Sunday, October 28, 2018

Youtube daily report w Oct 28 2018

(Amazing Game Sack Theme Music)

- Hello, and welcome to Game Sack.

We've got some super scary games for you this time.

- That's right, every now and again

you like to play a game that, you know,

just frightens you in general,

and well, here's some games that might do that.

I got a little frightened, I'll admit that,

but how about you?

You don't get frightened, do you Joe?

- Well let's find out and see if I do.

(super scary music. Boo!)

This is Resident Evil 7: Biohazard

on the Playstation 4.

And yes, in Japan, it's known

as Biohazard 7: Resident Evil.

We have truly come full circle.

Of course it's also available

on the Xbox One and PC.

And weirdly, it's also available for the Switch,

at least in Japan,

but only as a streamable title.

Eh, just play it on one of the big boy platforms.

A lot of people have touted that this game

is a return to form for the series.

That meaning it's more about survival horror,

instead of just an action game

with a few scary things here and there.

The gameplay and the controls aren't entirely similar

to the original games, but that's okay.

This time the game takes place

using a first person perspective.

You play as Ethan, and you're looking for your wife Mia,

who's been missing for three years.

She sends you an email asking you

to come to a house in Louisiana to get her.

And you know what, it's probably not a good idea.

Actually, it's definitely not a good idea.

But, if you don't go,

then we won't have a game, will we?

You can't get in through the main gate, of course.

You find a long abandoned vehicle

to what appears to be a TV crew

or something outside of the property.

Eventually, you find another way into the house.

But let me tell you right now,

it's not gonna be so easy to get back out.

Inside, you'll discover that the house

is absolutely trashed and needs a great deal of maintenance.

Seriously, someone call a handyman, and a maid!

Eck.

I had a mini-fridge like this once,

where some sodas had burst,

and I didn't catch it for a couple of months.

It was not a fun time.

This house is way bigger than it looks from the outside.

And the atmosphere in here is fantastic.

And I don't mean that in a sarcastic way.

I just really like the super creepy vibes in here.

Like previous games,

you can examine lots of items in your environment,

and some of them will even be clues.

Actually, pretty much everything you find laying around

will be relevant to your situation

in one way or another.

I just like examining everything I can.

There will also be minor puzzles to solve

here and there during your little adventure.

- [Ethan] Who builds this shit?

- [Joe] You'll find Super VHS videotapes

randomly lying around that can watch

at a bunch of different Super VHS VCRs

throughout the house.

Wow, these people can't even maintain their house,

but somehow they have Super VHS machines

lying around everywhere.

This will fill you in on some of the history

that's happened within this house.

Like the TV crew whose van we saw outside.

What's really cool is that you actually get

to play these segments.

Man, and I thought

Captain Power videotapes were interactive.

Anyone remember Captain Power?

- [Announcer] Captain Power jet and figure sold separately.

Batteries not included.

- [Joe] Anyway, the TV crew's adventure

reminds me a lot of Blair Witch,

and a large portion of this was in the demo for this game.

Eventually you do find Mia,

and you try to escape, but she is not right.

Oh no, not right at all.

She belongs to Daddy now.

And Daddy and his cannibal crew

are such a backwoods bunch,

and it's weird that they have

this super magical healing potion,

and stuff like that everywhere, but whatever.

This time around, you save your game at tape recorders,

which are more advanced

than the typewriters of the original game.

That's how much more powerful

the PS4 is than the PS1.

You also have a grid based inventory,

with storage chests just like the old games,

and these can be expanded.

The gameplay is tight.

I never had an issue with the controls,

except for maybe the aiming,

but I think that's just me.

There are some jump scares here,

but thankfully they're not too annoying.

It relies more on the super creepy people

that are inside the house,

and holy crap, they are very creepy.

But it's not just them.

They've even got weird monsters wandering around

in the house's many, many basements.

Seriously, I'd like to know

how big of a foundation they dug

when they built this house.

Both the visuals and the audio are top notch,

and as you can see,

they go a really long way

towards the uneasy feeling you'll get

while playing this one.

However, sometimes the music will cutoff

for a second or two when it's clearly not supposed to.

(music... then no music, then music)

- [Mia] I can't let her catch me again.

- [Joe] You can also play this one in VR,

but personally, I found it more comfortable

playing it normally.

It's not more scary in VR.

It's just more cumbersome.

At least it was for me.

This one will give you a good adventure,

and make you feel trapped and helpless,

since it's nearly impossible to kill Daddy

and his ilk without first finding the serum.

And the adventure goes further

than just the family here,

and gets kind of weird.

But I wholeheartedly recommend it.

Absolutely get it if you don't have it already.

- [Mia] It's okay.

It's okay, it's me.

I know you didn't mean to hurt me.

You shouldn't have done that.

It fucking hurt!

- [Ethan] Aaaaahhhhh!!!!

(Game Sack transition sound)

- [Dave] Here's Fatal Frame,

Based on a True Story from Tecmo for the PS2.

You can also get it on your Xbox if you want.

Yes, this is the actual title of the game,

which I've always found to be strange.

I guess the true story part

is supposed to make it even more scary

or something like that.

The game's setting is an isolated Japanese mansion,

owned by the Himuro family.

Nobody has lived here for many years,

and it's the site of some weird ritual,

where dead people are found missing their arms,

legs, and head.

You start the game off as a young journalist dude,

who's searching for his mentor who's gone missing.

And it doesn't take but a little while

for this guy to end up missing also.

Two weeks have passed,

and you now take control of his little sister,

who's come to search for him.

You find his camera right away,

which you wouldn't think is a big deal,

but this is no ordinary camera.

If someone with considerable spiritual power

uses this camera, it has the ability

to capture images that can't be seen by ordinary people.

In short, this is your weapon against all the ghosts

that are roaming around the mansion.

As you're making your way,

the filament on the camera will turn orange

if a ghost is nearby.

Some ghosts are harmless,

and taking pictures of them won't do anything.

But others will attack you,

and taking pictures of these ghosts

will damage them until they're set free.

To get the maximum damage,

you have to keep the ghosts in the capture circle.

The circle will turn blue

when the ghost is in focus,

and the spirit charge meter

on the bottom of the screen

will start to fill in the characters.

The more characters you have filled in,

the more damage you will deal

when taking the photo.

You can also find different types of film

that will also deal more damage to a ghost.

The camera can also be upgraded

by spending the points you receive

after eliminating ghosts from the mansion.

It's definitely a unique battle system

that's actually fun to use.

It's not always easy though,

and you'll take damage when a ghost gets ahold of you.

Tougher ghosts will have you running back and forth

across a room to get away from them,

and try to get more pictures.

The game is fairly slow paced,

and you'll be traversing the mansion

from time to time, figuring out clues.

The filament in the camera will turn blue

if clue is close by.

The thing that I don't like

is you have to take a picture of a clue

which wastes film.

As you're poking around the mansion,

you'll find more film,

but still I hate to waste it.

Not only will you find film,

but you'll also find all sorts of information

from journals, newspaper clippings,

and even audio cassettes.

Remember those?

All this stuff really helps fill in the storyline,

along with the random cutscenes here and there.

To help make the mansion feel more creepy,

there's lots of ambient sounds.

Honestly, it's just kind of annoying,

as it just constantly goes,

and never feels like it's gonna stop.

It would be creepier,

if it were used more sparingly.

At least there's lots of different types

of ambient sounds, so your ears aren't bleeding

from just one.

Another annoying thing is that the game is super dark.

It's to the point that you'll run into walls

because you can't see anything.

We've brightened it up a bit in editing,

so you can see what's going on.

There's an option in the options menu for brightness,

but it just tells you to adjust the brightness on your TV.

I really hate that, as it should be done in game.

Other than those minor complaints,

the game is really enjoyable.

The atmosphere is definitely creepy,

and seeing ghosts and reading all the clippings

about the rituals that happen here,

make for a nice, scary experience.

I only have the first game,

but now I need to look for the others in the series.

(laughter)

- [Woman] Let's play.

(laughter)

- [Joe] Follow Game Sack on Twitter @GameSack,

and @GameSackDave,

on Instagram @GameSackOfficial,

and check out our Patreon if you want.

Wow, Fatal Frame, one of the most scariest games

ever made in the history of forever.

Dave, on a scale of 1 to 10,

how scared were you?

- I'm gonna say, honestly, about a seven.

That game freaked me out,

and I don't want a camera.

I mean, this camera you're using right here,

can it detect ghosts?

God I hope not.

- It might.

Let's get back into it.

(creaking from un-oiled PlayStation lid)

(slam)

(scary organ music)

- Here's Swagman on the Playstation from Core and Eidos,

and it's pure garbage!

It's also on the Saturn in Europe,

but nobody gives a fu-

I went into this one not really knowing much about it,

other than what's written on the back of the case.

I felt it would be appropriate for this episode,

being that it deals with running around a nightmare-land

with your twin sister.

The Swagman has stolen all of the good dreams

by imprisoning this tittymonster here,

as of course, she's the one who provides the good dreams.

Did you just say tits?

Yes I did. Shut up, me!

And the first thing you need to do in this crapfest

is to free your sister from a cage.

Once you do, you'll be able to control both kids,

but there's plenty to do before that.

Your house is full of nightmarish creatures to kill,

and it's literally falling apart,

and getting sucked into hell.

Your life bar is full of Z's.

You know, like Z's for sleeping, I guess.

Or zed, if you're not American.

But, the very large majority of our audience is American,

so, I'm just gonna say Z.

If you want us to say zed,

you're just gonna have to get more people

in your country to watch Game Sack.

And then, I promise, we'll say zed exclusively.

Anyway, the more Z's you have,

the more hits you can take.

As you run out, you can collect more Z's

by breaking certain jars, or collecting them

from people or animals who are sleeping,

like this cat.

You run around your gigantic house,

collecting keys to open new doors.

You collect lots of bugs to use later.

You've got lots of cool items you can use.

This game should be really good.

But instead, it isn't.

The execution is just horrible.

Firstly, the three quarter overhead perspective

will screw you up.

It's very difficult to tell what you can walk on or through,

and a lot of places that you can walk

are hidden by the walls that you can walk behind.

Somehow, this works fine for games

like Zombies Ate My Neighbors,

but they found a way to make it suck the life

out of the gameplay here.

The game is tough, and it's easy to die,

but there are unlimited continues.

When you restart, it puts you right

where you entered the scene

with the exact same conditions you entered.

So that means if you entered the scene

with only one Z on your life bar,

you've gotta go through that entire scene

without getting hit.

And in this scene, I kept getting hit

and having to try again and again.

But what really chaps my ass

is that the game feels that it's necessary

to load a game over/continue screen,

and then reload the entire screen all over again.

Why?

The scene is already in memory.

There's absolutely no need to reload it!

The game uses Redbook audio for its music,

so it literally can't load anymore data

while it's playing music,

which means there is no need to reload the stage

since, like I said, it's already in memory.

It's like the developers wanted

to punish you even more for dying.

Oh yeah, you died?

Well here you go.

Have some wear and tear on your PlaysStation CD drive.

So each time you die,

your PlayStation also dies a little bit.

Okay, I made it here.

I should throw this switch,

and what the hell?!

I did not expect to be warped away.

It should at least offer me a choice

if I wanna go or not.

Now I'm in limbo, and if I step on the wrong block,

I die immediately.

Yeah, this is fun!

Oh, but this is cool.

It turns out that all the bugs I've been collecting

can show me the proper path to get over without dying.

Nice.

Now I'll be able to make it to the ...

Damn it all to hell, I accidentally touched the warp again.

Now all of my bugs are gone, and I am screwed.

I mean, it took me 45 minutes

to collect that many bugs.

I guess maybe I could go back

and collect more, but yeah, I just don't want to.

The scariest thing about this game

is how awful it is.

It's too bad too,

because the music is pretty good,

and the game holds a lot of promise.

They just really dropped the ball hard.

F this game.

(scream)

(music that's better than the actual game)

- [Dave] This is Until Dawn

on the PS4 by Super Massive Games.

This super scary game takes place

in a very large cabin

and its surrounding areas in the middle of winter.

The prologue has you get used to the controls

as you help a girl find her twin sister,

who's been pranked by her friends,

and ran away into the freezing cold.

These girls aren't alone out there,

and they ultimately meet their doom.

A year after their disappearance,

the brother gets everyone back together to reunite,

have a good time, and try and put the past behind them.

It's kind of like a choose your own adventure book.

You take control of each character

for a short period of time,

and you're always given choices

on what to do next.

Some of these choices you make

are called the butterfly effect.

Depending on what answer you choose,

it will change the story

and later events that happen.

The obviously cool thing here

is that you have to play the story multiple times

to see the whole game.

So not only are there events

to choose the path of the game,

but there's also plenty of quicktime events

that you'll need to conquer.

For the most part, these are easy,

and I only screwed them up a few times.

Luckily you start over

where the quicktime event starts.

In the beginning of each chapter,

the game gives you a small video

to catch you up on the storyline.

I guess they do this in case it's been a few days

since you've played it.

At the end of each chapter,

you're sitting in a shrink's office,

where he asks you a bunch of questions,

and you know, he makes you feel kind of small.

I like how his office gets more creepy

every time you see the guy.

The presentation of the game is great.

It's very reminiscent of a horror film

that you actually control.

There's many points with jump scares

that try to get you unhinged early on.

These didn't scare me much,

and I just laughed at them,

wondering when he real fun was gonna start.

And after a few hours, the fun begins to happen.

People start getting taken,

and you're wondering what the hell's going to happen next.

People that you thought were bad,

might actually turn out to be good like Josh here.

In the beginning, I thought he had a hand

in all the creepiness that was going on.

It didn't take long for him to lose his life.

Admittedly, I chose the girl over him,

but I wonder what would have happened

if I had chose to save his life

instead of the girl's.

I guess I'll have to find out the next playthrough.

The game's overall setting is definitely creepy.

For some reason, the electricity isn't on,

and everything is dark and lit by candlelight at best.

The grounds around the cabin are creepy as hell,

especially the mine.

Who has a mine on their cabin's property?

Who?

I like it though,

and it adds a lot of scary atmosphere to the game.

You also find these little pieces

of totem laying around.

They show you a very short snippet

of an event that may or may not happen,

depending on the choices you make.

It's a really good idea,

and I find myself looking for these events.

You know I'm really enjoying this game a lot more

than I thought I would.

I bought it because it was only $19 new,

and I figured that one day I'd get around to playing it.

There's no better episode

than a scary games episode to cover it, right?

I'm glad I have it,

and I look forward to making different choices

on different playthroughs.

- What if it's like a pipe that's about to burst,

or some problem with the furnace?

- Unlikely.

- If it were me, I wouldn't want this place

to burn down on my watch.

- Yeah, right.

(clanking)

(screams)

- Oh, what the hell?

(screams)

- Well Dave, at least Until Dawn looks like

a hell of a better game than Swagman.

- Yeah.

I would say it's a bazillion times better.

Swagman has no swag, that's for sure.

Until Dawn, it was cool.

It's had some freaky stuff in there.

A lot of jump scares. - And lots of swag.

- A lot of swag.

- Let's finish this up.

Dead Space from Electronic Arts

was released for the Playstation 3, Xbox 360,

and PC back in 2008.

I'm playing on the PS3 here.

In this third person sci-fi horror shooter,

you play as a dude who's part of a crew

sent in to assist a mining vessel.

When you get there, nobody responds,

and suddenly you crash into it for whatever reason.

Onboard, you find lots of people dead,

and strange creatures attacking you

from every angle.

Cutoff from the surviving members of your crew,

you must make your way through the huge ship

to restore certain systems,

and get things moving again.

And hopefully, you can find a way to get out of there

and back home.

This one takes a lot of influence

from the first Alien movie,

with a big warehouse like feel,

and even the water dripping all over the place.

You'll also hear lots of creepy voices

of people talking or whispering,

but you can't see where it's coming from.

(whispering)

When you fight creatures,

you're encouraged to shoot the limbs off,

as this kills them much faster

and uses less ammo.

And you don't have unlimited ammo.

Usually games like this encourage headshots, but not here.

Kind of refreshing, actually.

And these things are all over the place.

Gee, I wonder why.

Look, this one even dropped a human looking head.

Hmmm.

There are lots of jump scare attempts here,

but it never really worked on me for some reason.

(screaming)

And that's fine by me,

because honestly, I think jump scares are pretty cheap.

They are very low effort scares.

You always know when an enemy is around,

because the music gets really loud and crazy,

and of course it goes away

when all the enemies near you are finished.

(screaming)

You also have some other abilities,

like stasis, to freeze or slow down fast moving objects.

Or kinesis, to move objects around on a whim.

I almost thought I was playing The Legend of Zelda:

Breath of the Wild, super gory space edition.

This game rips of a lot from Breath of the Wild,

even though it came out way sooner.

And, as with any derelict mining ship

floating adrift in space,

there are weapon stores all over the place

where you can buy new stuff.

There are also upgrade centers

where you can increase the power of your weapons,

abilities, and your suit.

Speaking of your suit,

I like that your life bar is actually

the light on your spinal column.

Who designed that?

Now everyone knows my health status

as I walk around.

Did the designers of this suit

ever hear of health information privacy?

How am I supposed to pick up chicks

if they can see that I'm low on health.

Plus, the enemies will all know

who to attack first.

The controls all work very well,

and the game is pretty damn fun.

It'll provide you with lots of exciting

and bloody adventures.

The graphics are well done for their time,

and go a long way to help giving you

a very isolated feeling.

The sound design is also done well,

however the sound presentation itself is poor.

For example, you can barely hear people talking to you

when you're facing them directly.

You have to turn to the side a bit to hear them.

- [Man] Look if we all cooperate,

we can figure this out.

Just get that computer display up Isaac.

- [Joe] I haven't tried playing this game

in surround sound yet,

but I'm guessing that it's better there.

It feels like I'm only getting

the left and right channels

of a full 7.1 setup when I play in stereo,

instead of a proper stereo downmix.

And yes, the console is set to stereo, thanks.

Still, if you like your science fiction to be creepy,

this is a great game to play.

(explosions)

(screaming)

- [Announcer] Collision detected in the main hangar bay.

Emergency crews have been notified.

- [Dave] Haunted Halloween '85

is a home brewed title by Retrotainment,

released in 2016.

This game is available on Steam if you want it,

but screw that, because it's also available

on the NES here.

A full physical copy was released

with box, instruction manual,

and an awesome see-through corpse green cartridge.

In this one, you take control

of a kid who slept in one schoolday,

and when he woke up, he thought he was gonna get in trouble

and miss the Halloween dance.

Luckily for him, sleeping in was the best thing

that could have happened,

as the whole town was turned into zombies.

Not only that, but there's plenty

of other creepy monsters and ghosts around too.

Now you have to fight your way

through many levels using only your fists.

It's a straightforward beat-em up

that's pretty simple to get into,

and has plenty of challenge in later levels.

The challenge comes when the game starts throwing

tons of enemies at you almost all the time.

You'll have to do lots of platforming

while you're trying to send these bastard back to hell.

Luckily the kid controls really well,

and only a few times did I ever miss a jump.

I really like how, instead of the kid

having a life bar, he slowly deteriorates

when taking damage.

You'll start to turn pale,

and then finally turns into a zombie,

and then, meh, he's dead.

But being a good Halloween game,

you can always replenish your life

with random candy corn that's hanging around,

or when an enemy drops them.

Like I said, the platforming is pretty crazy,

which shows off the good level design.

The locales you'll visit

can be pretty darn creepy themselves,

like this cornfield here.

There's also little nods to 80's culture here and there,

like the movie theater showing flicks

like the Goonies, which was one

of my favorites back in the day.

The game is a tad expensive,

coming in at $60 for a complete copy.

There's a second game called Haunted Halloween '86

that I'd love to try.

(average NES music)

This is Slain by Merge games.

It's available as a digital download

on PC, all the current consoles, and the Vita.

It got a physical release in Europe

on the PS4, so naturally I bought that one.

A little later on, it got a physical release

on the Switch too.

Anyway, you play as Bathoryn,

who's been awakened from the dead

to liberate six realms from six overlords.

The first thing that I noticed

when I started playing were the amazing graphics.

This game is beautiful.

All the artwork, the animation, the blood and guts,

and just gore and creepy scenery everywhere

are really cool to behold.

The color schemes are really awesome.

I like all the reds, purples, and greens

that just look venomous and poisonous.

The second thing I noticed

was the heavy soundtrack.

No lyrics but just straight up heavy metal,

and it kicks much ass!

(heavy metal music)

I can't describe how perfect the music feels

with the whole game, but it does,

and if you've played it, you know what I mean.

The third thing I noticed was the brutal difficulty.

You'll be slain many, many times

as you play this game,

but you have unlimited lives,

which makes perfect sense.

There's a lot of trial and error going on here.

The levels have pitfalls that you need to learn

to look out for, and the enemies have patterns

to learn as well.

I'll tell you right now

that you need to learn to block an enemy's attack

at the perfect time.

If you do, you'll counterattack for massive damage.

I like that you can return projectiles

from enemies that shoot at you.

You also have a mana spear projectile

that comes in handy.

And if you have time between enemy attacks

and a full mana bar, you can do a devastating attack

that will do lots of damage

and completely drain your mana bar.

There's no doubt about it

that this is a very difficult game.

The thing is, my frustration always stayed low

while my yearning to learn

and kick lots of ass was high.

That's a good game right there

if it makes you wanna keep playing

and trying to do better.

And this is definitely a good game.

If you're up for a challenge,

then play this game now.

It's slightly creepy, very bloody,

and a whole lot of fun.

(heavy metal music)

(screams)

- Alright, there you go.

The scariest games ever known to mankind,

and I've gotta admit Dave,

I got Slain as well, and slayed me.

It kicked my ass.

- Dude, that game is ridiculously hard,

but it's fun, but once you start learning

how to play it, it becomes more manageable.

And I'll tell you right now,

I'm never going into space.

I don't ever wanna see any scary monsters up there

and be trapped in a space station

or anything like that.

- Oh I totally would go into space.

It'd be worth it.

- Heck no.

- Anyway, what are some scary games

you guys recommend?

Let us know.

In the meantime, thank you for watching Game Sack.

(Swelling Sacks - the credits theme of Game Sack)

Hello, and welcome to Game Sack.

Big announcement.

Game Sack is now focused 100% on Sega related products.

- What?

Are you crazy Joe?

You're gonna just eliminate 90% of our audience?

You're gonna kill the show dude.

(scream)

For more infomation >> Scary Games! - Game Sack - Duration: 26:41.

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Cartoon - Child Abuse - It's a Real Problem | AmoMama - Duration: 3:00.

Her name was May and she was 5

She didn't know her father

And her mother was an alcoholic

She kept her daughter locked in the basement

Her only friend was a teddy bear

It was old, ragged and dirty

But it was the best in the world for her

She would lie of the floor of the basement and silently hug it

Until her mother locks the front door behind herself

When she was home alone she told her teddy boy fairytales

Stories about the life, in witch her parents love her

She felt so much pain! Bruises and scratches on her body, scars on her face

She was beaten for every move and every sound she made

And she held her teddy bear tight and silently cried

"God, why is my life so hard? Why does my mother hate me"?

One night, her drunk mother went down to the basement

And started beating the poor child

She cried and wept "Mommy, please, don't"!

The outraged mother grabbed a knife

And stabbed her daughter in the heart

"You're useless! You deserve to die"!

She went upstairs and left the girl to die

May hugged her bear and silently cried

The woman's cries woke their neighbors up. They called the police

When an officer entered the house, it was really silent there

he slowly opened the door to the basement

And his heart died within him

"How could anyone treat a child so bad"?

She died with her best friend n her arms

Please, share this video to raise awareness about child abuse. Unfortunately, it's a real problem

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Scary Games! - Game Sack - Duration: 26:41.

(Amazing Game Sack Theme Music)

- Hello, and welcome to Game Sack.

We've got some super scary games for you this time.

- That's right, every now and again

you like to play a game that, you know,

just frightens you in general,

and well, here's some games that might do that.

I got a little frightened, I'll admit that,

but how about you?

You don't get frightened, do you Joe?

- Well let's find out and see if I do.

(super scary music. Boo!)

This is Resident Evil 7: Biohazard

on the Playstation 4.

And yes, in Japan, it's known

as Biohazard 7: Resident Evil.

We have truly come full circle.

Of course it's also available

on the Xbox One and PC.

And weirdly, it's also available for the Switch,

at least in Japan,

but only as a streamable title.

Eh, just play it on one of the big boy platforms.

A lot of people have touted that this game

is a return to form for the series.

That meaning it's more about survival horror,

instead of just an action game

with a few scary things here and there.

The gameplay and the controls aren't entirely similar

to the original games, but that's okay.

This time the game takes place

using a first person perspective.

You play as Ethan, and you're looking for your wife Mia,

who's been missing for three years.

She sends you an email asking you

to come to a house in Louisiana to get her.

And you know what, it's probably not a good idea.

Actually, it's definitely not a good idea.

But, if you don't go,

then we won't have a game, will we?

You can't get in through the main gate, of course.

You find a long abandoned vehicle

to what appears to be a TV crew

or something outside of the property.

Eventually, you find another way into the house.

But let me tell you right now,

it's not gonna be so easy to get back out.

Inside, you'll discover that the house

is absolutely trashed and needs a great deal of maintenance.

Seriously, someone call a handyman, and a maid!

Eck.

I had a mini-fridge like this once,

where some sodas had burst,

and I didn't catch it for a couple of months.

It was not a fun time.

This house is way bigger than it looks from the outside.

And the atmosphere in here is fantastic.

And I don't mean that in a sarcastic way.

I just really like the super creepy vibes in here.

Like previous games,

you can examine lots of items in your environment,

and some of them will even be clues.

Actually, pretty much everything you find laying around

will be relevant to your situation

in one way or another.

I just like examining everything I can.

There will also be minor puzzles to solve

here and there during your little adventure.

- [Ethan] Who builds this shit?

- [Joe] You'll find Super VHS videotapes

randomly lying around that can watch

at a bunch of different Super VHS VCRs

throughout the house.

Wow, these people can't even maintain their house,

but somehow they have Super VHS machines

lying around everywhere.

This will fill you in on some of the history

that's happened within this house.

Like the TV crew whose van we saw outside.

What's really cool is that you actually get

to play these segments.

Man, and I thought

Captain Power videotapes were interactive.

Anyone remember Captain Power?

- [Announcer] Captain Power jet and figure sold separately.

Batteries not included.

- [Joe] Anyway, the TV crew's adventure

reminds me a lot of Blair Witch,

and a large portion of this was in the demo for this game.

Eventually you do find Mia,

and you try to escape, but she is not right.

Oh no, not right at all.

She belongs to Daddy now.

And Daddy and his cannibal crew

are such a backwoods bunch,

and it's weird that they have

this super magical healing potion,

and stuff like that everywhere, but whatever.

This time around, you save your game at tape recorders,

which are more advanced

than the typewriters of the original game.

That's how much more powerful

the PS4 is than the PS1.

You also have a grid based inventory,

with storage chests just like the old games,

and these can be expanded.

The gameplay is tight.

I never had an issue with the controls,

except for maybe the aiming,

but I think that's just me.

There are some jump scares here,

but thankfully they're not too annoying.

It relies more on the super creepy people

that are inside the house,

and holy crap, they are very creepy.

But it's not just them.

They've even got weird monsters wandering around

in the house's many, many basements.

Seriously, I'd like to know

how big of a foundation they dug

when they built this house.

Both the visuals and the audio are top notch,

and as you can see,

they go a really long way

towards the uneasy feeling you'll get

while playing this one.

However, sometimes the music will cutoff

for a second or two when it's clearly not supposed to.

(music... then no music, then music)

- [Mia] I can't let her catch me again.

- [Joe] You can also play this one in VR,

but personally, I found it more comfortable

playing it normally.

It's not more scary in VR.

It's just more cumbersome.

At least it was for me.

This one will give you a good adventure,

and make you feel trapped and helpless,

since it's nearly impossible to kill Daddy

and his ilk without first finding the serum.

And the adventure goes further

than just the family here,

and gets kind of weird.

But I wholeheartedly recommend it.

Absolutely get it if you don't have it already.

- [Mia] It's okay.

It's okay, it's me.

I know you didn't mean to hurt me.

You shouldn't have done that.

It fucking hurt!

- [Ethan] Aaaaahhhhh!!!!

(Game Sack transition sound)

- [Dave] Here's Fatal Frame,

Based on a True Story from Tecmo for the PS2.

You can also get it on your Xbox if you want.

Yes, this is the actual title of the game,

which I've always found to be strange.

I guess the true story part

is supposed to make it even more scary

or something like that.

The game's setting is an isolated Japanese mansion,

owned by the Himuro family.

Nobody has lived here for many years,

and it's the site of some weird ritual,

where dead people are found missing their arms,

legs, and head.

You start the game off as a young journalist dude,

who's searching for his mentor who's gone missing.

And it doesn't take but a little while

for this guy to end up missing also.

Two weeks have passed,

and you now take control of his little sister,

who's come to search for him.

You find his camera right away,

which you wouldn't think is a big deal,

but this is no ordinary camera.

If someone with considerable spiritual power

uses this camera, it has the ability

to capture images that can't be seen by ordinary people.

In short, this is your weapon against all the ghosts

that are roaming around the mansion.

As you're making your way,

the filament on the camera will turn orange

if a ghost is nearby.

Some ghosts are harmless,

and taking pictures of them won't do anything.

But others will attack you,

and taking pictures of these ghosts

will damage them until they're set free.

To get the maximum damage,

you have to keep the ghosts in the capture circle.

The circle will turn blue

when the ghost is in focus,

and the spirit charge meter

on the bottom of the screen

will start to fill in the characters.

The more characters you have filled in,

the more damage you will deal

when taking the photo.

You can also find different types of film

that will also deal more damage to a ghost.

The camera can also be upgraded

by spending the points you receive

after eliminating ghosts from the mansion.

It's definitely a unique battle system

that's actually fun to use.

It's not always easy though,

and you'll take damage when a ghost gets ahold of you.

Tougher ghosts will have you running back and forth

across a room to get away from them,

and try to get more pictures.

The game is fairly slow paced,

and you'll be traversing the mansion

from time to time, figuring out clues.

The filament in the camera will turn blue

if clue is close by.

The thing that I don't like

is you have to take a picture of a clue

which wastes film.

As you're poking around the mansion,

you'll find more film,

but still I hate to waste it.

Not only will you find film,

but you'll also find all sorts of information

from journals, newspaper clippings,

and even audio cassettes.

Remember those?

All this stuff really helps fill in the storyline,

along with the random cutscenes here and there.

To help make the mansion feel more creepy,

there's lots of ambient sounds.

Honestly, it's just kind of annoying,

as it just constantly goes,

and never feels like it's gonna stop.

It would be creepier,

if it were used more sparingly.

At least there's lots of different types

of ambient sounds, so your ears aren't bleeding

from just one.

Another annoying thing is that the game is super dark.

It's to the point that you'll run into walls

because you can't see anything.

We've brightened it up a bit in editing,

so you can see what's going on.

There's an option in the options menu for brightness,

but it just tells you to adjust the brightness on your TV.

I really hate that, as it should be done in game.

Other than those minor complaints,

the game is really enjoyable.

The atmosphere is definitely creepy,

and seeing ghosts and reading all the clippings

about the rituals that happen here,

make for a nice, scary experience.

I only have the first game,

but now I need to look for the others in the series.

(laughter)

- [Woman] Let's play.

(laughter)

- [Joe] Follow Game Sack on Twitter @GameSack,

and @GameSackDave,

on Instagram @GameSackOfficial,

and check out our Patreon if you want.

Wow, Fatal Frame, one of the most scariest games

ever made in the history of forever.

Dave, on a scale of 1 to 10,

how scared were you?

- I'm gonna say, honestly, about a seven.

That game freaked me out,

and I don't want a camera.

I mean, this camera you're using right here,

can it detect ghosts?

God I hope not.

- It might.

Let's get back into it.

(creaking from un-oiled PlayStation lid)

(slam)

(scary organ music)

- Here's Swagman on the Playstation from Core and Eidos,

and it's pure garbage!

It's also on the Saturn in Europe,

but nobody gives a fu-

I went into this one not really knowing much about it,

other than what's written on the back of the case.

I felt it would be appropriate for this episode,

being that it deals with running around a nightmare-land

with your twin sister.

The Swagman has stolen all of the good dreams

by imprisoning this tittymonster here,

as of course, she's the one who provides the good dreams.

Did you just say tits?

Yes I did. Shut up, me!

And the first thing you need to do in this crapfest

is to free your sister from a cage.

Once you do, you'll be able to control both kids,

but there's plenty to do before that.

Your house is full of nightmarish creatures to kill,

and it's literally falling apart,

and getting sucked into hell.

Your life bar is full of Z's.

You know, like Z's for sleeping, I guess.

Or zed, if you're not American.

But, the very large majority of our audience is American,

so, I'm just gonna say Z.

If you want us to say zed,

you're just gonna have to get more people

in your country to watch Game Sack.

And then, I promise, we'll say zed exclusively.

Anyway, the more Z's you have,

the more hits you can take.

As you run out, you can collect more Z's

by breaking certain jars, or collecting them

from people or animals who are sleeping,

like this cat.

You run around your gigantic house,

collecting keys to open new doors.

You collect lots of bugs to use later.

You've got lots of cool items you can use.

This game should be really good.

But instead, it isn't.

The execution is just horrible.

Firstly, the three quarter overhead perspective

will screw you up.

It's very difficult to tell what you can walk on or through,

and a lot of places that you can walk

are hidden by the walls that you can walk behind.

Somehow, this works fine for games

like Zombies Ate My Neighbors,

but they found a way to make it suck the life

out of the gameplay here.

The game is tough, and it's easy to die,

but there are unlimited continues.

When you restart, it puts you right

where you entered the scene

with the exact same conditions you entered.

So that means if you entered the scene

with only one Z on your life bar,

you've gotta go through that entire scene

without getting hit.

And in this scene, I kept getting hit

and having to try again and again.

But what really chaps my ass

is that the game feels that it's necessary

to load a game over/continue screen,

and then reload the entire screen all over again.

Why?

The scene is already in memory.

There's absolutely no need to reload it!

The game uses Redbook audio for its music,

so it literally can't load anymore data

while it's playing music,

which means there is no need to reload the stage

since, like I said, it's already in memory.

It's like the developers wanted

to punish you even more for dying.

Oh yeah, you died?

Well here you go.

Have some wear and tear on your PlaysStation CD drive.

So each time you die,

your PlayStation also dies a little bit.

Okay, I made it here.

I should throw this switch,

and what the hell?!

I did not expect to be warped away.

It should at least offer me a choice

if I wanna go or not.

Now I'm in limbo, and if I step on the wrong block,

I die immediately.

Yeah, this is fun!

Oh, but this is cool.

It turns out that all the bugs I've been collecting

can show me the proper path to get over without dying.

Nice.

Now I'll be able to make it to the ...

Damn it all to hell, I accidentally touched the warp again.

Now all of my bugs are gone, and I am screwed.

I mean, it took me 45 minutes

to collect that many bugs.

I guess maybe I could go back

and collect more, but yeah, I just don't want to.

The scariest thing about this game

is how awful it is.

It's too bad too,

because the music is pretty good,

and the game holds a lot of promise.

They just really dropped the ball hard.

F this game.

(scream)

(music that's better than the actual game)

- [Dave] This is Until Dawn

on the PS4 by Super Massive Games.

This super scary game takes place

in a very large cabin

and its surrounding areas in the middle of winter.

The prologue has you get used to the controls

as you help a girl find her twin sister,

who's been pranked by her friends,

and ran away into the freezing cold.

These girls aren't alone out there,

and they ultimately meet their doom.

A year after their disappearance,

the brother gets everyone back together to reunite,

have a good time, and try and put the past behind them.

It's kind of like a choose your own adventure book.

You take control of each character

for a short period of time,

and you're always given choices

on what to do next.

Some of these choices you make

are called the butterfly effect.

Depending on what answer you choose,

it will change the story

and later events that happen.

The obviously cool thing here

is that you have to play the story multiple times

to see the whole game.

So not only are there events

to choose the path of the game,

but there's also plenty of quicktime events

that you'll need to conquer.

For the most part, these are easy,

and I only screwed them up a few times.

Luckily you start over

where the quicktime event starts.

In the beginning of each chapter,

the game gives you a small video

to catch you up on the storyline.

I guess they do this in case it's been a few days

since you've played it.

At the end of each chapter,

you're sitting in a shrink's office,

where he asks you a bunch of questions,

and you know, he makes you feel kind of small.

I like how his office gets more creepy

every time you see the guy.

The presentation of the game is great.

It's very reminiscent of a horror film

that you actually control.

There's many points with jump scares

that try to get you unhinged early on.

These didn't scare me much,

and I just laughed at them,

wondering when he real fun was gonna start.

And after a few hours, the fun begins to happen.

People start getting taken,

and you're wondering what the hell's going to happen next.

People that you thought were bad,

might actually turn out to be good like Josh here.

In the beginning, I thought he had a hand

in all the creepiness that was going on.

It didn't take long for him to lose his life.

Admittedly, I chose the girl over him,

but I wonder what would have happened

if I had chose to save his life

instead of the girl's.

I guess I'll have to find out the next playthrough.

The game's overall setting is definitely creepy.

For some reason, the electricity isn't on,

and everything is dark and lit by candlelight at best.

The grounds around the cabin are creepy as hell,

especially the mine.

Who has a mine on their cabin's property?

Who?

I like it though,

and it adds a lot of scary atmosphere to the game.

You also find these little pieces

of totem laying around.

They show you a very short snippet

of an event that may or may not happen,

depending on the choices you make.

It's a really good idea,

and I find myself looking for these events.

You know I'm really enjoying this game a lot more

than I thought I would.

I bought it because it was only $19 new,

and I figured that one day I'd get around to playing it.

There's no better episode

than a scary games episode to cover it, right?

I'm glad I have it,

and I look forward to making different choices

on different playthroughs.

- What if it's like a pipe that's about to burst,

or some problem with the furnace?

- Unlikely.

- If it were me, I wouldn't want this place

to burn down on my watch.

- Yeah, right.

(clanking)

(screams)

- Oh, what the hell?

(screams)

- Well Dave, at least Until Dawn looks like

a hell of a better game than Swagman.

- Yeah.

I would say it's a bazillion times better.

Swagman has no swag, that's for sure.

Until Dawn, it was cool.

It's had some freaky stuff in there.

A lot of jump scares. - And lots of swag.

- A lot of swag.

- Let's finish this up.

Dead Space from Electronic Arts

was released for the Playstation 3, Xbox 360,

and PC back in 2008.

I'm playing on the PS3 here.

In this third person sci-fi horror shooter,

you play as a dude who's part of a crew

sent in to assist a mining vessel.

When you get there, nobody responds,

and suddenly you crash into it for whatever reason.

Onboard, you find lots of people dead,

and strange creatures attacking you

from every angle.

Cutoff from the surviving members of your crew,

you must make your way through the huge ship

to restore certain systems,

and get things moving again.

And hopefully, you can find a way to get out of there

and back home.

This one takes a lot of influence

from the first Alien movie,

with a big warehouse like feel,

and even the water dripping all over the place.

You'll also hear lots of creepy voices

of people talking or whispering,

but you can't see where it's coming from.

(whispering)

When you fight creatures,

you're encouraged to shoot the limbs off,

as this kills them much faster

and uses less ammo.

And you don't have unlimited ammo.

Usually games like this encourage headshots, but not here.

Kind of refreshing, actually.

And these things are all over the place.

Gee, I wonder why.

Look, this one even dropped a human looking head.

Hmmm.

There are lots of jump scare attempts here,

but it never really worked on me for some reason.

(screaming)

And that's fine by me,

because honestly, I think jump scares are pretty cheap.

They are very low effort scares.

You always know when an enemy is around,

because the music gets really loud and crazy,

and of course it goes away

when all the enemies near you are finished.

(screaming)

You also have some other abilities,

like stasis, to freeze or slow down fast moving objects.

Or kinesis, to move objects around on a whim.

I almost thought I was playing The Legend of Zelda:

Breath of the Wild, super gory space edition.

This game rips of a lot from Breath of the Wild,

even though it came out way sooner.

And, as with any derelict mining ship

floating adrift in space,

there are weapon stores all over the place

where you can buy new stuff.

There are also upgrade centers

where you can increase the power of your weapons,

abilities, and your suit.

Speaking of your suit,

I like that your life bar is actually

the light on your spinal column.

Who designed that?

Now everyone knows my health status

as I walk around.

Did the designers of this suit

ever hear of health information privacy?

How am I supposed to pick up chicks

if they can see that I'm low on health.

Plus, the enemies will all know

who to attack first.

The controls all work very well,

and the game is pretty damn fun.

It'll provide you with lots of exciting

and bloody adventures.

The graphics are well done for their time,

and go a long way to help giving you

a very isolated feeling.

The sound design is also done well,

however the sound presentation itself is poor.

For example, you can barely hear people talking to you

when you're facing them directly.

You have to turn to the side a bit to hear them.

- [Man] Look if we all cooperate,

we can figure this out.

Just get that computer display up Isaac.

- [Joe] I haven't tried playing this game

in surround sound yet,

but I'm guessing that it's better there.

It feels like I'm only getting

the left and right channels

of a full 7.1 setup when I play in stereo,

instead of a proper stereo downmix.

And yes, the console is set to stereo, thanks.

Still, if you like your science fiction to be creepy,

this is a great game to play.

(explosions)

(screaming)

- [Announcer] Collision detected in the main hangar bay.

Emergency crews have been notified.

- [Dave] Haunted Halloween '85

is a home brewed title by Retrotainment,

released in 2016.

This game is available on Steam if you want it,

but screw that, because it's also available

on the NES here.

A full physical copy was released

with box, instruction manual,

and an awesome see-through corpse green cartridge.

In this one, you take control

of a kid who slept in one schoolday,

and when he woke up, he thought he was gonna get in trouble

and miss the Halloween dance.

Luckily for him, sleeping in was the best thing

that could have happened,

as the whole town was turned into zombies.

Not only that, but there's plenty

of other creepy monsters and ghosts around too.

Now you have to fight your way

through many levels using only your fists.

It's a straightforward beat-em up

that's pretty simple to get into,

and has plenty of challenge in later levels.

The challenge comes when the game starts throwing

tons of enemies at you almost all the time.

You'll have to do lots of platforming

while you're trying to send these bastard back to hell.

Luckily the kid controls really well,

and only a few times did I ever miss a jump.

I really like how, instead of the kid

having a life bar, he slowly deteriorates

when taking damage.

You'll start to turn pale,

and then finally turns into a zombie,

and then, meh, he's dead.

But being a good Halloween game,

you can always replenish your life

with random candy corn that's hanging around,

or when an enemy drops them.

Like I said, the platforming is pretty crazy,

which shows off the good level design.

The locales you'll visit

can be pretty darn creepy themselves,

like this cornfield here.

There's also little nods to 80's culture here and there,

like the movie theater showing flicks

like the Goonies, which was one

of my favorites back in the day.

The game is a tad expensive,

coming in at $60 for a complete copy.

There's a second game called Haunted Halloween '86

that I'd love to try.

(average NES music)

This is Slain by Merge games.

It's available as a digital download

on PC, all the current consoles, and the Vita.

It got a physical release in Europe

on the PS4, so naturally I bought that one.

A little later on, it got a physical release

on the Switch too.

Anyway, you play as Bathoryn,

who's been awakened from the dead

to liberate six realms from six overlords.

The first thing that I noticed

when I started playing were the amazing graphics.

This game is beautiful.

All the artwork, the animation, the blood and guts,

and just gore and creepy scenery everywhere

are really cool to behold.

The color schemes are really awesome.

I like all the reds, purples, and greens

that just look venomous and poisonous.

The second thing I noticed

was the heavy soundtrack.

No lyrics but just straight up heavy metal,

and it kicks much ass!

(heavy metal music)

I can't describe how perfect the music feels

with the whole game, but it does,

and if you've played it, you know what I mean.

The third thing I noticed was the brutal difficulty.

You'll be slain many, many times

as you play this game,

but you have unlimited lives,

which makes perfect sense.

There's a lot of trial and error going on here.

The levels have pitfalls that you need to learn

to look out for, and the enemies have patterns

to learn as well.

I'll tell you right now

that you need to learn to block an enemy's attack

at the perfect time.

If you do, you'll counterattack for massive damage.

I like that you can return projectiles

from enemies that shoot at you.

You also have a mana spear projectile

that comes in handy.

And if you have time between enemy attacks

and a full mana bar, you can do a devastating attack

that will do lots of damage

and completely drain your mana bar.

There's no doubt about it

that this is a very difficult game.

The thing is, my frustration always stayed low

while my yearning to learn

and kick lots of ass was high.

That's a good game right there

if it makes you wanna keep playing

and trying to do better.

And this is definitely a good game.

If you're up for a challenge,

then play this game now.

It's slightly creepy, very bloody,

and a whole lot of fun.

(heavy metal music)

(screams)

- Alright, there you go.

The scariest games ever known to mankind,

and I've gotta admit Dave,

I got Slain as well, and slayed me.

It kicked my ass.

- Dude, that game is ridiculously hard,

but it's fun, but once you start learning

how to play it, it becomes more manageable.

And I'll tell you right now,

I'm never going into space.

I don't ever wanna see any scary monsters up there

and be trapped in a space station

or anything like that.

- Oh I totally would go into space.

It'd be worth it.

- Heck no.

- Anyway, what are some scary games

you guys recommend?

Let us know.

In the meantime, thank you for watching Game Sack.

(Swelling Sacks - the credits theme of Game Sack)

Hello, and welcome to Game Sack.

Big announcement.

Game Sack is now focused 100% on Sega related products.

- What?

Are you crazy Joe?

You're gonna just eliminate 90% of our audience?

You're gonna kill the show dude.

(scream)

For more infomation >> Scary Games! - Game Sack - Duration: 26:41.

-------------------------------------------

Trains and Buses in The Netherlands 2018 - Diverse Treinen en Bussen Filmpjes in Nederland 2018 - Duration: 17:17.

The Netherlands

For more infomation >> Trains and Buses in The Netherlands 2018 - Diverse Treinen en Bussen Filmpjes in Nederland 2018 - Duration: 17:17.

-------------------------------------------

Toyota Aygo 1.0 VVT-I X-PLAY 5DRS /57.000 Km/Navi/Camera/Airco/Led/1e Eig/NAP/Garantie - Duration: 1:05.

For more infomation >> Toyota Aygo 1.0 VVT-I X-PLAY 5DRS /57.000 Km/Navi/Camera/Airco/Led/1e Eig/NAP/Garantie - Duration: 1:05.

-------------------------------------------

Keeping The Campus Safe

For more infomation >> Keeping The Campus Safe

-------------------------------------------

Nissan Micra 0.9 IG-T 90pk N-Connecta - Duration: 1:12.

For more infomation >> Nissan Micra 0.9 IG-T 90pk N-Connecta - Duration: 1:12.

-------------------------------------------

Volvo S60 2.3 T-5 *251PK* Leder interieur - Duration: 1:07.

For more infomation >> Volvo S60 2.3 T-5 *251PK* Leder interieur - Duration: 1:07.

-------------------------------------------

A Night out in the Woods with Camp Cooking (English subs) - Duration: 21:30.

Today is the 22nd of October

it´s a bright fall day

this place is my local recreational forest

The area is called Kintulammi

I spend alot of time here

we´re here for a 24 hour camping trip

so we´ll be staying for one night

we´ll get to enjoy the peace of nature

I also have some good food so

there´s everything I need for quality time

You´re welcome to join me!

A Night out in the Woods with Camp Cooking

Hey guys, I´m happy to be out again

although it got cloudy just as I said that it´s a sunny day

the sun hid behind clouds immediately

Kintulammi is the name of this lake and the area too

it can be confusing sometimes

´lammi´ is local dialect and means

the same as ´lampi´ , a pond literally

At the other end of the lake there´s a cabin

and on the same shore, an open shelter

Let´s go and see the shelter

It´s a funny little lean-to shelter

the wood looks old, but

it´s recycled from elsewhere

the lean-to was built six months ago or so

a good idea to bring old logs for new use

There´s also planks to the water

easier to take water or get up if you go swimming

It was raining a while ago

I hurried to get here

this is the next lake up north

one of the camping area´s campsites is here

we´ll stay here overnight

this lake is named after the narrow part here

(the lake´s name has the word neck in it)

the lake continues that way

the lake is pretty wide on the south end

so this is the ´neck´ of the lake

the fireplace is on a slope here

the north end of the lake is back there

the firewood shed is up on the top

I found a decent spot for the hammock

this is maybe 50 meters from the fireplace

I took some distance

in case other people would come

I don´t want to be too close

it´s a monday evening, so

not very likely that anyone would come

it was just raining and I rigged the tarp first

and hung up the other stuff

sheltered from the rain

the rain stopped and it´s looking quite clear now

I´m glad the rain ended

not a bad view from my hammock unto the lake

but I´m too hungry to

appreciate the views just now

my stomach´s growling all the time

I have some mulled wine concentrate here

I´ll make a nice hot drink first

it´s THAT time of the year soon - christmas

all the stores have christmas foods and drinks already

and other christmas stuff

a bit too meagre maybe?

For starter I think I´ll have one of these

a little Spanish chorizo sausage

haven´t tasted these before

okay let´s have a taste of this

the texture is very solid

compared to Finnish sausages

this is very solid stuff

is it the amount of meat or what

well, I don´t know but it tastes great

for main dinner I have

two chicken fillets, I´ll roast them on the grill

with it I have some broccoli

I´ll add some cream and smoked cheese

this is good stuff

we´ll see how they mix together

will they fit in this...they do

then unto the fire

here´s the broccoli lightly boiled

I poured most of the water out

there´s just a small amount of water now

let´s add some cream

three slices of cheese maybe

I´m just guessing how much is good

The cheese melted quickly

there´s too much water in this

I never get it just right I guess

I´ll just boil it down some

the chicken fillets are done, I just keep them hot here

I´ll only add a little salt on the chicken meat

The food turned out fine but nothing spectacular

a little too much smoke flavour

some regular cheese might have been better

Very good anyway

It´s a little over 10pm

I´m resting and warming up in the hammock

it´s a bit too early for sleep, but

I kinda got bored sitting by the fire

it gets dark quite early already

sunset is at six o´clock or so

after that it gets dark quickly

That´s a lot of time to spend

sitting in the darkness awake

Must get used to the darkness after summer again

we´re approaching the darkest time

not a favourite time of the year for me

from October to December

the darkness can get overwhelming

somewhat nasty time of the year

after winter solstice it gets better

a promise of a new spring

My favourite time is from around March until May

the light returns quickly

somehow I´m living with the year cycle

I don´t want complain about the dark winter

it just wouldn ´t be the same without the cycle

it is what it is...

Usually snow comes at around new year

we don´t have proper snow every year

some winters are wet and damp

so if there is snow,

it comes at around new year the earliest

the snow makes it a lot brighter

it reflects a lot of the dim daylight

the darkness takes some getting used to, every year

I guess I´ll

try and sleep

see you in the morning!

Morning!

it´s 9am

the temperature is just above freezing

the air is chilly

a cold breath rises from the lake

it´s evident at the shore here

This axe was sponsored to me by Lamnia

it´s a Hultafors Hultån camping axe

it weighs 800g (1.7lbs)

the axe head weighs half a kilo (1.1lbs)

the shaft makes the rest

it´s a notch heavier than my Gransbruk´s Outdoor Axe

I asked for this model because of the shaft mainly

it fits into any backpack, and

the shaft is also wide enough for

my large hands, to get a good grip

a good grip keeps the axe from rotating in my hand

Lamnia is a Finnish knife and axe retailer

they have an enormous selection of knives,

axes, tomahawks,

blade tools in general

I´ve been their customer for some time

just bought a knife from them also

I have a discount code for you,

a 10% discount for the next two weeks in Lamnia web shop

if you need something from them, use the discount

the code and the time that it´s valid can be found in the description

Now this is a breakfast for true men

a couple of the chorizo sausages, and two eggs, coffee

Normally I don´t have quite this heavy breakfast

but since I have two sausages from yesterday,

I´ll definitely eat them, they taste great

It´s a peaceful morning

the air is dead still

there was more bird sounds earlier

there´s a woodpecker in the distance

not sure if you can hear it

overall it´s a very quiet forest

at this time of the year

the sky is full overcast

I think it was supposed to be sunny

the forecasts are far off sometimes

I packed my stuff. Let´s see a couple of places on the way out

first there´s a small forest lake

a small round lake in the woods

next to it is a rock face, and

up top there´s a lean-to shelter

Here´s the lake

it´s a pond, the water

doesn´t flow up or down from here

there´s the rock

it´s a long rock formation

on top of it there´s a campsite with a shelter

let´s go and see it

All the shelters here have a personal look

they are designed by architects

so the shelters look quite different

if I remember correctly there was three different architects that designed these

I´m told they are all outdoors people too

so they know these things

Here´s the rock edge we looked at from below

When I first visited this place, there was only a

crude shelter here, and the ground wasn´t worn like now

it shows that a lot of people come here

Here is a little historical site

there´s not much to see actually, but

there´s a story involved

there is a boulder in the woods here,

not very unusual in itself, but

it is said that back in the day, it was too far to go to church from these parts

some local people would gather here at this rock

for church ceremony

so that is the notable thing here

if you don´t know the story, the rock itself isn´t much of an attraction

To me it sounds somewhat crazy, that

people couldn´t go all the way to the church

and since christianity was resisted

in Finland, especially in the inland areas

even up to the 1940´s there was a lot of

belief and habits still towards the old pagan religion,

it wouldn´t surprise me if

this place was actually a

holy site for the old gods, rather than the new

the "imported religion"

Thats a huge and very old pine tree

this is the oldest forest of the area

there are many trees like this, hundreds of years old

Let´s end this trip here

these kind of small trips to the near woods are awesome

the nearby woods are more important than some wilderness a 1000 kilometres away

I can do this kind of trips easily and often

Going further away, I need more time

Thanks for the company, we´ll see in the next one!

For more infomation >> A Night out in the Woods with Camp Cooking (English subs) - Duration: 21:30.

-------------------------------------------

Leicester helicopter crash: Player RUNS to 'tragic' scene as shocking new details emerge - Duration: 4:32.

 The Leicester City owner Vichai Srivaddhanaprabha's helicopter crashed in a car park outside the club's ground just after 8

30pm on Saturday. It has emerged overnight that Srivaddhanaprabha was in the helicopter, a source close to the family told the BBC

 A Leicester season ticker holder told the BBC: "I saw Kasper Schmeichel run out first [from the stadium] and then loads of security guards and stewards

 "I was stood outside the ground but it crashed on the other side." It is not known how many other people were on board - although there are conflicting suggestions over whether it seats eight or 20 passengers

 It is understood Srivaddhanaprabha was leaving the stadium after Leicester had drawn 1-1 against West Ham

 Leicestershire Fire and Rescue Service's Assistant Chief Fire Officer Andrew Brodie tweeted regular updates on the situation overnight

 He wrote at 9.48pm: "IMPORTANT: Energency Services are dealing with a significant incident @lcfc King Power stadium

It's essential you stay away and allow 999s free movement. More info will follow

" At 1.13am he delivered a second update which read: "Leaving @leicspolice HQ after multiagency strategic meetings following helicopter incident

Clearly serious and tragic, please don't speculate on cause or who may be involved

Think of families, friends, responders, and @LCFC and their fans." "Just visited the @LeicsFireRescue @leicspolice @EMASNHSTrust crews still on scene of the helicopter crash @LCFC

Honestly, your police, ambulance and fire responders are magnificent, caring and dedicated

Don't ever forget it," he added just before 2am. Match of the Day commentator Alistair Mann appeared on the show last night and told Lineker: "Those of you who have been to Leicester over the last few years know it's fairly common place for half an hour after the game, it goes up and takes him to wherever he wants to go

 "This was the situation again this evening. It's a common situation but within barely seconds of it taking off and going above the stand over the top of the ground, it appears to have reached some difficulties and has come down

   "The impression I get is beyond the car parks that are immediately around the vicinity of the stadium but fairly nearby nonetheless

 "It's come down, apparently there was smoke initially, then a pop and it seems to have become engulfed in flames

 "Look, we don't know who is on board at this stage and we don't know for sure those who got on to the helicopter, but ordinarily it takes the family, we can't confirm if the chairman was on, we can't confirm if any of his family members were on, I'm led to believe it's normally a two-person crew

 "I believe that was the case this evening but we really don't know for sure who was on board

That appears to be what happened. "Because there was a game on tonight, the emergency services were in the vicinity so there was a very quick reaction and lots of police and ambulances and so on very quickly on to the scene to control the situation

 "It is a very serious situation but we really don't know the extent of it just at the moment

For more infomation >> Leicester helicopter crash: Player RUNS to 'tragic' scene as shocking new details emerge - Duration: 4:32.

-------------------------------------------

Scary Games! - Game Sack - Duration: 26:41.

(Amazing Game Sack Theme Music)

- Hello, and welcome to Game Sack.

We've got some super scary games for you this time.

- That's right, every now and again

you like to play a game that, you know,

just frightens you in general,

and well, here's some games that might do that.

I got a little frightened, I'll admit that,

but how about you?

You don't get frightened, do you Joe?

- Well let's find out and see if I do.

(super scary music. Boo!)

This is Resident Evil 7: Biohazard

on the Playstation 4.

And yes, in Japan, it's known

as Biohazard 7: Resident Evil.

We have truly come full circle.

Of course it's also available

on the Xbox One and PC.

And weirdly, it's also available for the Switch,

at least in Japan,

but only as a streamable title.

Eh, just play it on one of the big boy platforms.

A lot of people have touted that this game

is a return to form for the series.

That meaning it's more about survival horror,

instead of just an action game

with a few scary things here and there.

The gameplay and the controls aren't entirely similar

to the original games, but that's okay.

This time the game takes place

using a first person perspective.

You play as Ethan, and you're looking for your wife Mia,

who's been missing for three years.

She sends you an email asking you

to come to a house in Louisiana to get her.

And you know what, it's probably not a good idea.

Actually, it's definitely not a good idea.

But, if you don't go,

then we won't have a game, will we?

You can't get in through the main gate, of course.

You find a long abandoned vehicle

to what appears to be a TV crew

or something outside of the property.

Eventually, you find another way into the house.

But let me tell you right now,

it's not gonna be so easy to get back out.

Inside, you'll discover that the house

is absolutely trashed and needs a great deal of maintenance.

Seriously, someone call a handyman, and a maid!

Eck.

I had a mini-fridge like this once,

where some sodas had burst,

and I didn't catch it for a couple of months.

It was not a fun time.

This house is way bigger than it looks from the outside.

And the atmosphere in here is fantastic.

And I don't mean that in a sarcastic way.

I just really like the super creepy vibes in here.

Like previous games,

you can examine lots of items in your environment,

and some of them will even be clues.

Actually, pretty much everything you find laying around

will be relevant to your situation

in one way or another.

I just like examining everything I can.

There will also be minor puzzles to solve

here and there during your little adventure.

- [Ethan] Who builds this shit?

- [Joe] You'll find Super VHS videotapes

randomly lying around that can watch

at a bunch of different Super VHS VCRs

throughout the house.

Wow, these people can't even maintain their house,

but somehow they have Super VHS machines

lying around everywhere.

This will fill you in on some of the history

that's happened within this house.

Like the TV crew whose van we saw outside.

What's really cool is that you actually get

to play these segments.

Man, and I thought

Captain Power videotapes were interactive.

Anyone remember Captain Power?

- [Announcer] Captain Power jet and figure sold separately.

Batteries not included.

- [Joe] Anyway, the TV crew's adventure

reminds me a lot of Blair Witch,

and a large portion of this was in the demo for this game.

Eventually you do find Mia,

and you try to escape, but she is not right.

Oh no, not right at all.

She belongs to Daddy now.

And Daddy and his cannibal crew

are such a backwoods bunch,

and it's weird that they have

this super magical healing potion,

and stuff like that everywhere, but whatever.

This time around, you save your game at tape recorders,

which are more advanced

than the typewriters of the original game.

That's how much more powerful

the PS4 is than the PS1.

You also have a grid based inventory,

with storage chests just like the old games,

and these can be expanded.

The gameplay is tight.

I never had an issue with the controls,

except for maybe the aiming,

but I think that's just me.

There are some jump scares here,

but thankfully they're not too annoying.

It relies more on the super creepy people

that are inside the house,

and holy crap, they are very creepy.

But it's not just them.

They've even got weird monsters wandering around

in the house's many, many basements.

Seriously, I'd like to know

how big of a foundation they dug

when they built this house.

Both the visuals and the audio are top notch,

and as you can see,

they go a really long way

towards the uneasy feeling you'll get

while playing this one.

However, sometimes the music will cutoff

for a second or two when it's clearly not supposed to.

(music... then no music, then music)

- [Mia] I can't let her catch me again.

- [Joe] You can also play this one in VR,

but personally, I found it more comfortable

playing it normally.

It's not more scary in VR.

It's just more cumbersome.

At least it was for me.

This one will give you a good adventure,

and make you feel trapped and helpless,

since it's nearly impossible to kill Daddy

and his ilk without first finding the serum.

And the adventure goes further

than just the family here,

and gets kind of weird.

But I wholeheartedly recommend it.

Absolutely get it if you don't have it already.

- [Mia] It's okay.

It's okay, it's me.

I know you didn't mean to hurt me.

You shouldn't have done that.

It fucking hurt!

- [Ethan] Aaaaahhhhh!!!!

(Game Sack transition sound)

- [Dave] Here's Fatal Frame,

Based on a True Story from Tecmo for the PS2.

You can also get it on your Xbox if you want.

Yes, this is the actual title of the game,

which I've always found to be strange.

I guess the true story part

is supposed to make it even more scary

or something like that.

The game's setting is an isolated Japanese mansion,

owned by the Himuro family.

Nobody has lived here for many years,

and it's the site of some weird ritual,

where dead people are found missing their arms,

legs, and head.

You start the game off as a young journalist dude,

who's searching for his mentor who's gone missing.

And it doesn't take but a little while

for this guy to end up missing also.

Two weeks have passed,

and you now take control of his little sister,

who's come to search for him.

You find his camera right away,

which you wouldn't think is a big deal,

but this is no ordinary camera.

If someone with considerable spiritual power

uses this camera, it has the ability

to capture images that can't be seen by ordinary people.

In short, this is your weapon against all the ghosts

that are roaming around the mansion.

As you're making your way,

the filament on the camera will turn orange

if a ghost is nearby.

Some ghosts are harmless,

and taking pictures of them won't do anything.

But others will attack you,

and taking pictures of these ghosts

will damage them until they're set free.

To get the maximum damage,

you have to keep the ghosts in the capture circle.

The circle will turn blue

when the ghost is in focus,

and the spirit charge meter

on the bottom of the screen

will start to fill in the characters.

The more characters you have filled in,

the more damage you will deal

when taking the photo.

You can also find different types of film

that will also deal more damage to a ghost.

The camera can also be upgraded

by spending the points you receive

after eliminating ghosts from the mansion.

It's definitely a unique battle system

that's actually fun to use.

It's not always easy though,

and you'll take damage when a ghost gets ahold of you.

Tougher ghosts will have you running back and forth

across a room to get away from them,

and try to get more pictures.

The game is fairly slow paced,

and you'll be traversing the mansion

from time to time, figuring out clues.

The filament in the camera will turn blue

if clue is close by.

The thing that I don't like

is you have to take a picture of a clue

which wastes film.

As you're poking around the mansion,

you'll find more film,

but still I hate to waste it.

Not only will you find film,

but you'll also find all sorts of information

from journals, newspaper clippings,

and even audio cassettes.

Remember those?

All this stuff really helps fill in the storyline,

along with the random cutscenes here and there.

To help make the mansion feel more creepy,

there's lots of ambient sounds.

Honestly, it's just kind of annoying,

as it just constantly goes,

and never feels like it's gonna stop.

It would be creepier,

if it were used more sparingly.

At least there's lots of different types

of ambient sounds, so your ears aren't bleeding

from just one.

Another annoying thing is that the game is super dark.

It's to the point that you'll run into walls

because you can't see anything.

We've brightened it up a bit in editing,

so you can see what's going on.

There's an option in the options menu for brightness,

but it just tells you to adjust the brightness on your TV.

I really hate that, as it should be done in game.

Other than those minor complaints,

the game is really enjoyable.

The atmosphere is definitely creepy,

and seeing ghosts and reading all the clippings

about the rituals that happen here,

make for a nice, scary experience.

I only have the first game,

but now I need to look for the others in the series.

(laughter)

- [Woman] Let's play.

(laughter)

- [Joe] Follow Game Sack on Twitter @GameSack,

and @GameSackDave,

on Instagram @GameSackOfficial,

and check out our Patreon if you want.

Wow, Fatal Frame, one of the most scariest games

ever made in the history of forever.

Dave, on a scale of 1 to 10,

how scared were you?

- I'm gonna say, honestly, about a seven.

That game freaked me out,

and I don't want a camera.

I mean, this camera you're using right here,

can it detect ghosts?

God I hope not.

- It might.

Let's get back into it.

(creaking from un-oiled PlayStation lid)

(slam)

(scary organ music)

- Here's Swagman on the Playstation from Core and Eidos,

and it's pure garbage!

It's also on the Saturn in Europe,

but nobody gives a fu-

I went into this one not really knowing much about it,

other than what's written on the back of the case.

I felt it would be appropriate for this episode,

being that it deals with running around a nightmare-land

with your twin sister.

The Swagman has stolen all of the good dreams

by imprisoning this tittymonster here,

as of course, she's the one who provides the good dreams.

Did you just say tits?

Yes I did. Shut up, me!

And the first thing you need to do in this crapfest

is to free your sister from a cage.

Once you do, you'll be able to control both kids,

but there's plenty to do before that.

Your house is full of nightmarish creatures to kill,

and it's literally falling apart,

and getting sucked into hell.

Your life bar is full of Z's.

You know, like Z's for sleeping, I guess.

Or zed, if you're not American.

But, the very large majority of our audience is American,

so, I'm just gonna say Z.

If you want us to say zed,

you're just gonna have to get more people

in your country to watch Game Sack.

And then, I promise, we'll say zed exclusively.

Anyway, the more Z's you have,

the more hits you can take.

As you run out, you can collect more Z's

by breaking certain jars, or collecting them

from people or animals who are sleeping,

like this cat.

You run around your gigantic house,

collecting keys to open new doors.

You collect lots of bugs to use later.

You've got lots of cool items you can use.

This game should be really good.

But instead, it isn't.

The execution is just horrible.

Firstly, the three quarter overhead perspective

will screw you up.

It's very difficult to tell what you can walk on or through,

and a lot of places that you can walk

are hidden by the walls that you can walk behind.

Somehow, this works fine for games

like Zombies Ate My Neighbors,

but they found a way to make it suck the life

out of the gameplay here.

The game is tough, and it's easy to die,

but there are unlimited continues.

When you restart, it puts you right

where you entered the scene

with the exact same conditions you entered.

So that means if you entered the scene

with only one Z on your life bar,

you've gotta go through that entire scene

without getting hit.

And in this scene, I kept getting hit

and having to try again and again.

But what really chaps my ass

is that the game feels that it's necessary

to load a game over/continue screen,

and then reload the entire screen all over again.

Why?

The scene is already in memory.

There's absolutely no need to reload it!

The game uses Redbook audio for its music,

so it literally can't load anymore data

while it's playing music,

which means there is no need to reload the stage

since, like I said, it's already in memory.

It's like the developers wanted

to punish you even more for dying.

Oh yeah, you died?

Well here you go.

Have some wear and tear on your PlaysStation CD drive.

So each time you die,

your PlayStation also dies a little bit.

Okay, I made it here.

I should throw this switch,

and what the hell?!

I did not expect to be warped away.

It should at least offer me a choice

if I wanna go or not.

Now I'm in limbo, and if I step on the wrong block,

I die immediately.

Yeah, this is fun!

Oh, but this is cool.

It turns out that all the bugs I've been collecting

can show me the proper path to get over without dying.

Nice.

Now I'll be able to make it to the ...

Damn it all to hell, I accidentally touched the warp again.

Now all of my bugs are gone, and I am screwed.

I mean, it took me 45 minutes

to collect that many bugs.

I guess maybe I could go back

and collect more, but yeah, I just don't want to.

The scariest thing about this game

is how awful it is.

It's too bad too,

because the music is pretty good,

and the game holds a lot of promise.

They just really dropped the ball hard.

F this game.

(scream)

(music that's better than the actual game)

- [Dave] This is Until Dawn

on the PS4 by Super Massive Games.

This super scary game takes place

in a very large cabin

and its surrounding areas in the middle of winter.

The prologue has you get used to the controls

as you help a girl find her twin sister,

who's been pranked by her friends,

and ran away into the freezing cold.

These girls aren't alone out there,

and they ultimately meet their doom.

A year after their disappearance,

the brother gets everyone back together to reunite,

have a good time, and try and put the past behind them.

It's kind of like a choose your own adventure book.

You take control of each character

for a short period of time,

and you're always given choices

on what to do next.

Some of these choices you make

are called the butterfly effect.

Depending on what answer you choose,

it will change the story

and later events that happen.

The obviously cool thing here

is that you have to play the story multiple times

to see the whole game.

So not only are there events

to choose the path of the game,

but there's also plenty of quicktime events

that you'll need to conquer.

For the most part, these are easy,

and I only screwed them up a few times.

Luckily you start over

where the quicktime event starts.

In the beginning of each chapter,

the game gives you a small video

to catch you up on the storyline.

I guess they do this in case it's been a few days

since you've played it.

At the end of each chapter,

you're sitting in a shrink's office,

where he asks you a bunch of questions,

and you know, he makes you feel kind of small.

I like how his office gets more creepy

every time you see the guy.

The presentation of the game is great.

It's very reminiscent of a horror film

that you actually control.

There's many points with jump scares

that try to get you unhinged early on.

These didn't scare me much,

and I just laughed at them,

wondering when he real fun was gonna start.

And after a few hours, the fun begins to happen.

People start getting taken,

and you're wondering what the hell's going to happen next.

People that you thought were bad,

might actually turn out to be good like Josh here.

In the beginning, I thought he had a hand

in all the creepiness that was going on.

It didn't take long for him to lose his life.

Admittedly, I chose the girl over him,

but I wonder what would have happened

if I had chose to save his life

instead of the girl's.

I guess I'll have to find out the next playthrough.

The game's overall setting is definitely creepy.

For some reason, the electricity isn't on,

and everything is dark and lit by candlelight at best.

The grounds around the cabin are creepy as hell,

especially the mine.

Who has a mine on their cabin's property?

Who?

I like it though,

and it adds a lot of scary atmosphere to the game.

You also find these little pieces

of totem laying around.

They show you a very short snippet

of an event that may or may not happen,

depending on the choices you make.

It's a really good idea,

and I find myself looking for these events.

You know I'm really enjoying this game a lot more

than I thought I would.

I bought it because it was only $19 new,

and I figured that one day I'd get around to playing it.

There's no better episode

than a scary games episode to cover it, right?

I'm glad I have it,

and I look forward to making different choices

on different playthroughs.

- What if it's like a pipe that's about to burst,

or some problem with the furnace?

- Unlikely.

- If it were me, I wouldn't want this place

to burn down on my watch.

- Yeah, right.

(clanking)

(screams)

- Oh, what the hell?

(screams)

- Well Dave, at least Until Dawn looks like

a hell of a better game than Swagman.

- Yeah.

I would say it's a bazillion times better.

Swagman has no swag, that's for sure.

Until Dawn, it was cool.

It's had some freaky stuff in there.

A lot of jump scares. - And lots of swag.

- A lot of swag.

- Let's finish this up.

Dead Space from Electronic Arts

was released for the Playstation 3, Xbox 360,

and PC back in 2008.

I'm playing on the PS3 here.

In this third person sci-fi horror shooter,

you play as a dude who's part of a crew

sent in to assist a mining vessel.

When you get there, nobody responds,

and suddenly you crash into it for whatever reason.

Onboard, you find lots of people dead,

and strange creatures attacking you

from every angle.

Cutoff from the surviving members of your crew,

you must make your way through the huge ship

to restore certain systems,

and get things moving again.

And hopefully, you can find a way to get out of there

and back home.

This one takes a lot of influence

from the first Alien movie,

with a big warehouse like feel,

and even the water dripping all over the place.

You'll also hear lots of creepy voices

of people talking or whispering,

but you can't see where it's coming from.

(whispering)

When you fight creatures,

you're encouraged to shoot the limbs off,

as this kills them much faster

and uses less ammo.

And you don't have unlimited ammo.

Usually games like this encourage headshots, but not here.

Kind of refreshing, actually.

And these things are all over the place.

Gee, I wonder why.

Look, this one even dropped a human looking head.

Hmmm.

There are lots of jump scare attempts here,

but it never really worked on me for some reason.

(screaming)

And that's fine by me,

because honestly, I think jump scares are pretty cheap.

They are very low effort scares.

You always know when an enemy is around,

because the music gets really loud and crazy,

and of course it goes away

when all the enemies near you are finished.

(screaming)

You also have some other abilities,

like stasis, to freeze or slow down fast moving objects.

Or kinesis, to move objects around on a whim.

I almost thought I was playing The Legend of Zelda:

Breath of the Wild, super gory space edition.

This game rips of a lot from Breath of the Wild,

even though it came out way sooner.

And, as with any derelict mining ship

floating adrift in space,

there are weapon stores all over the place

where you can buy new stuff.

There are also upgrade centers

where you can increase the power of your weapons,

abilities, and your suit.

Speaking of your suit,

I like that your life bar is actually

the light on your spinal column.

Who designed that?

Now everyone knows my health status

as I walk around.

Did the designers of this suit

ever hear of health information privacy?

How am I supposed to pick up chicks

if they can see that I'm low on health.

Plus, the enemies will all know

who to attack first.

The controls all work very well,

and the game is pretty damn fun.

It'll provide you with lots of exciting

and bloody adventures.

The graphics are well done for their time,

and go a long way to help giving you

a very isolated feeling.

The sound design is also done well,

however the sound presentation itself is poor.

For example, you can barely hear people talking to you

when you're facing them directly.

You have to turn to the side a bit to hear them.

- [Man] Look if we all cooperate,

we can figure this out.

Just get that computer display up Isaac.

- [Joe] I haven't tried playing this game

in surround sound yet,

but I'm guessing that it's better there.

It feels like I'm only getting

the left and right channels

of a full 7.1 setup when I play in stereo,

instead of a proper stereo downmix.

And yes, the console is set to stereo, thanks.

Still, if you like your science fiction to be creepy,

this is a great game to play.

(explosions)

(screaming)

- [Announcer] Collision detected in the main hangar bay.

Emergency crews have been notified.

- [Dave] Haunted Halloween '85

is a home brewed title by Retrotainment,

released in 2016.

This game is available on Steam if you want it,

but screw that, because it's also available

on the NES here.

A full physical copy was released

with box, instruction manual,

and an awesome see-through corpse green cartridge.

In this one, you take control

of a kid who slept in one schoolday,

and when he woke up, he thought he was gonna get in trouble

and miss the Halloween dance.

Luckily for him, sleeping in was the best thing

that could have happened,

as the whole town was turned into zombies.

Not only that, but there's plenty

of other creepy monsters and ghosts around too.

Now you have to fight your way

through many levels using only your fists.

It's a straightforward beat-em up

that's pretty simple to get into,

and has plenty of challenge in later levels.

The challenge comes when the game starts throwing

tons of enemies at you almost all the time.

You'll have to do lots of platforming

while you're trying to send these bastard back to hell.

Luckily the kid controls really well,

and only a few times did I ever miss a jump.

I really like how, instead of the kid

having a life bar, he slowly deteriorates

when taking damage.

You'll start to turn pale,

and then finally turns into a zombie,

and then, meh, he's dead.

But being a good Halloween game,

you can always replenish your life

with random candy corn that's hanging around,

or when an enemy drops them.

Like I said, the platforming is pretty crazy,

which shows off the good level design.

The locales you'll visit

can be pretty darn creepy themselves,

like this cornfield here.

There's also little nods to 80's culture here and there,

like the movie theater showing flicks

like the Goonies, which was one

of my favorites back in the day.

The game is a tad expensive,

coming in at $60 for a complete copy.

There's a second game called Haunted Halloween '86

that I'd love to try.

(average NES music)

This is Slain by Merge games.

It's available as a digital download

on PC, all the current consoles, and the Vita.

It got a physical release in Europe

on the PS4, so naturally I bought that one.

A little later on, it got a physical release

on the Switch too.

Anyway, you play as Bathoryn,

who's been awakened from the dead

to liberate six realms from six overlords.

The first thing that I noticed

when I started playing were the amazing graphics.

This game is beautiful.

All the artwork, the animation, the blood and guts,

and just gore and creepy scenery everywhere

are really cool to behold.

The color schemes are really awesome.

I like all the reds, purples, and greens

that just look venomous and poisonous.

The second thing I noticed

was the heavy soundtrack.

No lyrics but just straight up heavy metal,

and it kicks much ass!

(heavy metal music)

I can't describe how perfect the music feels

with the whole game, but it does,

and if you've played it, you know what I mean.

The third thing I noticed was the brutal difficulty.

You'll be slain many, many times

as you play this game,

but you have unlimited lives,

which makes perfect sense.

There's a lot of trial and error going on here.

The levels have pitfalls that you need to learn

to look out for, and the enemies have patterns

to learn as well.

I'll tell you right now

that you need to learn to block an enemy's attack

at the perfect time.

If you do, you'll counterattack for massive damage.

I like that you can return projectiles

from enemies that shoot at you.

You also have a mana spear projectile

that comes in handy.

And if you have time between enemy attacks

and a full mana bar, you can do a devastating attack

that will do lots of damage

and completely drain your mana bar.

There's no doubt about it

that this is a very difficult game.

The thing is, my frustration always stayed low

while my yearning to learn

and kick lots of ass was high.

That's a good game right there

if it makes you wanna keep playing

and trying to do better.

And this is definitely a good game.

If you're up for a challenge,

then play this game now.

It's slightly creepy, very bloody,

and a whole lot of fun.

(heavy metal music)

(screams)

- Alright, there you go.

The scariest games ever known to mankind,

and I've gotta admit Dave,

I got Slain as well, and slayed me.

It kicked my ass.

- Dude, that game is ridiculously hard,

but it's fun, but once you start learning

how to play it, it becomes more manageable.

And I'll tell you right now,

I'm never going into space.

I don't ever wanna see any scary monsters up there

and be trapped in a space station

or anything like that.

- Oh I totally would go into space.

It'd be worth it.

- Heck no.

- Anyway, what are some scary games

you guys recommend?

Let us know.

In the meantime, thank you for watching Game Sack.

(Swelling Sacks - the credits theme of Game Sack)

Hello, and welcome to Game Sack.

Big announcement.

Game Sack is now focused 100% on Sega related products.

- What?

Are you crazy Joe?

You're gonna just eliminate 90% of our audience?

You're gonna kill the show dude.

(scream)

For more infomation >> Scary Games! - Game Sack - Duration: 26:41.

-------------------------------------------

GINGER WATER TO BURN BELLY FAT - Duration: 2:35.

For more infomation >> GINGER WATER TO BURN BELLY FAT - Duration: 2:35.

-------------------------------------------

Beauty and the Beast - Prologue - (Animatic) - Duration: 2:53.

Once upon a time, in a faraway land, a young prince lived in a shining castle.

Although he had everything his heart desired, the prince was spoiled, selfish and unkind.

But then, one winter's night, an old beggar woman came to the castle and offered him a single rose

in return for shelter from the bitter cold.

Repulsed by her haggard appearance,

The Prince sneered at the gift and turned the old woman away.

But she warned him not to be deceived by appearances, for beauty was found within.

And when he dismissed her again, the old woman's ugliness melted away to reveal a beautiful Enchantress.

The prince tried to apologize,

but it was too late, for she had seen that there was no love in his heart.

And as punishment, she transformed him into a hideous beast, and placed a powerful spell on the castle

and all who lived there.

Ashamed of his monstrous form, the Beast concealed himself inside his

castle, with a magic mirror as his only window to the outside world.

The rose she had offered was truly an enchanted rose, which would bloom until his twenty-first year.

If he could learn to love another,

If he could learn to love another, and earn their love in return by the time the last petal fell...

then the spell would be broken.

If not, he would be doomed to remain a beast for all time....

As the years passed,

He felled into despair and lost all hope.

For who could ever learn to love ... a Beast?

For more infomation >> Beauty and the Beast - Prologue - (Animatic) - Duration: 2:53.

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Broke The Claw Machine Until Win! (ENG SUB) - Duration: 3:06.

suddenly this machine become error

and I target those dolls with round shape

I think round shape is easy to grab.. let's try!

look from the side to make it more accurate

what happen with this machine

error.. this machine become error

where is the employee

and this machine error

suddenly this machine got error

this machine error

error :(

ouch

This machine has been repaired

yeay I got it!

I got it yeay!

what do you say?

I got chicken

let's try again

omg I got error again

this machine error again

now the mechanical technician is trying to repair the machine

For more infomation >> Broke The Claw Machine Until Win! (ENG SUB) - Duration: 3:06.

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He Was Going To Drive Past This Duffel Bag In The Desert, But Then It Began To Do Something Strange - Duration: 2:23.

When a passing driver spotted a blue bag by the side of the road in the Californian desert, he made a shocking discovery.

After first thinking that he shouldn't stop, as rubbish in the desert is "all too common,"

something about the bag made him decide to hit the brakes and investigate.

Subscribe Fokus

He soon realized he'd come across something that wasn't meant to be found.

Inside the zipped duffle bag was a little dog that was happy for the fresh air. The driver

then handed the dog over to the Victor

Valley Animal Protective League – the V.V.A.P.L. – an animal shelter located in Apple Valley.

"Fortunately, the dog was found before suffering any harm, saving him from a horrific death," read a post on the shelter's Facebook page. "We named the sweet boy Duff, and he's now in a forever home thanks to a good Samaritan."

The shelter has no idea how long Duff was inside the bag or who put him there in the first place.

Fortunately, the dog is now doing well. It's staggering to think how cruel humans can be,

but luckily for Duff the right person was driving past at just the right time.

On social media, people reacted with indignation to news of Duff's mistreatment.

Mandie Kearns wrote, "I would to love to zip that sorry excuse for a human in a bag in the desert for a few hours. WHAT A MONSTER."

Susan Knaack Curry added, "What in the heck is seriously wrong with people today!!! Karma to whoever the evil doer is! Praise be to the one who saved him."

The Californian shelter, located just east of Los Angeles

has been caring for homeless animals for more than half a century now. It strives to find new homes for around 150 animals each month.

For more infomation >> He Was Going To Drive Past This Duffel Bag In The Desert, But Then It Began To Do Something Strange - Duration: 2:23.

-------------------------------------------

Cartoon - Child Abuse - It's a Real Problem | AmoMama - Duration: 3:00.

Her name was May and she was 5

She didn't know her father

And her mother was an alcoholic

She kept her daughter locked in the basement

Her only friend was a teddy bear

It was old, ragged and dirty

But it was the best in the world for her

She would lie of the floor of the basement and silently hug it

Until her mother locks the front door behind herself

When she was home alone she told her teddy boy fairytales

Stories about the life, in witch her parents love her

She felt so much pain! Bruises and scratches on her body, scars on her face

She was beaten for every move and every sound she made

And she held her teddy bear tight and silently cried

"God, why is my life so hard? Why does my mother hate me"?

One night, her drunk mother went down to the basement

And started beating the poor child

She cried and wept "Mommy, please, don't"!

The outraged mother grabbed a knife

And stabbed her daughter in the heart

"You're useless! You deserve to die"!

She went upstairs and left the girl to die

May hugged her bear and silently cried

The woman's cries woke their neighbors up. They called the police

When an officer entered the house, it was really silent there

he slowly opened the door to the basement

And his heart died within him

"How could anyone treat a child so bad"?

She died with her best friend n her arms

Please, share this video to raise awareness about child abuse. Unfortunately, it's a real problem

For more infomation >> Cartoon - Child Abuse - It's a Real Problem | AmoMama - Duration: 3:00.

-------------------------------------------

Заработок в интернете - Actoria.company! 🔥 🤩 😛 - Duration: 4:44.

Welcome to our channel ! (:

Good morning friends Your attention is

the following video story from the

best investment blog on the Internet Profit Hunters !!

We created a new high-quality mid-percentage on a blog

with a well-prepared script with good preparation and

profitable marketing, website adress Actoria.company

In addition to strong technology

are attracted by automatic paymentsand beautiful modern design,

most of all potential investors

within 40 days

as well as the opportunity to pick up their contribution ahead of time,

but with the loss of profit.

For the full term, the total yield will be 150%.

Advertising activity is not yet high,

investors are restrained,

all signs of a smooth development, we recommend.

Design project unique,

contains a lot of informational content and high-quality graphics.

Visually, the site looks dynamic and modern,

each section is full of useful materials.

or beginners, very detailed step-by-step

instructions on how to work with the site

from registration to withdrawal of funds

with detailed explanations of the functionality of the functionality

have been developed. The working languages ​​on the site

at the moment are English and Russian, in the future the list of localization

is planned to be expanded.

Project start: October 10 2018 years

According to the legend international company Actoria

specializes in cryptocurrency trading,

all trading operations are carried out on the popular and largest exchange Binance.

The company has united a team of professional experts

who have developed a unique trading algorithm and put

it into practice

The algorithm automatically analyzes

the history of transactions of successful traders

and forms its own strategy,

thanks to which we can consistently receive dividends.

Actoria Company LTD is officially registered

in the UK since 13 September 2018 of the year (reg. Number: 11566371).

investment plan in the project Actoria

is designed in a single version on very favorable terms for investors.

Accruals are made daily, every 24 hours from

the moment of transfer of the deposit,

and dividends do not come at the expense of your

account in the project, but immediately to the purse specified in the details line.

The interest rate is constant and amounts to 3.75%

of the deposit amount.

The term

of the deposit is 40 calendar days,

after which the payments are simply terminated,

thus your total yield will reach 150%

of the initial installment.

In addition, there is an opportunity to pick up

the deposit body ahead of time minus previously accrued interest.

In this case, the recalculation

will happen so that you will still be in the positive,

but the potential profit will decrease to about 0.45%

for each day of the contribution.

For more infomation >> Заработок в интернете - Actoria.company! 🔥 🤩 😛 - Duration: 4:44.

-------------------------------------------

Mediatek Helio P70 Processor all Specifications and features - 2018 - Duration: 5:38.

Hey, what's up guys, my name is Azeem, man. Welcome back to another new video and in this video

We are going to take a look at the specifications and features of the new processor. Helio 70

Yes guys in this video. We're going to talk about this processor as you guys know that

after the

successor of Helio p60 here

we have the p70 processor and

I also will tell you that which smartphone will be the first to have this Helio P 70 processor

So first of all, let's talk about the CPU cores of this processor

This processor will have 8 o´clock holes and each of them will run on 2.1 gigahertz

Frequency of it is maximum frequency

that these

opticals will have and

the bitrate of these CPU cores will be 64 bits and

This processor I mean Helio

P 70 will have 30% more performance than its previous processor

P 60 this processor will allow you up to 15% lower power than

The other 14th nanometer class products so mediatek helio, P 17 one nanometer

Processor is really an great achievement and it came up with

huge amount of upgraded features and if you talk about the gaming as P 70 is

The successor of be 60 so it will have seven percent better

Do you end up to 35 percent lower power?

versus the piece sixty and after that here

We have the cameras that this Ilya P 70 wields for here is the 32

megapixel front-facing camera and 24 megapixel plus 16 megapixel rear cameras that are

Really created treatment of this. Halo

p72 a nanometer processor and the maximum video resolution that this processor will be able to record is

3840 by

2160 I that this resolution will record for video and the

Good thing about this processor is that it will also sport AI

Features, I mean that like other smartphones you will also be able to see Al features in camera

This will have a facial detection scene detection Hardware rapping engine and all other stuff and you can see

Everything is mentioned on the screen moving into the graphics

so this processor will sport GPU Mally g72 and

that will run on maximum frequency of

900 megahertz and the maximum display resolution will be

2160 by 1080 it means the full HD plus resolution you will have and then memory

so this processor will have 8 gigabytes of

ddr4 ram and 4

Gigabytes of ddr3 then it means that it will be

Available in two variants one will be the 8 gigabytes and the second one will come with

4 gigabytes of RAM then the AI

Artificial intelligence as I already told you that this process will sport a I features so here AI

accelerator will also be

available with

performance of 28 G Mac per seconds and if we talk about the

connectivity of this Helio p72 a nanometer

processor

So it will have beautiful

Video GNSS Wi-Fi and here is no option of NFC

so obviously it will not have NFC and

the Bluetooth version is

4.2 in this processor and this processor will also sport dual SIM

4G. Yes, you will have

4G support on the smartphone that will have this processor and

Let me tell you that the first smartphone that have this

P70 processor this beast processor that will be the real

buffoon any of the real phone that real me will announce and launch

and

and any new phone that really will launch will have the Helio P 70 processor and

It will sport 4G with the speed of up to

300 MB per seconds and here we also have the leaked and total scores of

this mediatek helio is 70 that are

156 thousand nine hundred and six and here are also all the scores of cpu GPU

Ux and memory that was my video on

Mediatek helio, P 70 processor. So I hope that you enjoyed the video if you enjoyed it

Please hit that like button

And don't forget to subscribe to our channel for daily tech videos, and I will see you guys in the next one

For more infomation >> Mediatek Helio P70 Processor all Specifications and features - 2018 - Duration: 5:38.

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Five Little Monkeys - Official Teaser | Horror Short Film | A film by Jatin Goswami - Duration: 0:21.

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