plasma where users must always go

through over-the-top process that involves the challenge period I'd

describe it about three channels should also be less expensive per transaction

than plasma and be faster this means that will likely boost a

channel some plasma Chow chains for example the application where two users

are exchanged a series of small transactions really a state channel and

a child chain should be cheaper and faster than performing each of this

transactions I'll charge you indirectly finally it's worth noting that this is

only a partial description that leaves out many tech details plasma itself is

in very early stage if you are interesting in learning more about

current work on plasma check out with Alex recent proposal for minimum viable

plasma Shubert is the technology to help etherium turn down heavy or complex

computation of chain this makes it different from say channels and plasma

which are more useful for increase in the total transaction throughput of the

ethereum blockchain as we described in the opening section scaling is a

multi-faceted challenge that requires more the high transaction throughput

Shubert only lasts two more transactions but you will lad if he remembers camp

applications do more complex things you know whether still can be verified by

the main chain this will allow us three operations useful to the theorem

applications that are to conditionally heavy to do so unchain for instance very

reading simple payment verification from other blockchains which could let

aetherium smart contract check whether transaction has happened another chain

let's walk through an example imagine that we have some expensive computation

just like SPV proof it needs to be performed as part of the etherium

application we can't simply just do it part of a smart contract Alan Turing

main chain because there's PV proofs are far you can patiently expensive remember

it's very costly to perform any commutation on e theorem because every

node must perform operations in parallel blocks in theorem has a maximum gas

limit that says a cap on how much communication can be done by our

transactions combined in this block but I SP V proof is so conditionally

expensive they would require many multiples of the entire gas limit for

individual block even if there were only transactions inside instead you pay

somewhere else a small fee to do that computation of chain the person you paid

to do the work is hard suffer first summer pays the deposit held in smart

contract they don't give the sovereign description of the commutation they need

to come here for you ironic commutation and return the result if the result is

correct and then deposit is returned if it turns out that the Sauber did not

properly perform the computation or they cheated or just by mistake they lose

their deposit how can we tell whether the result was correct or false Shubert

use economic mechanism called verification game essentially we create

incentive for other parties our challengers to check the solvers work if

a challenger is able to prove the verification game that the solver submit

the false results then they collect the reward well the server lost the deposit

because the verification game is performed on Shane it cannot simply

compute the result which could defeat the entire purpose of the system if we

could just do computation on Shane we all

Shoob it rather we forth both Sauber and Challenger to identify this specific

solution they disagree about in fact we're back in both parties into a corner

finding the actual live code they disagree about whence that specific

operation is identified it's small enough to be actually executed by the if

you're a main chain we then execute the operation through a smart contract

Imperium which settles once for all which our parties was telling the truth

and which was lying or mistaken layer two solutions sure coming inside once we

have the hard kernel of certainty provided by a public blockchain we can

use it as an anchor for crypto economic systems they extend the usefulness of

blockchain applications now that we have surveyed some examples we can be more

specific about how there are two solutions apply this insight the

economic mechanism used by layer two solution tend to be interactive games it

worked by creating incentives for different parties to compete against

will check with each other a boxer application can assume that a

given claim is likely true because we have create a strong incentive for

another party to provide information showing to be false this systems will

help address some of the challenges involved in scaling in theorem to be a

massive global user base some actually channels and plasma we increase that

transaction throughput of the platform others like sherbet will make it

possible to conduct more complex communication as part of a smart

contract opening up new use cases this three examples represent only a small

portion of the possible design space for crypto economic scaling solutions web

not covered the word Binda in her blog shame protocols were like cosmos were

polkadot we should also expect to invent new and unexpected layer two systems

they improve an existing models were offered new trade-offs between speed

finality and overhead more important than any particular layer-2 solution is

further development of the underlying techniques and a mechanism that makes

them possible in the first place crypto economic design alright so in

today's taught we have covered there are two solutions the truth of the matter is

now the solutions provided is a silver bullet to second ability in reality each

of this will help improve signal bility incrementally combined together there is

a promising outlook for the future of blockchain scalability our iOS team

believes there's some combination of the approaches we eventually solve the issue

and allow blockchain applications to leap forward and we'll bring more

progress of scaling blockchains in future sessions thank you

For more infomation >> IOST | IOS Techtalk - Episode 2: Scalability (Part2) - Duration: 23:29.

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2018 CHRYSLER 300S V-8 FIRST TEST: LAST OF THE OLD GUARD - Duration: 5:28.

It's been a long time since we last tested a Chrysler 300S.

Last summer, we attended a drive event for the 2018 model, and four years before that,

we reviewed the recently refreshed 300.

But the last time we actually brought a Chrysler 300S in for testing was all the way back in

2012.

Six years later, that's been fixed.

At first glance, it might not seem like much has changed since our last test.

Chrysler has tweaked a few things here and there, but the 300 still looks about the same

as it did when Call Me Maybe was climbing the charts.

Dig a little deeper, however, and it's clear that's not necessarily the case.

For 2015, Chrysler added a new digital instrument cluster, an updated infotainment system, several

new safety features, and most important, an eight-speed automatic transmission.

As we found in our 2012 test, the outdated five-speed that Chrysler originally used was

slow to shift and a poor match for the 300.

Does the new transmission improve performance as much as we thought it would back in 2012?

Yes and no.

The 2018 Chrysler 300S we tested was definitely quicker than the 2012 version.

It hit 60 mph in 5.3 seconds and ran the quarter mile in 13.8 seconds at 101.3 mph.

Both times are 0.3 second quicker than what we recorded six years ago.In his notes, associate

road test editor Erick Ayapana praised the 300's "strong and linear acceleration."

He also wrote that the "V-8 seems well paired with the gearbox, which is responsive and

quick with the shifts."

Braking performance also improved.

Our test car stopped from 60 mph in 109 feet, 7 feet shorter than the 300S did back in 2012.

Ayapana praised its "good brake feel, body control, and impressively short stopping distances,

no doubt helped by the grippy tires."

The 300S also impressed testing director Kim Reynolds.

After running the big Chrysler through our handling tests, he wrote, "Despite its age

(like 1 million years old now) the basic car here is still remarkably entertaining.

It does all the right stuff—brakes and turns in adeptly, corners with not too much understeer,

and accelerates in a nice, powerful RWD manner."

Unfortunately for Chrysler, although the 300S is still entertaining to drive, it seems to

have lost a step in the handling department.

With a time of 27.0 seconds at 0.65 average g, our test car was actually 0.1 second slower

through the figure eight than the 2012 version.

We're not sure exactly why that is, but in his notes, Reynolds wrote, "You do notice

that the chassis doesn't seem as solid as it once did, and steering feedback is lacking.

It's more of a means of correcting oversteer than precisely steering."Even if the new

transmission didn't improve handling quite the way we thought it would, the eight-speed

still makes the 300S more enjoyable to drive.

To us, that's a win.

Where the 300S really falls short, though, is in the cabin.

The seats are comfortable, and the leather feels nice, but most of the other materials

feel cheap and flimsy.

Even Reynolds, whose testing notes usually focus exclusively on performance and handling,

called the interior "hard to avoid" and "astonishingly dated."

If you choose the luxury-focused 300C instead of the sportier 300S, Chrysler lets you add

a leather trim package, which goes a long way toward fixing those issues.

It costs a bit more than the $48,760 Chrysler charges for our test car, but it's probably

worth it.Alternatively, you could double down on the sportiness and load up a Dodge Charger

R/T Scat Pack for about the same price.

The interior won't be any nicer, but the R/T Scat Pack's 485-hp V-8 makes it much

quicker.

Heck, for about $50,000, there's a long list of cars you could buy that are better

than the 300S in a lot of ways.

They'll all probably have nicer interiors and get better gas mileage.

But good luck finding another large, boxy, rear-wheel-drive V-8 cruiser with the kind

of street presence the 300S has.

Cars like the 300S don't get built anymore.

And when it gets redesigned in a few years, there's a good chance Chrysler won't build

a car like the 300S anymore, either.

It will probably be better on paper, but it won't be

the same.

For more infomation >> 2018 CHRYSLER 300S V-8 FIRST TEST: LAST OF THE OLD GUARD - Duration: 5:28.

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IOST | IOS Techtalk - Episode 2: Scalability (Part2) - Duration: 23:29.

hello everyone my name is Terrence Wang and I'm the co-founder for Internet of

Services Foundation the last session we have covered why stability matters in

blockchain and how layer-wise solution helped us solve the problem today we'll

cover how to scale block chains with layered 2 solution recall that layer

one solution refers to the change of base level protocol of Bitcoin or aetherium

and layer 2 solution refers to the system built outside of base level

protocols there are two solutions our crypto economic solutions before diving

into specific layer 2 solutions it's important to understand the underlying

insight that makes them possible the basic power of a public rock chain is in

crypto economic consensus by carefully aligning incentives and securing them

with software and cryptography we can create networks of computers that

reliably come to agreement about the internal state of a system this is the

key insight of Satoshi white paper which has now been applied in design of many

different public block chains including Bitcoin and ethereal crypto economic

consensus gives us a core kernel of certainty unless something extreme

happened like a 51% attack we know that on Shane operations like payments or

smart contrasts will execute as written the insight behind layer 2 solution that

we can use this core kernel of certainty as an anchor a fixed point to which we

attach additional economic mechanism the second layer of economic mechanism hank

Stanley Treaty of public park chains outwards various have interactions off

of the blockchain they can still reliably refer back to

the core kernel if necessary this layers build on top of a theorem all always

have the same guarantees as long chain operations but they can still be

sufficiently final and secure to very useful

especially when the slight decrease in fidelity

lets us perform operations much faster were with lower overhead costs crypto

economic didn't begin an end with Satoshi whitepaper it's a ballet of

techniques we're only learning to apply not just in the design of qward

protocols but in the design of second layer systems they can extend the

functionality of the underlying block chains first state channels say channels

our technique for performing transactions and other state updates our

chain however things that happen inside a state channel still remain a high

degree of security and finality if anything goes wrong we still have the

option of referring back to the hard kernel of certainty from unchanged

transactions most readers will find familiar with the idea of a payment

channel which has been around for several years I recently implemented on

Bitcoin through the Lightning Network state channel a more general form of a

payment channel they can be used not only for payments for any arbitrary

state update our brush I like changes inside a smart contract the best way to

explain how a state channel works is by looking at an example imagine that Alice

and Bob wants to play a game of chess where the winner receives wine theorem

the naive way to do this would be to create a smart contract on aetherium

that implements the rules of chess and keeps track of each player's move every

time a player wants to make a move they send a transaction to the contract one

player wins as determined by the rules a contract pays out the way inferior to

the winner this works but this is inefficient and slow Alice and Bob are

having the entire you theorem network to process their game which might be

overkill for what they need they have to pay gas costs for every time a pair

wants to make a move and they have to wait for blocks to be mined before

making the next move instead we can design a system the less

alice and bob play chess with as few unchain operations as possible Alice and

Bob will be able to update the state of game our chain while still having full

confidence that they can revert back to a theorem main chain if necessary we

call this a state channel first we create a smart

contract we call that charge um if they remain Shane they understands

the rules of chess and can identify Alice and Bob as a two-player game this

contract housewife area as the price then Alex and Bob we can play in the

game Alex creates and science of the transaction describing her first move

and a sense that you BA kua so science it sends back the sign version and keeps

a copy for himself then Bob creates and a science of transaction describing his

first move and sends it to Alice who also signs it sends it back and keeps a

copy each time they're updating the current states of the game between them

each transaction contains an ounce which simply means that we always know what

word er this moves has happened so far now this is happening on Shane Alice and

Bob are simply sending transactions to each other over the Internet

but nothing is hitting the blockchain yet however all the transactions could

be sent to the judge in other words they are very mean theorem transactions you

can picture this as two people writing a series of blockchain certified checks

back and forth to each other no money has actually been deposited we're

withdrawing from a bank but each has stack of cheques they deposit whatever

they want well Alice and Bob has done playing the

game perhaps because there is as one they can close the channel

I submit him the final state to the judge contract playing only a single

transaction fee the church ensures that this final state is signed by both

parties and waits for a period of time to ensure that no one and change the

result and then pass out the wine theorem to Alice why do we need this

challenge period where the church contracts waits imaginary instead of

sending the real final state to the judge Bob sent an old version of the

state well where he has winning ahead of Alice the judge is just a dumb contract

and so on there's no way of knowing whether this is the most

recent state were not the challenge period gives Ellis a chance to prove to

the judge contract nabob has lied about the final state of

the game if there is a more recent state and sure I have a copy of the signed

transactions and she can submit those to a judge the judge can tell that Alice's

version is more recent by checking the nas and Bob's attempt to

steal the win is rejected say channels are useful in many applications so I've

just covered what is a channel and now I will talk about some features and

limitations state channels are useful in many applications where they are a

strict improvement over doing operations unchain however is important to

understand the particular trade-offs that has been made when deciding whether

application is suitable for being channelized state channels rely on

availability if Alice lost her in another connection Styrian challenge may

be because Bob sabotaged her homes internet connections she might not be

able to respond before the challenge period ends however and it can pay

someone else to keep a copy of her state and maintain availability on her behalf

say channels are particularly useful where participants are going to be

exchanging many state updates over a long period of time this is because

there is an initial cost for creating the channel deploying in a judge

contract but once it is deployed the cost overstate update inside the channel

is extremely low state channels are best used fabrications with defined set of

participants this is because the judge contracts must always know the end and

it is that are part of a given channel we can add and remove people but it

requires a change to the contract every time state channels have strong privacy

properties because everything is happening inside the channel between

participants rather than broadcast publicly recorded on blockchain only the

opening and closing transactions must be public

see channels have instant finality meaning that the slowest both parties

science state update it can be considered final both parties have very

high guarantee that if necessary they can enforce their state unchain the

other note post a channel project free theorem is writen which is currently

focused by beauty and network of payment channels using a similar paradigm as a

lightning Network this means that rather than have to open

up a channel with a specific persons we want to transact with you can open up a

single channel with the entity connected to much larger network of channels

enabling you to make payments to anywhere else can make it through the

same internet without additional fees original to write it there are several

application specific channels I mean theorem for instance fanfare has pure

state channels for their decentralized gambling platform spank chain has been

one way payment channels for adult performers and horison games is using

state channels in their first theorem based game so we have covered state

channel the second way is plasma our August 2017

Vitalik and joseph has published the paper titled plasma at Hamas smart

contract the paper introduced a novel technique that could enable you theorem

to reach many more transactions per second and currently possible like state

channels plasma is a technique conducting option transactions we are

relying on the underlying theorem blockchain to grant a security but

plasma takes the idea in a new direction by allowing you for the creation of

child block chains attached to the main if you're in blood chain the shout block

chains in turn spawn their own child block chains who can spawn their own

block chains and so on the result is that we can perform many complex

transactions add the child chain level running in higher applications with many

thousands of users with only minimal interaction with the main theorem

blockchain a plasmid shall change and move faster and charge lower

transaction fees because our precious on it do not need to replicate it across

the entire theorem blockchain you ought to understand how plasma works let's

walk through an example of how this could be used let's imagine you are

creating a trading card game on in theory the cards will be ER c720 while

non-functional tokens just like crypto kitties but have certain features and

attributes the less users play against each other like in hearthstone these

kinds of complex operations expensive to do on Shane you can decide to use plasma

instead of your application these kinds of complex operations are expensive to

do on Shane so you decide to use plasma instead of your application first we

create a set of smart contracts on inferior main chain that serves as the

root of our plasma Cho chain the plasma route contains the basic state

transition rules of our Chow chains records hash of chow chains and service

as a kind of bridge the last users move access between the etherium main chain

and the child chain then we create our child chains the child chains can have

its own consensus algorithm in this example let's say it's use proof of

believability a simple consensus mechanism that relies on a trusted block

producers block producers analogous to miners in a proof of work system there

are the notes that receives transactions form blocks and collect transaction fees

let's keep our example simple and say that you are the only entity that is

creating blogs your company runs a few notes and that are the block chain

producers or well shall chain once the child chain is created and active the

block producer make periodic commitments to the route

contract this means there are effectively saying I commit this most

recent block in the child chain is X these commitments are recorded on chain

in plasma route as a proof of what has happened in a church chain now that

child chains ready we can create the basic

components of our trading card game the cards themselves are ERC 721 initially

created out a theorem main chain and that moved on to the child chain through

the plasma route this introduced a crucial point plasma lets us scale

interactions with blockchain based digital assets but those assets should

be created first any theorem in chain then which probably the actual game

application smart contracts on the child chain which contains all the game logic

and grows when user wants to play our game

they are only erecting with the child chain they can hold assets and buy and

trade them for either play a round of the game against each other without ever

interacting directly with the main chain because only a much smaller number of

nodes have to process transactions fees can be much lower and operations can be

much faster but how this can be safe by moving more operations off the main

chain and out to a child chain it's clear that we can perform more

operations but how secure is this our transactions happen on child chain

actually considered final after all we just described a system where a single

entity controls the blood production for each child chain isn't that centralized

can the company steal our funds or take the collective cards wherever it wants

the short answer is even a scenario where a single entity controls 100%

blocked production on Shou chain plasma give you but basic guarantee that you

can always withdraw profound and SS background to the main chain if a

blockchain producer starts acting maliciously the worst that can happen is

they force you to leave the cha-ching it's worth noting that it doesn't need

to be the case that our block producers are controlled by one entity this is

simply the extreme case in our example we can create our chains with block

production is spread among many different entities actually

decentralized in a way it's more similar to public block chains in this cases

there's less risk the block producers in her fear in a way described above so

less risk that a user would have to move their assets back to the etherium main

chain now that we've covered both their channels and plasma it's worth noting a

few points of comparison one difference is that state channels can perform

instant withdraws where all the parties in the channel consent to the withdraw

if Alice and Bob is great to close out the channel and withdraw their funds as

well as both agree to the final state they can't get their assets out of the

channel immediately this is not possible on plasma where users must always go

through over-the-top process that involves the challenge period I'd

describe it about three channels should also be less expensive per transaction

than plasma and be faster this means that will likely boost a

channel some plasma Chow chains for example the application where two users

are exchanged a series of small transactions really a state channel and

a child chain should be cheaper and faster than performing each of this

transactions I'll charge you indirectly finally it's worth noting that this is

only a partial description that leaves out many tech details plasma itself is

in very early stage if you are interesting in learning more about

current work on plasma check out with Alex recent proposal for minimum viable

plasma Shubert is the technology to help etherium turn down heavy or complex

computation of chain this makes it different from say channels and plasma

which are more useful for increase in the total transaction throughput of the

ethereum blockchain as we described in the opening section scaling is a

multi-faceted challenge that requires more the high transaction throughput

Shubert only lasts two more transactions but you will lad if he remembers camp

applications do more complex things you know whether still can be verified by

the main chain this will allow us three operations useful to the theorem

applications that are to conditionally heavy to do so unchain for instance very

reading simple payment verification from other blockchains which could let

aetherium smart contract check whether transaction has happened another chain

let's walk through an example imagine that we have some expensive computation

just like SPV proof it needs to be performed as part of the etherium

application we can't simply just do it part of a smart contract Alan Turing

main chain because there's PV proofs are far you can patiently expensive remember

it's very costly to perform any commutation on e theorem because every

node must perform operations in parallel blocks in theorem has a maximum gas

limit that says a cap on how much communication can be done by our

transactions combined in this block but I SP V proof is so conditionally

expensive they would require many multiples of the entire gas limit for

individual block even if there were only transactions inside instead you pay

somewhere else a small fee to do that computation of chain the person you paid

to do the work is hard suffer first summer pays the deposit held in smart

contract they don't give the sovereign description of the commutation they need

to come here for you ironic commutation and return the result if the result is

correct and then deposit is returned if it turns out that the Sauber did not

properly perform the computation or they cheated or just by mistake they lose

their deposit how can we tell whether the result was correct or false Shubert

use economic mechanism called verification game essentially we create

incentive for other parties our challengers to check the solvers work if

a challenger is able to prove the verification game that the solver submit

the false results then they collect the reward well the server lost the deposit

because the verification game is performed on Shane it cannot simply

compute the result which could defeat the entire purpose of the system if we

could just do computation on Shane we all

Shoob it rather we forth both Sauber and Challenger to identify this specific

solution they disagree about in fact we're back in both parties into a corner

finding the actual live code they disagree about whence that specific

operation is identified it's small enough to be actually executed by the if

you're a main chain we then execute the operation through a smart contract

Imperium which settles once for all which our parties was telling the truth

and which was lying or mistaken layer two solutions sure coming inside once we

have the hard kernel of certainty provided by a public blockchain we can

use it as an anchor for crypto economic systems they extend the usefulness of

blockchain applications now that we have surveyed some examples we can be more

specific about how there are two solutions apply this insight the

economic mechanism used by layer two solution tend to be interactive games it

worked by creating incentives for different parties to compete against

will check with each other a boxer application can assume that a

given claim is likely true because we have create a strong incentive for

another party to provide information showing to be false this systems will

help address some of the challenges involved in scaling in theorem to be a

massive global user base some actually channels and plasma we increase that

transaction throughput of the platform others like sherbet will make it

possible to conduct more complex communication as part of a smart

contract opening up new use cases this three examples represent only a small

portion of the possible design space for crypto economic scaling solutions web

not covered the word Binda in her blog shame protocols were like cosmos were

polkadot we should also expect to invent new and unexpected layer two systems

they improve an existing models were offered new trade-offs between speed

finality and overhead more important than any particular layer-2 solution is

further development of the underlying techniques and a mechanism that makes

them possible in the first place crypto economic design alright so in

today's taught we have covered there are two solutions the truth of the matter is

now the solutions provided is a silver bullet to second ability in reality each

of this will help improve signal bility incrementally combined together there is

a promising outlook for the future of blockchain scalability our iOS team

believes there's some combination of the approaches we eventually solve the issue

and allow blockchain applications to leap forward and we'll bring more

progress of scaling blockchains in future sessions thank you

For more infomation >> IOST | IOS Techtalk - Episode 2: Scalability (Part2) - Duration: 23:29.

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Opel KARL 1.0 Start/Stop 75pk ROCKS Online Edition ** DEMO** - Duration: 0:59.

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2018 CHRYSLER 300S V-8 FIRST TEST: LAST OF THE OLD GUARD - Duration: 5:28.

It's been a long time since we last tested a Chrysler 300S.

Last summer, we attended a drive event for the 2018 model, and four years before that,

we reviewed the recently refreshed 300.

But the last time we actually brought a Chrysler 300S in for testing was all the way back in

2012.

Six years later, that's been fixed.

At first glance, it might not seem like much has changed since our last test.

Chrysler has tweaked a few things here and there, but the 300 still looks about the same

as it did when Call Me Maybe was climbing the charts.

Dig a little deeper, however, and it's clear that's not necessarily the case.

For 2015, Chrysler added a new digital instrument cluster, an updated infotainment system, several

new safety features, and most important, an eight-speed automatic transmission.

As we found in our 2012 test, the outdated five-speed that Chrysler originally used was

slow to shift and a poor match for the 300.

Does the new transmission improve performance as much as we thought it would back in 2012?

Yes and no.

The 2018 Chrysler 300S we tested was definitely quicker than the 2012 version.

It hit 60 mph in 5.3 seconds and ran the quarter mile in 13.8 seconds at 101.3 mph.

Both times are 0.3 second quicker than what we recorded six years ago.In his notes, associate

road test editor Erick Ayapana praised the 300's "strong and linear acceleration."

He also wrote that the "V-8 seems well paired with the gearbox, which is responsive and

quick with the shifts."

Braking performance also improved.

Our test car stopped from 60 mph in 109 feet, 7 feet shorter than the 300S did back in 2012.

Ayapana praised its "good brake feel, body control, and impressively short stopping distances,

no doubt helped by the grippy tires."

The 300S also impressed testing director Kim Reynolds.

After running the big Chrysler through our handling tests, he wrote, "Despite its age

(like 1 million years old now) the basic car here is still remarkably entertaining.

It does all the right stuff—brakes and turns in adeptly, corners with not too much understeer,

and accelerates in a nice, powerful RWD manner."

Unfortunately for Chrysler, although the 300S is still entertaining to drive, it seems to

have lost a step in the handling department.

With a time of 27.0 seconds at 0.65 average g, our test car was actually 0.1 second slower

through the figure eight than the 2012 version.

We're not sure exactly why that is, but in his notes, Reynolds wrote, "You do notice

that the chassis doesn't seem as solid as it once did, and steering feedback is lacking.

It's more of a means of correcting oversteer than precisely steering."Even if the new

transmission didn't improve handling quite the way we thought it would, the eight-speed

still makes the 300S more enjoyable to drive.

To us, that's a win.

Where the 300S really falls short, though, is in the cabin.

The seats are comfortable, and the leather feels nice, but most of the other materials

feel cheap and flimsy.

Even Reynolds, whose testing notes usually focus exclusively on performance and handling,

called the interior "hard to avoid" and "astonishingly dated."

If you choose the luxury-focused 300C instead of the sportier 300S, Chrysler lets you add

a leather trim package, which goes a long way toward fixing those issues.

It costs a bit more than the $48,760 Chrysler charges for our test car, but it's probably

worth it.Alternatively, you could double down on the sportiness and load up a Dodge Charger

R/T Scat Pack for about the same price.

The interior won't be any nicer, but the R/T Scat Pack's 485-hp V-8 makes it much

quicker.

Heck, for about $50,000, there's a long list of cars you could buy that are better

than the 300S in a lot of ways.

They'll all probably have nicer interiors and get better gas mileage.

But good luck finding another large, boxy, rear-wheel-drive V-8 cruiser with the kind

of street presence the 300S has.

Cars like the 300S don't get built anymore.

And when it gets redesigned in a few years, there's a good chance Chrysler won't build

a car like the 300S anymore, either.

It will probably be better on paper, but it won't be

the same.

For more infomation >> 2018 CHRYSLER 300S V-8 FIRST TEST: LAST OF THE OLD GUARD - Duration: 5:28.

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How I Make Money Online

For more infomation >> How I Make Money Online

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Opel ADAM UNLIMITED 1.0T 90PK - OPC LINE - CARPLAY - 17 - Duration: 1:00.

For more infomation >> Opel ADAM UNLIMITED 1.0T 90PK - OPC LINE - CARPLAY - 17 - Duration: 1:00.

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Opel Corsa EDITION 1.0T 90PK 5D | NAVIGATIE D.M.V APPLE CARPLAY | - Duration: 0:57.

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Opel Corsa BLACK EDITION 1.0T 90PK 3D | OPC LINE | CARBON | - Duration: 1:01.

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Hobby Van T 500 GFsc - Duration: 1:06.

For more infomation >> Hobby Van T 500 GFsc - Duration: 1:06.

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Vanessa Trump Had To Borrow Money From Her Mom Because Don Jr. Is So Cheap - Duration: 3:24.

More developments have come out this week about Donald Trump's divorce from his wife,

Vanessa Trump.

According to a report in Page Six, friends close to Vanessa say that she is divorcing

Donald Jr. because he treats her like a second-class citizen.

What they mean by that is that he has basically put Vanessa Trump, according to these friends,

on an allowance.

He puts her on a budget, and she has been so strapped for cash that she has actually

had to reach out to her own mother to borrow money just so that she can get by.

Meanwhile, her multi-millionaire or billionaire husband gets to spend whatever he wants on

whatever he wants, because that's just the kind of guy he is.

Now, a spokesperson for Vanessa Trump has come out and said that this story is false,

"We do not stand by any of the accusations that have been made in this story," so kind

of have to take it with a grain of salt at this point.

However, Page Six was the first to report on the pending divorce, and it turns out that

that was 100% accurate, and these same people that they talked to for this story were the

ones who they talked to for the first story, so I'm probably going to err on the side of

Page Six at this point.

But this story isn't necessarily just about the divorce.

It's about how the Trump men treat women, and what they want to do, what they want to

see, throughout the entire United States.

This is an important issue.

If this is true, and Donald Trump Jr. kept his wife on a very short lease, basically

made sure that she was 100% dependent upon him, and that she couldn't go out and do anything

on her own because she didn't have enough money to do it, doesn't that sound like the

kind of disgusting human being that we don't want anywhere near the Oval Office?

At the same time, doesn't that sound like something Donald Trump himself would do?

I don't think Trump Jr. just invented this on his own.

I firmly believe that this idea of underfunding your wife to the point where she has to borrow

money from her parents came from his father, and it shows what the Trump men think of women

here in the United States.

They do believe that they are second-class citizens.

They do believe that women are not in any way equal to men, and that they should be

dependent upon their husbands.

That is the Trump mentality towards women.

That is the mentality of the guy serving in the White House as President of the United

States.

He doesn't believe in women.

Hell, I have very little reason to believe that he even likes women, other than to serve

as sexual objects for him.

This story -- again, if it's accurate -- just shows that Donald Trump Jr. shares his father's

exact same values by treating his own wife, the mother of his five children, like a second-class

citizen.

For more infomation >> Vanessa Trump Had To Borrow Money From Her Mom Because Don Jr. Is So Cheap - Duration: 3:24.

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Dog Gets Stuck On Tracks, But Watch What Brother Does When Train Rushes Toward Them - Duration: 2:51.

Dog Gets Stuck On Tracks, But Watch What Brother Does When Train Rushes Toward Them

There are some people who think animals don't have sacrificial tendencies and are only concerned

about their own survival, In fact, this proves that animals are not

only loyal and selfless, but they will put their own lives in danger to protect the ones

they love!

This harrowing scene took place on December 25, 2016, when a train conductor spotted something

on the tracks outside of Tseglovka, Ukraine, that left him stunned.

Two dogs were sitting on the tracks, but they didn't move when the train came right at

them.

Knowing there must be more to the story, the conductor told some locals about what he had

seen and they went to check it out.

When Denis Malafeyev got to the scene, he couldn't believe his eyes.

One of the dogs, a female named Lucy, was injured and had gotten stuck on the tracks.

The other dog, named Panda, who they later found out was Lucy's brother, had refused

to leave her side, even as the trains raced toward them.

Each time a train came by, Panda would hold Lucy's head down as the train barrelled

over them, just narrowly missing the two dogs.

Even after the trains had passed, Panda stayed by Lucy's side, covering her with his body

to keep her warm.

"The male dog heard the sound of the approaching train, came close to the female dog and laid

down next to her," Denis said.

"Both of them pushed their heads towards the ground, and let the train pass."

When Denis first tried to help Lucy, Panda was understandably scared and protective of

his sister and wouldn't let anyone get near her.

For two days rescuers tried to figure out how to help the dogs, and for that entire

time Panda stayed right by Lucy's side.

"The male dog was doing this for two days in a row," Denis said later.

"Think about it.

He was keeping her warm."

"I don't know what to call this," he added.

"Instinct, love, friendship, loyalty?

One thing I know for sure, not all the people would do the same as this."

Finally, rescuers were able to get to the dogs and free Lucy from the tracks.

Both Lucy and Panda were brought to a local shelter where they were taken care of and

treated for injuries.

Say what you will about animals, but we think Panda is a true hero.

Despite the danger and discomfort, he wasn't about to leave his sister's side, and his

bravery and self-sacrifice ultimately saved her life.

We can all learn something from Panda.

Were you amazed by what Panda did for his sister?

So share this!

Subscribe to our channel for more : http://bit.ly/2lB6QeW Visit our website : http://newzmagazine.com/

For more infomation >> Dog Gets Stuck On Tracks, But Watch What Brother Does When Train Rushes Toward Them - Duration: 2:51.

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Moonwalker in 8 Bits | Nostalgia Nerd - Duration: 12:22.

We all remember Moonwalker on the Mega Drive?

How could you not?

It's one of the games which helped sell the system.

Whilst Nintendo was mopping up all the big gaming names with their exclusive contracts,

Sega looked to celebrities to help put a recognisable face to their system.

At the time, Michael Jackson was huge, vast, expansive, and a cutting edge 16 bit game,

utilising the Megadrive's gritty metal sound capabilities was perfect, even if he did just

walk from door to door, rescuing children and kicking people in the nuts.

IT'S WHAT THE PUBLIC DEMANDED.

It was completely different from the arcade game, and I really liked the arcade game,

especially with friends, roaming about, dancing to kill enemies.

But the Sega version still worked, and still included elements from the arcade version....

it was weird and very Jackson-esque, however you feel about the rescuing children part.

I mean the film features children, and ridiculously rapid cars, so at least they didn't just make

a driving game and call it quits.

As was fairly common at the time, this wasn't actually the first Moonwalker game to hit

the home.

In 1989 US Gold published home computer versions, including Spectrum, Commodore 64, Amstrad,

Atari ST & Amiga... all of which, again deviate from the arcade experience, but are still

based around the film.

Rather than isometric, we get a top down viewpoint, and have to complete numerous tasks like finding

parts of a rabbit costume to disguise yourself from adoring fans.

The Mega Drive release would follow in August 1990, developed by Sega R&D2, followed swiftly

by the Master System release programmed by Arc, but both following the same formula.

So how did this port across to Sega's lesser console.

The 8 bit Master System, with it's PSG sound chip and clunky control pad... welll.....

Yeah, it's not quite the same is it?

Now, I love the Master System, but having witnessed this game on friend's MegaDrive,

I was keen to get some Jackson pie.

No, wait, that sounds horrible.

I was keen to experience the game myself, so I rented the Master System version, and

I made myself believe IT WAS THE SAME DAMMIT.

I mean, really, the graphics are pretty darn good, they've captured the essence of the

16 bit game quite well, but that sound is grating from the go.

Slap some Megadrive music over the top, and everything feels a whole lot better.

Interestingly there was a limited edition pack, which bundled the Master System version

with the movie.

This seems to be a Master System exclusive European release, where the console sold well.

Later variants of original Master System bundles also chucked the game in for just £99.99.

Thankfully Super Hang on and Safari Hunt were also included.

Anyway, let's get stuck in, and see exactly why I said thankfully.

So I've already showed you the box, but let's recap for nostalgia's sake.

On the outside we have the unmistakable Master System box design, with the Mega Drive art

work just slapped on the bottom.

The design always feels more abrupt on Master System cases, compared to the smooth flowing

dark shades of Mega Drive packaging.

On the back we have the blurb;

"Michael" Katy's voice rings out (although it doesn't really on this version does it?)

- you've found her!

But more children are still lost!

Can you stop the psycho mastermind Mr. Big and his goon squad before they kidnap all

the kids?

(I must say, he doesn't look THAT big)...

You can, if you're Michael Jackson!

Moonwalk on muggers, lean on meanies and pop the punks.. (come on guys, really>).

Move like only Michael can, to the beat of Smooth Criminal, Beat It, Billie Jean, and

Bad!

A quick flick through the manual, and it's time to load this bad boy up.

Immediately we're greeted with a colourful title screen, followed by the robotic car

sequence from the film.

Then we find ourselves in a club, reminiscent of the Smooth Criminal video, and hence why

Smooth Criminal is playing in the background.

So the idea is to check behind every door, and indeed, every window, until you find a

child.

Then you stow the child in your pocket and move onto the next door.

It's a simple enough premise, and indeed, one which becomes very boring, very quickly.

I mean, why am I searching for children in cupboards, and on bloody window ledges?

It's like some crap version of hide and seek.

It would make far more sense if Mr. Big was the good guy and he was hiding these kids

because someone saw Michael moseying on down to the club.

Poor little mites.

Whilst wandering and searching, we're treated to a Jackson walk, and a little twirl when

opening doors... and to be honest, the game would be twice as playable without this.

For that half a second or so whilst you're twirling, you can't do anything, and so when

a baddie pops out of the door like this.

You inevitably receive a beating, and yes, this becomes mighty tedious.

At some point within each stage, Michael's hat is hidden.

Once you get that, you can lob it at people, making everything much more pleasing.

Even though kicking people in the nuts is great fun.

After completing each level, we see Mr. Big, dressed as a PE teacher, taunting us with

the same sentence, every single time.

Seriously, this guy lacks imagination.

We're then treated to a little bonus stage, for no particular reason where Jacko has to

kick the hell out of people to try and get a time bonus.

The next trio of levels sees us in a car park.

Apparently a car park where every other car contains an explosive in the boot, oh, and

also the children, of course.

Your enemies this time are all called Jimmy, and they all inexplicably lob their bats into

the air, just for the hell of it.

The last level of the car park removes Jimmy, and we find dogs.

Just, shed loads of dogs.

Now, entertaining as it is, lobbing your hat with such velocity that it smashes dogs into

space, it's not what I want to be doing on a regular basis.

Next up, we're in the graveyard, and although the music is generally themed for the level,

this time with "Another Part of Me" providing the backing track.. you'd think using Thriller

here would have been appropriate, however whether due to licencing or just not fitting

with the Bad album out at the time, it was omitted.

Interestingly a Mega Drive beta cart was recently unearthed using Thriller for this level, but

this was removed for the final version on both systems.

Apparently the kids are hiding under grave stones this time...

Frickin' grave stones...

Yep, of course they f*cking are.

This stage is probably the most annoying so far, because these zombies leap like there's

no tomorrow, and when they leap, you standing attack - the kick is useless, so you either

have to duck or leap and jab.

The jab is a little hard to wield, so I invariably duck, then have to turn round, smack the zombie,

then move on.

Again, tedious, and just a tad frustrating when they leap straight into your face.

Next we find ourselves in some caves.

Now this time, the gameplay is mixed up a bit.

Instead of searching straight away, we get to go in each cave, avoiding spiders, for

some reason, and searching for yet more children.

This time laser wielding guards protect them, and it's all a bit odd.

Now, the game isn't very hard.

But I'll be honest, this is the point at which I gave up.

I may be able to forgive the Mega Drive version, with it's grungey soundtrack, but I just can't

with the Master System, no matter how much I love the console.

It's really quite mundane.

I mean, we can do his special dancing move, which is in all versions of the game to keep

us entertained, but it's just not enough.

Yeah, look at how that crotch movement just blasts these guys into oblivion.

Nice work MICHAEL.

Anyway, thanks to brilliantly ASMR channels like World of Longplays, I can show you the

next levels.

Here we are, here's a factory - otherwise known as the Enemy Hideout.

Actually, I love the colouring on this level.

SEGA DO WHAT NINTENDON'T.

So this level is a little different in that we can now teleport, moonwalk on conveyor

belts, dodge lasers and even smash up computer terminals.

In fact "kicking computers to chips" is now an essential part of progression, as well

as finding those pesky kids.

They're actually starting to remind me of Newt from Aliens.

Anyway, with the computers smashed and the children captured, the game transposes into

a first person shooter.

Personally I think they should have put more of these levels throughout the game, to break

up the monotony.

A like like Alien Storm, which is a great game.

Now for some reason Mr.Big seems to just stand there with a black sack on his head.

Once we've taken out some enemies, we find ourselves at a mountain range, in a ship,

with what looks like Zoltar from the movie, Big.

Take out these mountain guns, and apparently, we complete the game, and get to see Jacko

dancing like only an 8 bit Jacko can.

I would have liked the opportunity to fight Mr. Big hand to hand if I'm honest, but really,

I'm just pleased that I can go back to playing the arcade version.

Anyway, before I go, remember these survival tips to help in your everyday life...

1.

Search EVERYWHERE for children.

2.

Impossible places aren't.

3.

Use Magic Wisely.

4.

Practice, practice, practice!

I'm sure we can all agree, these are important life tips, and indeed the ones Michael lived

by himself.

Although clearly, they didn't help him survive.

For more infomation >> Moonwalker in 8 Bits | Nostalgia Nerd - Duration: 12:22.

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Losia 롤 원딜 랭크 하이라이트 // 롤 원딜 매드무비 - Duration: 11:10.

For more infomation >> Losia 롤 원딜 랭크 하이라이트 // 롤 원딜 매드무비 - Duration: 11:10.

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Kids' Choice Awards🏆 2018 is TONIGHT! at 8/7c Hosted by John Cena Ft. N.E.R.D, Zendaya & More | Nick - Duration: 1:06.

The Kids' Choice Awards are tonight!

And amazing things are happening!

N.E.R.D is performing their dance sensation "Lemon".

And JoJo Siwa will bring the house down!

I've literally been rehearsing 24/7 for my performance

and I literally like, cannot wait for you guys to see it.

The stars are gonna be shining, you'll see!

Channing Tatum, Hailee Steinfeld, Kristen Bell, Laurie Hernandez,

Yara Shahidi, Alex Wassabi, Miranda Sings, LaurDIY,

Liza Koshy, Camila Cabello, Jace Norman, Kira Kosarin,

Lizzy Greene, Jack Griffo, Kel Mitchell and Zendaya.

Plus, you can literally help decide what happens in the show

with live voting!

And before the show, get ready right here

with a live stream from the orange carpet!

Hosted by Daniella Monet.

She'll be talking with your favorite stars,

taking on some challenges and more!

See you tonight.

For more infomation >> Kids' Choice Awards🏆 2018 is TONIGHT! at 8/7c Hosted by John Cena Ft. N.E.R.D, Zendaya & More | Nick - Duration: 1:06.

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Movies You Never Realized Were Part Of A Trilogy - Duration: 6:35.

Fans want good, meaningful, interconnected trilogies, but it doesn't always work out

that way.

For every Lord of the Rings trilogy, there is a Hobbit trilogy.

For every Star Wars, a lesser Star Wars.

And that's not even counting the plethora of unworthy spin-offs, knock-offs, and rip-offs.

Is it any wonder, then, that so many trilogies slip through the cracks?

Here are a few, but don't expect them all to be masterpieces.

The Thing

John Carpenter's self-described Apocalypse Trilogy intends to cause nightmares, and succeeds

with a fury.

Carpenter's The Thing, Prince of Darkness, and In the Mouth of Madness are all connected

thematically and meant to be considered together.

These films ask more questions about the nature of evil than they answer.

What does pure evil look like?

Can it be killed?

Will we recognize it when it's staring us in the face?

And most importantly, what can Alice Cooper teach us about the devil?

Shaun of the Dead

Edgar Wright's Three Flavours Cornetto Trilogy began as an in-joke about treating a hangover

with Cornetto ice cream, but led to a series of tangentially related genre comedies.

Shaun of the Dead started it all as a film about friendship in the face of the apocalypse,

where Cornetto's strawberry ice cream represented the bloody undead.

Edgar Wright's feature rejected Dawn of the Dead's harsh critique of society, instead

opting for a simpler statement of people good, zombies bad.

Follow-ups Hot Fuzz, a police-inspired Classico "blue" Cornetto, and The World's End,

mint-green for the alien invasion, tied it all together rewriting genre tropes of their

own to great success.

The Addams Family

We love The Addams Family.

Most people love The Addams Family Values even more.

So, how haven't we heard about the third film sooner?

1998's The Addams Family Reunion is that rarest of peculiarities: a bad movie with Tim Curry

in it.

Good as they are as Gomez and Morticia in The Addams Family Reunion, Tim Curry and Daryl

Hannah can't compete with Raul Julia and Anjelica Huston.

The other replacements fare worse.

To be fair, even the original cast would have struggled to make sense of a plot where a

disease turns the elder Addamses normal.

Cruel Intentions

Sure, Cruel Intentions kept us entertained.

Ryan Phillippe's remarkably punchable pout, Sarah Michelle Gellar's cheeky threats, Selma

Blair's gullibility, and Reese Witherspoon's ridiculous innocence add just enough charm

to this silly, misanthropic tale of almost-kissing step-siblings.

Following the success of the film, a Cruel Intentions TV series was shot, abandoned,

and then allegedly re-edited with patched-in Skinemax-ready adult content before being

released as the direct-to-video prequel Cruel Intentions 2.

Of course, it's bad, but there's more.

Cruel Intentions 3 is basically a lower-budget Cruel Intentions by way of Wild Things, minus

what made each of those previous movies sort of interesting.

Believe it or not, it's worse.

Shocking, right?

Dungeons and Dragons

No one would blame you if you missed 2000's Dungeons and Dragons film, which beat Peter

Jackson's similarly fantastic Lord of the Rings trilogy into the theaters, but was quickly

obscured by it.

There was one major problem with Dungeons and Dragons : the classic tabletop game depends

entirely upon players' input and the narrative skills of Dungeon Masters for its continuing

appeal.

You can't just slap the D&D brand on a generic fantasy film and lure fantasy nerds into the

theaters.

The first film has all the hallmarks of a garbage 1980s fantasy script that was dusted

off and re-branded, and features Marlon Wayans as Snails, the Jar Jar Binks of fantasy realms.

There are two direct-to-digital sequels.

Avoid them like the plague.

"You know what?

I got a new name for dumb.

Ridley!

This is the Ridley-est thing I've ever heard of."

Big Momma's House

Taking one too many pages from the Nutty Professor section of Eddie Murphy's career playbook,

Martin Lawrence put on a fat suit and played a horribly stereotypical character for cheap

laughs, not once, but three times.

Big Momma's House and Big Momma's House 2 are essentially retreads of Mrs. Doubtfire

with a flimsy "FBI man goes undercover — as an old lady!" gimmick.

To his credit, Lawrence's Big Momma beats Tyler Perry's Madea at her own tired game,

but it's still too close to minstrelsy for our comfort.

We can only hope that Big Mommas: Like Father, Like Son sealed this overwrought franchise's

fate.

Legally Blonde

Unlike its empty-headed peers, Legally Blonde rose above a tired premise and defied our

jaded expectations.

Then came the sequels.

Legally Blonde 2: Red, White & Blonde retained its principal actress — and that's all.

Everything from the Capitol Hill setting to Witherspoon's tone-deaf getup failed to impress

fans and critics.

The straight-to-video Legally Blondes rehashes tired blonde jokes in a prep-school setting.

With neither Witherspoon's charisma nor a halfway entertaining concept to distract us

from its cash-grabby one-dimensionality, this movie ought to qualify as an act of war.

We're surprised the filmmakers haven't been sued for damages.

"You can't get the people to care."

"Watch me."

Desperado

Trilogies aren't cheap, and they usually require the backing of big Hollywood studios, but

Robert Rodriguez's Mexico Trilogy is an exception.

El Mariachi, the first movie in the series, was produced for only $7000 dollars, and was

purchased by Columbia Pictures, who went on to finance the rest of the trilogy.

When the second film, Desperado, replaced the lead with Antonio Banderas, the series

hit its high point.

Once Upon a Time in Mexico, the final movie in the trilogy, was famously made in just

seven weeks, making it a fun experiment more than a cohesive movie.

Rodriguez's DIY sensibilities in making the Mexico Trilogy proves that awesome shoot-'em-up

action movies can be made for a fraction of typical Hollywood budgets.

Darkman

A trilogy in the technical sense only, the Darkman series follows the established tradition

of an inverse relationship between quality and sequel number.

Sam Raimi's original Darkman takes a stupid premise and makes it pulpy and palatable.

The Darkman series' later entries neutered the movies by putting the original's director

in the role of executive producer and hiring a competent, though bland, director instead.

To make things even less coherent, Part 3 was originally going to be Part 2, and vice

versa.

That's the extent of the sequels' uselessness in the franchise; what order they're viewed

in doesn't even matter.

"It doesn't matter."

"IT MATTERS."

Thanks for watching!

Click the Looper icon to subscribe to our YouTube channel.

Plus check out all this cool stuff we know you'll love, too!

For more infomation >> Movies You Never Realized Were Part Of A Trilogy - Duration: 6:35.

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What Pop Culture Item Was Banned in Your House Growing Up? - Duration: 4:18.

Now, Twitter user, @toomuchnick, recently asked people this hilarious question,

what's the funniest time your parents banned a piece of pop culture from you?

All right, for example, @gracespellman said quote, my mom wouldn't let me watch

the birth scene in the Spice Girls movie! >> My gosh.

>> So yes, so

we fast forwarded through it and @iamnotwaynegale said,

my mom confiscated my Eminem, Marshall Mathers LP when I was 12.

She wrapped it up and returned it to me on my 21st birthday.

>> [APPLAUSE]

>> So ladies, what items were not allowed

in your household growing up that were a part of of pop

culture? >> Well, I grew up in a project, so

we had nothing, so. >> [LAUGH]

>> Cuz I couldn't really remember

anything. >> Yeah, yeah, really?

Well, I know that, for me, when you grow up with parents that don't speak English,

they're fresh off the boat kind of people,

they didn't understand the stuff than the lingo they were doing.

I remember distinctly, when I used to love myself some Humpty Hump.

And when the video came out and the dance came out and

you just learned what your hips can do.

[SOUND] My mother, you don't do that, [SOUND], why you do that.

So I remember, I had to take all that back.

>> So the Humpty Hump was banned from your

house. >> The dance, yes.

She doesn't want anything that looks like it could do it with a ding dong.

>> [LAUGH]

>> Okay.

I know that when I was growing up there was like this whole craze,

I don't know the movie like The Craft had just come out.

Do you guys remember that?

So many girls were having sleepovers and

they had Ouija boards. >> So

that was not allowed in my house. >> Really?

>> There was no way.

>> That's good.

>> I was not into it.

I know it was trendy!

But that was not trendy in my home.

My mother was like, absolutely not!

You will not be conjuring up any spirit other than the Holy Spirit up

in this house. >> [APPLAUSE]

>> So I did not get to play with

any of that stuff, but also even TV shows.

I was not allowed to watch the Simpsons because Bart called his teacher a bitch.

And I wasn't allowed to watch Married With Children because my mom didn't like

the representation of a marriage.

Roseanne, like I wasn't allowed to watch any of those shows.

>> Well, Mama Nilda and

Mama Darlene really need to get together. >> Yes.

>> My mom said the same thing

about the Ouija board. >> Yes.

>> Like in the 80s,

that was the cool fun game. >> At sleepovers.

>> Yes, we couldn't even play that.

And she said don't ever bring that thing in our house cuz you don't

wanna play with them spirits.

The only way to belt a spirit that's all. >> And

then you guys she wouldn't let us watch the Smurfs.

She said I don't know she said they're blue and they were sort of like demonic or

something. >> Aah.

>> I'm like, okay, mom, and

then the other thing was Dirty Dancing, I wanted watch that movie so bad.

But I ended up watching it at my babysitter's house,

and til this day my mom has no idea, yeah, yeah, Tia and I watched it.

>> [CROSSTALK] Remember how awkward

it would be when you're watching a movie and a scene that's a little bit more

provocative would come on? >> They would tell you to cover

your eyes! >> So embarassing.

>> And how awkward it would be!

You would sit there and you almost can't watch it because your parents are watching

it too, and you're like my [CROSSTALK] >> You guys, this December, right,

Tamara invited me over to her house.

She says, like, we're gonna have some hot cocoa, you know how she gets.

And we're gonna watch Office ChristmasParty.

>> My God, that movie was so vulgar.

>> But the kids were there,

right? >> Yeah.

>> Tamara thinks it's a family movie.

You know? >> I didn't know.

>> I know it's not a family movie.

But I am going to play with her.

Because I am like. >> She did.

>> When the first word came out.

[LAUGH] >> Aiden was right there.

You remember the Xerox scene? >> So

they actually show a man's, his, you know. >> Yeah, yeah, yeah,

>> His ding dong?

>> His ding dong.

And then- >> On

the movie? >> Yeah.

>> Aiden saw it and he started laughing

hysterically, and I was like, no. >> She lost it.

For more infomation >> What Pop Culture Item Was Banned in Your House Growing Up? - Duration: 4:18.

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CNN Blames Trump And Kellyanne Has Perfect Response... - Duration: 4:07.

CNN Bashes Trump Over Drug Dealer Death Penalty, Kellyanne Has Perfect Response.

CNN's Chris Cuomo recently bashed President Donald Trump for his drug dealer death penalty

solution.

Watch as Kellyanne Conway destroys him with the perfect response.

Leave it to fake news network CNN to criticize Trump for proposing the death penalty for

drug dealers who undoubtedly destroy thousands of lives in America every year.

In a recent interview with Chris Cuomo, one of Kellyanne Conway ripped the liberal narrative

apart.

According to Daily Caller, Conway appeared on CNN's "New Day" to discuss a few

topics which liberals are always enraged by.

When Cuomo decided to bash the President over the idea of giving the death penalty to drug

dealers, Conway took him to school.

After the Department of Justice proposed the idea on Wednesday, March 26, 2017, Trump echoed

it and immediately lit the liberal world on fire.

"Tough talk won't work to stem the drug crisis," Cuomo told Conway.

"There's a place for tough talk," Cuomo continued.

"The tough talk about let's kill the drug kingpins — I know that that appeals to the

base, and harshness is often perceived as strength, but you're not going to punish

your way out of this problem.

You know that, right?"

Cuomo tried to make the liberal argument that the death penalty wouldn't be a deterrent

for drug dealers.

Not that I think China is a great place, but they don't have a drug dealer problem specifically

because drug peddlers are often publicly executed in that country.

I think Cuomo is dead wrong, and so does Conway

"The death penalty is barely a deterrent on any level let alone when it comes to addiction,"

Cuomo said.

"And it's not about killing the drug kingpins.

Nobody's going to defend the drug kingpins; but you're not going to punish your way

out of the problem, no matter how good that sounds," he added.

This is when Conway showed Cuomo the one reason conservatives are better at winning a debate

— common sense.

"You may think no one is defending the drug kingpins — some are — but very few have

been punishing them," Conway replied.

"What the president is saying is, and he's absolutely right, that we don't have tough

sentences because a lot of those minimum sentences go by the weight of the drug."

I could not agree more with Conway.

The penalties for drug dealers are outdated and need to be a direct reflection of the

destruction and death that drugs bring to our communities.

Cuomo continued to try to score a point in the conversation to no avail.

"You can change the sentencing; I'm just saying the call was to kill them," Cuomo

added.

"He said kill drug dealers; that's what caught people's attention."

Conway flatly replied, "Well, good."

Of course, it caught people's attention, and hopefully, the majority of them were drug

dealers.

The truth of the matter here is that past administrations have ignored and in some cases

even helped the drug problem in America with their irresponsible policies.

Barack Obama and his former Attorney General Eric Holder were two of the worst when it

came to empowering drug dealers and cartels.

The massive failure of an operation known as Fast and Furious basically walked guns

into the hands of drug cartels in hopes that they would be used on the streets in America.

The general idea behind it was to build support for gun control by helping drug cartels commit

violent crimes against American citizens.

It's almost comical how a liberal hack like Cuomo will say that drug kingpins shouldn't

be defended but then turns around and does that exact thing.

There's never a shortage of stupidity or fake news spilling out of CNN.

what do you think about this?

Please Share this news and Scroll down to comment below and don't forget to subscribe

Top Stories Today.

For more infomation >> CNN Blames Trump And Kellyanne Has Perfect Response... - Duration: 4:07.

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Avant Garde 4K SLI Gaming System Unboxing And First Look! - Duration: 8:22.

all right everybody we've been talking quite a bit in the last few videos

mainly about the prices of video cards how gaming is really overpriced in

general right now and how kind of pre-built have become the go-to if you

want to be able to afford a system until the video card prices drop now at CES

last year I ran to a friend of mine Shannon Robb he used to work at thermal

take after ransom but now he works at a VA direct I knew he moved but I didn't

know he went to this company so we started talking and everything and at

that time he said hey you know would you like to review some systems and I was

like yeah that'd be really cool and by the way I don't get to keep this system

and paid no money there's nothing involved in that he sent me the system

as a loaner so I could check it out and bring it to you folks now this thing's

completely decked out pretty much now I gotta say there are a few things about

it though that I'm unhappy with and I think are kind of silly and probably

when Shannon watch the video and Shannon I guess they're both named Shannon and

they'll probably agree with me when I say this and so let's first off let's

take a look at this system now this is a beautiful case right here this is the

corsair 570 it's a beautiful case all glass all around if you guys haven't

seen it before the controls are all located on top on the left hand side

it's just very very beautiful aesthetically this is one of the nicest

cases i think that there is out there and it actually has six fans including

it three in the front two on top and one in the back to keep all of that hot air

circulating and blowing up the back of that system also this system comes out

of the box already overclock so when the notes they sent me it says that you're

going to get a 10 to 20% performance boost depending on the application and

what you're doing so that's pretty cool right abox comes overclocked now the cpu

i7 8700 k perfect for overclocking motherboard the ASUS Maximus hero board

very nice board lots of features 32 gigabytes of Kingston HyperX memory the

latest ddr4 really nice stuff also it says that inside this system there are

two 250 gigabyte nvm ray drives are an Evo nine six

I couldn't find you through the Evo 960s and looking around the flashlight I've

been open the whole system up yet I didn't actually see those drives and

then for the other hard drive it's a one terabyte Seagate Barracuda like what

what I did actually Oh worked because it's like okay we got this system also

sli to 1080 eyes EVGA with their super bridge on there so you know those cards

right now are probably pretty expensive I'm sure for these guys they probably

get them at the normal market price unlike us who are trying to buy from

third-party sellers but still pretty expensive now if you're gonna have a

system with all these great features it's got a liquid cool or it's got an H

100 i from the people over at Corsair just like the case so it matches up and

fits in there really nice you're going to all this trouble and if there are two

of these to 250 gigabytes uh um nvm drives or SSDs some weirdo that I

just can't see and they're in raid that's gonna be pretty awesome but so

then at that point why a one terabyte Barracuda I mean we're at 4,000 bucks

what's thirty more dollars I mean that's the only part about the system I really

don't get because if I was building this system you guys know how much space

today's games take I mean come on final fantasy forum will sucks up your whole

hard drive I mean you know I mean so having a one terabyte hard drive makes

no sense at the very minimum I think this should have had a three terabyte

fire CUDA at those particular drives are like a hundred bucks so why couldn't

have it in it I mean obviously you can pull the drive out and you can change it

yourself that's not a problem you know and also I talked about the power supply

850 watt EBG a power supply gold-certified all that good stuff so

what you got here is a 4k totally custom built system now real quick when the

system arrived at my door it actually came in two boxes there was a big

external cardboard box then inside there was some packing material and then the

system inside of this box so we opened that up

took it all out and even though there was a big dent in the side of the box

the system had no damage whatsoever every partner it's still complete and

intact and I'm sure when I go plug it in and turn it on it's going to be

fine now my question is $4,000 that's a lot of money would any of you out there

honestly pay 4,000 for a system even if it's this nice because I'm Mara before I

brought you guys another system in the past I was like a really expensive

system for man gear and even though you guys all cheered and said hey that

system looks totally badass most people out there were like wow there's no way

I'd be able to pay for that you know in in one spoonful you know I mean you'd

have to either make payments on it or just buy it in parts and build it

yourself but systems like this coming pre-built and everything like that are

kind of easy for you you know I mean it comes it's done if you want to change

the video cards out there's you know a couple cables in there you can unplug it

bring your next video cards in right now there's currently really no CPU you

could upgrade so this thing right now is probably as far as you can get I mean 32

gigabytes of RAM is quite a bit of RAM especially if you're just doing gaming I

mean this will do actually much more than gaming also this will lead into

another story that we're doing as well I've been starting to mess around a lot

with using PC's to do music recording I know you guys might say what no yeah but

traditionally I've been using my max I just kind of I started off with my Mac

using my Mac and even though I have Pro Tools I use logic quite a bit but as

soon as Universal Audio came out with these things said hey it they'll work

with a PC I was like hey I had to get this going that's been kind of a hard

road for me but I got it going now I want to see what this PC will do but

using a different device I can focus right one of those types and by the way

the focus riots and the Moto's and all those brands a lot of them have some

pretty cool features but when it comes to Universal Audio versus those guys

Universal Audio nine times out of 10 is going to be kicking totally ass the only

things that are really better are something that has burr brown inside of

it as far as the inputs go and stuff so if you had burr brown inside of it it'd

be a little bit better than the ones that they have inside of Universal Audio

but beyond that it's the best so hopefully I'll have the system up and

running it will totally game it'll totally do music I'm gonna change the

hard drive out if I send it back I'll put their hard drive in it but we have

so many games and stuff that we're testing

so I put the 1 terabyte hard drive and all Jesus the cameras gonna be telling

he's like dude there's no room on the hard drive what do you want me to do so

the first thing I'm gonna do is pretty much remove the hard drive now if it is

the only thing in there and I've got a reformat and do all that stuff it's no

big deal it's a hassle but we're but we'll still do it I don't really care

about that but it's good-looking it's 4k next we'll see the performance we'll see

how they're overclocking does we'll bring in the numbers

I'll even probably bring everything back down to normal just so we can see what

normal performances versus the overclocked performance plus the

temperatures because in some places that's very important so thank you

Shannon and Shannon the people over at a VA direct for breaking the system to us

we appreciate it like usual I will have a link down below that like button I

hope you guys like this video and I think that you guys would like the

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you

For more infomation >> Avant Garde 4K SLI Gaming System Unboxing And First Look! - Duration: 8:22.

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The Philosophy of Deus Ex: Does Paranoia Have Its PURPOSE? – Wisecrack Edition - Duration: 19:37.

Hey Wisecrack, Jared here.

Today, we've got a favorite among the Wisecrack staff.

The tale of humans picked for experimental augmentations, to find out what happens when

people stop being polite and start getting real.

At first look, the Deus Ex franchise is a kind of wet dream for InfoWars enthusiasts:

murderous plots by the Illuminati are carried out by world governments, while the player

traverses FEMA camps and discovers the truth behind fake news.

But unlike certain performance artists — "AHHHH!"

— Deus Ex's forays into conspiracy serve as more than just a means to sell dietary

supplements.

The game reveals how paranoia informs more of society's decisions that we'd like

to admit, and serves as a cautionary tale for the dangers of technology-to-come.

But there are no gay frogs.

Sorry, internet.

"I don't like them putting chemicals in the water that turn the friggin' frogs gay!"

Welcome to this Wisecrack Edition on Deus Ex.

This video was made in collaboration with our buddy, Joseph, over at Real Life Lore.

You can learn more about his channel and check out his related video and the end of this

one.

And if you're here visiting from Real Life Lore, welcome and be sure to subscribe.

And spoilers ahead, for all the games.

The Deus Ex series asks two basic questions: 1) What would it mean for society if we could

all become cyborgs with Jax-arms?

And 2) What does the premise that every conspiracy theory is true mean for the real world?

And before we get into the ethics of skull-guns and neural enhancement, we have to put on

our tinfoil hats.

There is no shortage of conspiracy theories in the Deus Ex series.

In the original game, a splinter organization of the Illuminati called Majestic-12 produces

a nanite virus called "The Grey Death" as a means to consolidate their power.

"Why contain it?

Let it spill over to the schools, and churches, let the bodies pile up in the streets.

In the end, they'll beg us to save them."

As producers of the only cure for the disease as well, they can easily manipulate others,

while capitalizing off of the disorder wrought by it.

"The Grey Death is a manmade disease.

Everyone up to the president is at UNATCO's mercy as long as UNATCO controls the supply

of ambrosia."

In the sequel, Invisible War, the Illuminati controls two of the most influential groups

in the world: The World Trade Organization, and The Order, a religious organization opposed

to the WTO.

By managing the conflict between these two factions, the Illuminati is better able to

control the world.

Finally, in the new prequels, we see the Illuminati attempt to limit human augmentation, since

having a bunch of engineered superhumans running around isn't really great for the whole

"compliant population" thing they're going for.

If there is one thread that has run through the sometimes vastly different games in the

series, it's paranoia.

Not only is there the conspiracy paranoia, but also paranoia directed at so-called "outsiders"

and "others."

"Damn, Clank!

Why don't you watch where you're going?"

Ultimately the games reveal the profound power of paranoia and that it doesn't matter whether

the paranoia points to truth or not.

Paranoia, independent of truth, shapes our actions, and ultimately, society.

Early on in the original game, Gunther, your cyborg coworker who yearns for a skull-gun,

is convinced that the facilities staff is replacing orange soda in the vending machines

with lemon-lime in an inane and unlikely conspiracy against him.

"The machine would not make a mistake."

"It's the maintenance man.

He knows I like orange."

"So, you think the staff has some kind of plot?"

"Yes.

They do that on purpose."

Except, 20 years later in the game's sequel, it's revealed in the ruins of Gunther's

office that he was right all along.

"Denying people their natural born rights to choose their own artificially-flavored

destinies.

Like I said, something's wrong with that machine…"

"Probably some sort of office politics."

As if to foreshadow the entire rest of the game, this idea of "just because you're

paranoid doesn't mean they're not after you" becomes the main ethos of Deus Ex.

In Mankind Divided, colleagues spin wild tales of getting hacked, which turn out to be true

— "We have a lot of enemies.

The people who bombed the train station, you don't think they'd love to know where we are?

You need to help me figure out who's looking into us and make them stop."

Others suspect a police cover up of a bombing, "They're probably destroying all the evidence

there is right now!"

Also true.

"Well, I was right."

Even you, the player, must navigate who to trust.

Your old-time boss, David Sarif?

Pilot Alex Vega?

Your new boss at Interpol, who may or may not be working for the Illuminati?

At every point, the game undermines your trust in others: as you hack into the emails of

your coworkers, install listening devices, and get ambushed by enemies who were tipped

off about your arrival.

Hell, even the suicide cult that wants to merge with computers in Mankind Divided turn

out to be only a few years off from being right: JC Denton manages to do this with Helios

at the end of the original Deus Ex.

So, why does Deus Ex make a point to validate even the most far-fetched ideas?

It could be, in part, to tell a greater message about how paranoia works in the real world.

People who are paranoid often don't invent things out of nothing, but instead take interpretive

leaps when over-analyzing the data presented to them.

"Well, if you thought he was high-strung before, the attack only made him more manic.

He's making connections that no one sees, and some that may or may not be there."

But rather than dismissing this kind of paranoia as mere delusion, Deus Ex runs with it.

Is a man rambling in the sewers about mind control right?

"I was part of it, the - the - the hive mind.

Inside the gate.

I ... questioned.

What holds us together?

Where?

Why?"

Unequivocally, yes.

"You mean your attempt to control people.

Amplifying your hypnotic techniques with some kind of social enhancer."

This brings me to one of Mankind Divided's most important commentaries: tracing the relationship

between general paranoia and racial paranoia.

Augmented humans, as a metaphor for racial discrimination, isn't exactly subtle.

As a mechanically augmented Interpol agent, you face harassment from the citizens of Prague

— "F**king augs." — and literally live on the wrong side of the tracks as you

witness routine police brutality inflicted on your augmented peers.

To understand what fuels this discrimination, we're turning to cigar enthusiast and psychoanalyst

Jacques Lacan.

Or at least, what the Slovenian Dumbledore writes about him.

And for Slavoj Zizek, our paranosid theories often reflect on our own identities, ideologies,

and shortcomings, rather than the actual state of things.

For instance, he cites a story from Lacan regarding a jealous husband, who, even if

right that his wife is sleeping around, is still pathologically jealous.

If she stays late at work, he'll pathologically assume she's being unfaithful.

If she starts having male friends, same thing.

As a development of this logic, Zizek cites Nazi anti-Semitism: if a Jewish person committed

a crime, it could very well be true, but the fixation on Jewish crime spoke more to German

paranoia about foreigners and pure blood than to any kind of real issue.

In other words, crime is just crime until a Jewish person commits it, then it becomes

part of the grand Jewish conspiracy to ruin the German race, and so on.

You can look at conspiracy theories in the same light.

Are most laws made in closed-door meetings with lobbyist and interest groups?

Probably.

Are they all part of a secret cult to serve their reptilian overlords??

Probably not.

Likewise, in Deus Ex, anti-augmentation advocates filter all information through the lens that

augmented people are dangerous and possibly, an affront to nature.

Talking heads use terrorism or the catastrophic "aug-incident," where augmented people

were hacked into going into a homicidal rage, to justify Apartheid-style oppression of augmented

people.

This discrimination then fuels even more violence, thus making augmented paranoia a self-fulfilling

prophecy.

"Everyone looking over their shoulder, terrified augs like us are going to attack them again."

"Somebody probably will.

Treat people like animals long enough, and they'll start acting like animals."

The power of paranoia to shape public discourse can be seen in Deus Ex.

Eliza Cassan's defense of news coverage meant to spread fear towards the augmented

is just "reporting the news."

"But Ms. Akim, news outlets are simply reporting on the current situation."

And even if the reporting is true, her guest points out: "You can choose to only show my

shoe, which is very ugly, but that is only a small part of me.

News outlets only care about a small part.

I'm sorry, Ms. Cassan, but you can't trust the news outlets if you want to understand

the world."

The "aug debate" in the news functions on two levels.

1.

As Akim points out, to only report on the negative aspects of augmented existence, and

2.

To use augmented violence as a validation for your larger ideological project: in this

case, the Human Restoration Act - a bill that would either remove or severely limit the

augmentations that people have.

Of course, unlike real-world news, Picus' news coverage is dictated by the Illuminati,

"Would they?

I was engineered to monitor communications and data streams.

To find out what people are talking about and make sure it's being discussed correctly."

As they cover up evidence of water contamination in Prague, and falsely report that a flight

was taken down by an augmented terrorist — "In yet another augmented terror attack, 251 passengers

aboard Cista Airlines flight 451 were killed" — rather than the truth that the plane was

shot down by a military installation.

"Plane went down because of whatever the military was doing there, not because of some augmented

passenger like Picus claims."

For Zizek, these paranoias don't tell us much about reality itself but instead shine

light on the reality behind the paranoia.

For Deus Ex, that reality is a carefully constructed story meant to combat augmentation, so that

the Illuminati can better control the population for their pro-business purposes.

But is there an even deeper truth to the way paranoia operates in the game?

While the real world, is not governed by the Illuminati (depending on who you ask), one

could argue that it is governed by the basic principle which the Illuminati in Deus Ex

understands: the state of exception.

According to philosopher Giorgio Agamben, there is a hidden law that lies behind both

modern liberal democracies and the totalitarian regimes of the 20th century: the exception.

We've talked about this before in our Walking Dead and Attack on Titan videos, but Deus

Ex's exploration is wholly unique.

Agamben builds off the theory of sometimes right but always-an-asshole Carl Schmitt,

who argued that what defines sovereignty is not the law, per se, but the ability to suspend

the law - to make the exception.

For Agamben, this suspension of law marks all totalitarian regimes: the concentration

camps were a physical space where normal law was suspended for more than a decade: a state

of exception.

Whereas our modern liberal democracies aren't building death camps, the state of exception

is an always-imminent component of modern governance.

Usually in the name of an national emergency, or an existential threat, governments today

regularly creates "zones of exception" where the law no longer applies, or create

classes of people who are "outside" the normal functioning of the law, and thus, exist

in this kind of exceptional state.

Prisoners of war, protected by international law, get replaced by enemy combatants, who

get sent to GitMo, where regular US law doesn't apply.

In Deus Ex, this logic seems implicit to the conspiracy-theory favorite FEMA.

In the name of managing emergencies, they build detention camps for political prisoners

and implement martial law.

The segregated Utulek complex of Mankind Divided presents a similar zone of exception.

It resembles a mix of Apartheid-era South Africa, Jewish ghettos, the Kowloon Walled

City and modern day refugee camps.

The player witnesses horrifying examples of police brutality and augmented people who

live in constant fear.

All in the name of security.

And when tensions boil over, such as when an augmented rights activist is assassinated

this civil unrest justifies even more repression.

If the Illuminati wants to spread chaos, like staging a train station bombing, it's because

they understand that chaos breeds people desiring security, and when people desire security,

it's all the easier to suspend basic rights and exert more authority.

While we may think of chaos and order as opposites, the game understands how they can become entangled

in the modern world: Chaos is manufactured in discrete ways in order for oppressive powers

to maintain control.

But besides illuminating - no pun intended - how security operates even in our own non-Illuminati

world, Deus Ex also uses the state of exception as just one of its many criticisms of transhumanism.

Transhumanism is the idea that technology will help us overcome human limitations like

disease and scarcity.

Prosthetics, contact lenses, and in vitro fertilization, are just stepping stones in

the greater transhumanist project.

Transhumanism is baked into the very idea of human augmentation in Deus Ex, however,

rather than blindly celebrating transhumanism, it portends everything that could possibly

go wrong.

As the human race unlocks human potential and mastery over nature, that technology becomes

available to individuals and groups, and can potentially fall into the wrong hands.

Even augmentation technology, developed by the Illuminati, soon escaped their control

as private corporations entered the fray.

This forced the Illuminati to change their stance and oppose augmentation.

"No.

By going public with this discovery, Sarif is forcing our hand."

Invisible War starts with a terrorist attack that turns everything into a gray goo, and

in Mankind Divided there exists an underground market for augmentations, which is likely

assisting both the good guys and bad guys.

As such, the destructive potential of technology often necessitates permanent states of emergencies

and martial law that Agamben's work was critical of.

Basically as technology gets too epic, the government will have little problem convincing

you that your rights have to be suspended for the good of everyone.

But it's not just the state of exception that's a problem for the transhumanist future.

JBS Haldane, one of the earliest thinkers of transhumanism, warned in 1924 that society

would have a hard time keeping pace with the progress of technology.

In "Daedalus; or, Science and the Future," he wrote that "..the tendency of applied

science is to magnify injustices until they become too intolerable to be borne, and the

average man whom all the prophets and poets could not move, turns at last and extinguishes

the evil at its source."

In other words, technology will make social injustices worse, until societal anger will

boil over into a full-on rage.

In Deus Ex, more often than not, the dangers of technology are thrust upon the poor.

Those who are augmented need to constantly take Neuropozyne to stop their body from rejecting

their augmentations, but those with means can much more easily obtain the expensive

drug.

And, in the case of manual laborers or soldiers who are augmented by their employers, — "Let

me guess, most of the laborers were augmented with heavy duty industrial rigs." — or

the government, — "Send you where they want.

Make you do what they want.

Replace parts on you whenever and however they want."

— they exist in a precarious state where the maintenance of their augmentations is

contingent on them maintaining the same or similar job.

Rather than suggesting that human evolution through technology will level the playing

field, Deus Ex suggests societal forces will make inequality worse.

And just as Haldane warns that this tension will cause people to rise up and root out

evil at its source, we see two competing movements in the game focused on this same thing.

In Human Revolution, The Humanity Front uses violences to stop the spread of augmentation,

and in Mankind Divided a legal solution exists in the Human Restoration Act.

Meanwhile, augmented people slowly entertain violence as a political strategy, until the

assassination of Talos Rucker results in full-on riot.

"You know word of Rucker's death is going to spread, don't you?

And when that happens, the head of state police assures me Golem City will become a warzone."

Another idea trumpeted by some transhumanists is the idea of the singularity a point at

which artificial intelligence will explode the rate of technological development.

In the original Deus Ex, Bob Page hopes to create his own twisted version of this by

merging with the Helios AI, but instead, the player is given the option to merge with Helios

to rule the post-singularity world as a benevolent dictator.

"You will be who you will be.

We are our choices.

We can choose to move humanity away from this."

The game doesn't necessarily put any kind of judgment on this, but the solution still

feels a bit icky.

And afterwards, when the merger between JC Denton and Helios doesn't go as planned,

the technological infrastructure of the world collapses, and chaos envelops the world.

"JC.

The net's going... the net's going black!"

The message is not-so-subtly found in the name of the two AIs that usher in the singularity:

Daedelus and Icarus.

"We are Daedalus.

We are Icarus.

The barriers between us have fallen, and we have become our own shadows."

According to legend, Daedalus was an Ancient Greek inventor who invented man-made flight.

His son, Icarus, plummets to his death after using his invention and flying too close to

the sun.

The Collapse can be viewed in this light, as a too-fast and too-reckless technological

development that comes, metaphorically, crashing down.

"You don't know what you're doing.

Everything will be lost.

Everything!

The world will fall to pieces!"

Haldane believed the only hope is for morality to keep pace with science.

Deus Ex explores the moral questions inherent in our technology-driven future.

Is it right for companies to augment their workers?

Instead of asking this beforehand, the prevailing logic in the game is: augment first, ask questions

later.

What about installing chips to limit a person's augmentation if they say, go on a homicidal

rage?

A brief debate may happen on live TV, while legislators are trying to pass the bill, but

companies have already developed the technology before anyone decides whether this technology

should even exist.

Technology first, morality later.

And that's a recipe for disaster.

In a way, Deus Ex is forcing us to ask these questions.

We can find Talos Rucker offering a robust criticism of government's limiting the abilities

of the augmented.

And even though we're a bit far from Jax-arms, the games can make us question the technological

progress in our own world.

"Usually a humanitarian disaster like this would get a lot of press and foreign aid,

but given that these are augmented people..."

Social media has radically redefined how we engage with the world, and we've only begun

to ask questions about its influence, after we suspect it has done something egregiously

wrong.

So, what do you think Wisecrack?

Will art like Deus EX convince us to take a critical look at technology before we decide

to universally adopt it?

Or are we diving head first into a nightmare?

And one more question.

In a world where people trying to secede in places like Texas, Catalonia, and even California

seems to be slowly getting more popular, the original Deus Ex seems weirdly prophetic.

There's the National Secessionist Forces, and Texas' troubled attempt to leave The

Union.

But how would that actually work?

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